Player Matchup

Gilgamesh
Gilgamesh
ButtvStuff
Gilgamesh
Level 75
God Stats
4W - 4L
1,487 SR
Queue Stats
124W - 122L
1,521 Elo+
Party 2
Janus
Janus
Nablo0
Janus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 105L
1,541 Elo+
Party 2
Geb
Geb
TheKingMegion
Geb
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,533 Elo+
Solo
Pele
Pele
ZeroCarry
Pele
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,462 Elo+
Solo
Ne Zha
Ne Zha
gatytow
Ne Zha
Level 148
God Stats
10W - 8L
1,557 SR
Queue Stats
358W - 395L
1,509 Elo+
Solo
Team Averages
Level 120
1,509 SR
1,513 Elo+

VS

Team Averages
Level 92
1,565 SR
1,590 Elo+
Baba Yaga
Baba Yaga
DKupp13
Baba Yaga
Level 126
God Stats
0W - 1L
1,859 SR
Queue Stats
34W - 30L
1,562 Elo+
Party 1
Geb
Geb
GrogusNuts
Geb
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,600 Elo+
Party 1
Anhur
Anhur
Jbacot
Anhur
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 35L
1,604 Elo+
Party 1
Cernunnos
Cernunnos
JustJustn
Cernunnos
Level 124
God Stats
0W - 2L
1,277 SR
Queue Stats
42W - 47L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SeeMyNarts
Ah Muzen Cab
Level 40
God Stats
0W - 1L
1,689 SR
Queue Stats
27W - 11L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ButtvStuff
Gilgamesh
20
3 / 3 / 21
13,524
712
11,477
45,735
48,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
Nablo0
Janus
20
11 / 6 / 19
14,878
783
30,113
27,703
14,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 5 / 21
13,844
729
10,637
28,309
34,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pele
19
4 / 7 / 11
12,592
663
16,029
25,405
11,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
gatytow
Ne Zha
20
13 / 7 / 12
15,032
791
35,564
38,927
32,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DKupp13
Baba Yaga
20
3 / 5 / 18
12,599
663
28,914
20,575
11,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 8 / 16
11,852
624
10,803
26,475
38,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
Jbacot
Anhur
20
11 / 11 / 5
13,114
690
30,451
24,885
12,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
JustJustn
Cernunnos
19
5 / 7 / 10
12,185
641
26,074
21,446
10,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
SeeMyNarts
Ah Muzen Cab
20
7 / 8 / 11
13,920
733
31,348
20,636
10,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
86
35
Kills
26
28
Deaths
39
84
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ButtvStuff
Gilgamesh
3
3
21
4.5
L
Baba Yaga
DKupp13
Baba Yaga
3
5
18
2.4
L
0
8
16
1
L
Anhur
Jbacot
Anhur
11
11
5
1.23
L
Cernunnos
JustJustn
Cernunnos
5
7
10
1.43
W
Janus
Nablo0
Janus
11
6
19
3.42
L
Ah Muzen Cab
SeeMyNarts
Ah Muzen Cab
7
8
11
1.56
W
4
5
21
2.9
W
Pele
4
7
11
1.36
W
Ne Zha
gatytow
Ne Zha
13
7
12
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,820
Damage
127,590
166,079
Taken
114,017
141,370
Mitigated
83,659
83,842
Healing
26,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ButtvStuff
Gilgamesh
11,477
1,510
7,266
18,990
45,735
48,562
1,130
10,148
35,587
1,946
24,481
L
Baba Yaga
DKupp13
Baba Yaga
28,914
1,954
2,326
7,792
20,575
11,497
617
6,856
13,719
48,904
0
L
10,803
1,622
385
2,908
26,475
38,598
48
12,033
14,442
14,123
0
L
Anhur
Jbacot
Anhur
30,451
13,257
806
2,779
24,885
12,538
1,720
9,544
15,341
0
45,189
L
Cernunnos
JustJustn
Cernunnos
26,074
9,275
1,163
4,208
21,446
10,844
1,780
6,128
15,318
0
45,589
W
Janus
Nablo0
Janus
30,113
3,291
5,815
10,836
27,703
14,408
1,241
8,058
19,645
48,687
0
L
Ah Muzen Cab
SeeMyNarts
Ah Muzen Cab
31,348
7,898
0
4,395
20,636
10,182
988
6,636
14,000
0
56,377
W
10,637
1,289
4,077
7,134
28,309
34,638
721
6,894
21,415
24,823
0
W
Pele
16,029
1,863
1,908
6,888
25,405
11,424
4,018
6,692
18,713
0
32,093
W
Ne Zha
gatytow
Ne Zha
35,564
7,341
2,229
18,699
38,927
32,338
1,467
7,925
31,002
0
65,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,870
Gold Earned
63,670
208
Minions Killed
172
0
Camps Cleared
0
1,813,720
Distance Traveled
1,525,658
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,524
712
28
1
0
383,566
5
L
Baba Yaga
12,599
663
43
2
0
327,903
0
L
Geb
11,852
624
0
0
0
348,441
0
L
Anhur
13,114
690
32
2
0
264,917
1
L
Cernunnos
12,185
641
53
3
0
289,833
0
W
Janus
14,878
783
55
3
0
351,910
0
L
Ah Muzen Cab
13,920
733
44
2
0
294,564
1
W
Geb
13,844
729
40
2
0
386,630
4
W
Pele
12,592
663
29
2
0
365,876
0
W
Ne Zha
15,032
791
56
3
0
325,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role