Player Matchup

Ares
Ares
Get Fourthed
Ares
Level 80
God Stats
3W - 0L
1,891 SR
Queue Stats
51W - 33L
1,577 Elo+
Party 2
Yemoja
Yemoja
SnideOrpheus97
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,549 Elo+
Party 2
Thor
Thor
uWuGhostypoo
Thor
Level 160
God Stats
2W - 0L
1,781 SR
Queue Stats
149W - 104L
1,545 Elo+
Party 2
Team Averages
Level 88
1,724 SR
1,557 Elo+

VS

Team Averages
Level 69
1,542 SR
1,631 Elo+
Tyr
Tyr
BigBadBrump
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
Deadlockboi
Hachiman
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 33L
1,694 Elo+
Party 1
Kukulkan
Kukulkan
thebigbaby93
Kukulkan
Level 104
God Stats
3W - 1L
1,625 SR
Queue Stats
71W - 45L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 15
14,862
826
11,301
26,608
48,776
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
2 / 1 / 17
13,749
764
11,085
21,822
27,227
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
16 / 0 / 9
15,015
834
31,110
18,924
13,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 0
10,203
567
8,570
24,869
23,226
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
Deadlockboi
Hachiman
14
1 / 13 / 0
10,575
588
23,861
22,929
6,642
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
thebigbaby93
Kukulkan
17
0 / 8 / 0
11,304
628
16,022
16,662
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
1
27
Kills
1
1
Deaths
27
41
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Hachiman
Deadlockboi
Hachiman
1
13
0
0.08
W
9
0
15
16.5
W
2
1
17
10.5
L
Kukulkan
thebigbaby93
Kukulkan
0
8
0
0
W
16
0
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,496
Damage
48,453
67,354
Taken
64,460
89,656
Mitigated
36,591
27,082
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,570
1,030
0
1,889
24,869
23,226
0
11,514
13,355
0
30,059
L
Hachiman
Deadlockboi
Hachiman
23,861
14,373
0
2,521
22,929
6,642
0
5,813
17,116
0
50,940
W
11,301
981
0
5,949
26,608
48,776
918
6,456
20,152
30,239
0
W
11,085
3,311
7,637
8,334
21,822
27,227
1,402
6,087
15,735
52,238
0
L
Kukulkan
thebigbaby93
Kukulkan
16,022
1,670
0
2,086
16,662
6,723
0
5,076
11,586
85,767
0
W
31,110
5,790
0
5,162
18,924
13,653
1,928
3,865
15,059
0
109,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,626
Gold Earned
32,082
204
Minions Killed
178
0
Camps Cleared
0
1,031,653
Distance Traveled
812,601
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,203
567
31
2
0
290,440
0
L
Hachiman
10,575
588
34
2
0
263,250
2
W
Ares
14,862
826
19
1
0
359,019
0
W
Yemoja
13,749
764
63
4
0
298,058
1
L
Kukulkan
11,304
628
113
6
0
258,911
3
W
Thor
15,015
834
122
7
0
374,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role