Player Matchup

Yemoja
Yemoja
Chai Kai
Yemoja
Level 104
God Stats
4W - 8L
1,331 SR
Queue Stats
136W - 157L
1,263 Elo+
Party 1
Discordia
Discordia
HumbleLaRosi
Discordia
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
KILLERboy117147
Neith
Level 96
God Stats
5W - 5L
1,508 SR
Queue Stats
8W - 7L
1,446 Elo+
Solo
Izanami
Izanami
Misspigeon
Izanami
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 18L
1,065 Elo+
Party 3
Thanatos
Thanatos
ThePigeonForce
Thanatos
Level 32
God Stats
1W - 4L
1,424 SR
Queue Stats
3W - 18L
1,065 Elo+
Party 3
Team Averages
Level 56
1,453 SR
1,268 Elo+

VS

Team Averages
Level 52
1,299 SR
1,219 Elo+
Arachne
Arachne
 
Arachne
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
dirtysteve13
King Arthur
Level 96
God Stats
8W - 11L
1,352 SR
Queue Stats
233W - 256L
1,353 Elo+
Solo
Ymir
Ymir
maggamann123
Ymir
Level 22
God Stats
3W - 0L
1,188 SR
Queue Stats
4W - 4L
1,030 Elo+
Party 2
Skadi
Skadi
noob_Sebb
Skadi
Level 43
God Stats
3W - 1L
1,307 SR
Queue Stats
15W - 26L
1,138 Elo+
Party 2
Kukulkan
Kukulkan
rubenyo123
Kukulkan
Level 22
God Stats
4W - 6L
1,145 SR
Queue Stats
8W - 16L
1,074 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chai Kai
Yemoja
15
1 / 3 / 1
9,263
421
7,469
18,676
18,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
HumbleLaRosi
Discordia
10
0 / 5 / 1
7,058
321
2,407
7,966
1,755
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
3 / 2 / 0
11,164
507
17,666
15,229
6,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Misspigeon
Izanami
13
0 / 7 / 2
8,812
401
12,463
20,672
7,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
12
0 / 9 / 0
8,133
370
3,867
19,095
9,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
11 / 1 / 3
11,710
532
23,330
24,531
11,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
dirtysteve13
King Arthur
15
5 / 1 / 4
9,532
433
8,520
18,645
17,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 1 / 3
9,587
436
2,610
13,576
11,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
noob_Sebb
Skadi
17
5 / 1 / 6
10,456
475
13,615
11,329
4,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
rubenyo123
Kukulkan
16
4 / 1 / 1
10,171
462
5,468
12,718
5,123
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
26
26
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
1
3
12.5
L
Yemoja
Chai Kai
Yemoja
1
3
1
0.5
L
Discordia
HumbleLaRosi
Discordia
0
5
1
0.1
L
3
2
0
1.5
L
Izanami
Misspigeon
Izanami
0
7
2
0.14
L
Thanatos
0
9
0
0
W
King Arthur
dirtysteve13
King Arthur
5
1
4
7
W
1
1
3
2.5
W
Skadi
noob_Sebb
Skadi
5
1
6
8
W
Kukulkan
rubenyo123
Kukulkan
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,872
Damage
53,543
81,638
Taken
80,799
43,461
Mitigated
50,373
30,488
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
23,330
18,434
0
8,854
24,531
11,896
0
1,268
23,189
0
106,080
L
Yemoja
Chai Kai
Yemoja
7,469
1,843
971
6,080
18,676
18,004
192
1,033
17,643
46,108
2,303
L
Discordia
HumbleLaRosi
Discordia
2,407
157
0
288
7,966
1,755
0
0
7,966
22,785
0
L
17,666
7,357
0
7,624
15,229
6,838
768
983
14,150
0
95,732
L
Izanami
Misspigeon
Izanami
12,463
7,159
0
6,174
20,672
7,623
1,171
3,267
17,375
0
80,352
L
Thanatos
3,867
1,667
0
9,351
19,095
9,241
459
2,535
16,426
0
63,648
W
King Arthur
dirtysteve13
King Arthur
8,520
307
123
4,022
18,645
17,378
29
3,878
14,210
0
61,613
W
2,610
222
0
3,185
13,576
11,022
1,595
0
13,576
50,129
0
W
Skadi
noob_Sebb
Skadi
13,615
4,095
0
2,736
11,329
4,954
1,044
3,139
7,686
0
84,554
W
Kukulkan
rubenyo123
Kukulkan
5,468
534
0
0
12,718
5,123
1,248
0
12,718
62,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,430
Gold Earned
51,456
443
Minions Killed
549
0
Camps Cleared
0
1,744,312
Distance Traveled
2,051,724
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,710
532
139
6
0
492,939
0
L
Yemoja
9,263
421
77
4
0
339,230
6
L
Discordia
7,058
321
40
2
0
336,950
0
L
Neith
11,164
507
145
7
0
357,980
0
L
Izanami
8,812
401
100
5
0
352,676
4
L
Thanatos
8,133
370
81
4
0
357,476
3
W
King Arthur
9,532
433
77
4
0
403,774
0
W
Ymir
9,587
436
89
4
0
368,799
2
W
Skadi
10,456
475
129
6
0
395,822
0
W
Kukulkan
10,171
462
115
5
0
390,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role