Player Matchup

Baron Samedi
Baron Samedi
DaddysFatSack145
Baron Samedi
Level 80
God Stats
5W - 0L
1,618 SR
Queue Stats
56W - 52L
1,546 Elo+
Solo
Athena
Athena
DiqPix4U
Athena
Level 126
God Stats
6W - 5L
1,524 SR
Queue Stats
20W - 13L
1,632 Elo+
Party 2
Ganesha
Ganesha
NipponDaemon
Ganesha
Level 54
God Stats
2W - 0L
1,793 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Chaac
Chaac
Pinetrees
Chaac
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,608 Elo+
Party 2
Apollo
Apollo
RIADDIAR
Apollo
Level 154
God Stats
5W - 9L
1,328 SR
Queue Stats
117W - 115L
1,542 Elo+
Solo
Team Averages
Level 99
1,553 SR
1,566 Elo+

VS

Team Averages
Level 114
1,469 SR
1,483 Elo+
Bellona
Bellona
 
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FattestNuts
Apollo
Level 102
God Stats
1W - 10L
1,094 SR
Queue Stats
161W - 172L
1,441 Elo+
Party 1
He Bo
He Bo
Pearl928
He Bo
Level 126
God Stats
0W - 2L
1,282 SR
Queue Stats
155W - 146L
1,540 Elo+
Party 1
Nemesis
Nemesis
Pumkinkin
Nemesis
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 49L
1,463 Elo+
Solo
Xing Tian
Xing Tian
pokey1914
Xing Tian
Level 88
God Stats
9W - 4L
1,970 SR
Queue Stats
50W - 55L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddysFatSack145
Baron Samedi
15
6 / 1 / 8
10,204
537
16,506
13,359
7,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
DiqPix4U
Athena
15
3 / 4 / 9
9,693
510
12,211
19,909
11,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
NipponDaemon
Ganesha
13
0 / 2 / 10
9,118
480
5,242
10,761
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Pinetrees
Chaac
17
7 / 0 / 5
10,382
546
14,238
16,467
12,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
RIADDIAR
Apollo
16
7 / 0 / 5
10,215
538
15,740
16,817
7,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 4 / 1
9,426
496
10,648
18,018
17,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Apollo
13
1 / 5 / 1
8,400
442
12,745
17,042
7,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Pearl928
He Bo
13
3 / 7 / 1
9,006
474
9,225
11,876
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Pumkinkin
Nemesis
14
0 / 3 / 0
8,533
449
7,126
19,635
7,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
pokey1914
Xing Tian
12
2 / 5 / 3
8,620
454
6,677
22,821
28,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
23
Kills
6
7
Deaths
24
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
1
0.13
W
Baron Samedi
DaddysFatSack145
Baron Samedi
6
1
8
10
W
Athena
DiqPix4U
Athena
3
4
9
1.88
L
Apollo
1
5
1
0.3
W
Ganesha
NipponDaemon
Ganesha
0
2
10
2.5
L
He Bo
Pearl928
He Bo
3
7
1
0.5
W
Chaac
Pinetrees
Chaac
7
0
5
9.5
L
Nemesis
Pumkinkin
Nemesis
0
3
0
0
W
Apollo
RIADDIAR
Apollo
7
0
5
9.5
L
Xing Tian
pokey1914
Xing Tian
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,937
Damage
46,421
77,313
Taken
89,392
47,775
Mitigated
64,325
39,971
Healing
19,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,648
4,683
0
6,255
18,018
17,358
0
6,481
11,368
0
74,751
W
Baron Samedi
DaddysFatSack145
Baron Samedi
16,506
2,888
2,609
6,558
13,359
7,387
1,270
7,563
5,796
65,024
0
W
Athena
DiqPix4U
Athena
12,211
3,829
0
6,147
19,909
11,798
0
3,227
16,682
73,466
0
L
Apollo
12,745
7,619
0
6,810
17,042
7,121
497
3,128
13,896
0
65,832
W
Ganesha
NipponDaemon
Ganesha
5,242
457
0
3,864
10,761
9,330
176
2,630
8,131
23,907
0
L
He Bo
Pearl928
He Bo
9,225
595
0
244
11,876
4,222
631
6,470
5,210
51,544
0
W
Chaac
Pinetrees
Chaac
14,238
3,890
0
9,328
16,467
12,142
0
1,430
15,037
0
68,426
L
Nemesis
Pumkinkin
Nemesis
7,126
3,805
0
1,756
19,635
7,586
0
7,109
12,378
0
84,772
W
Apollo
RIADDIAR
Apollo
15,740
11,161
0
11,465
16,817
7,118
1,548
1,924
14,893
0
99,293
L
Xing Tian
pokey1914
Xing Tian
6,677
338
279
3,925
22,821
28,038
480
9,752
12,581
27,985
2,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,612
Gold Earned
43,985
494
Minions Killed
487
0
Camps Cleared
0
1,889,111
Distance Traveled
1,763,447
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,426
496
140
7
0
342,167
10
W
Baron Samedi
10,204
537
119
6
0
360,337
3
W
Athena
9,693
510
110
6
0
408,556
4
L
Apollo
8,400
442
92
5
0
357,244
3
W
Ganesha
9,118
480
18
1
0
342,395
7
L
He Bo
9,006
474
92
5
0
322,783
1
W
Chaac
10,382
546
110
6
0
413,755
6
L
Nemesis
8,533
449
130
7
0
388,572
2
W
Apollo
10,215
538
137
7
0
364,068
2
L
Xing Tian
8,620
454
33
2
0
352,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role