Player Matchup

Hel
Hel
CristianAndres
Hel
Level 102
God Stats
3W - 6L
1,422 SR
Queue Stats
166W - 169L
1,480 Elo+
Solo
Fenrir
Fenrir
DrMcFuzzyNugget
Fenrir
Level 108
God Stats
9W - 9L
1,717 SR
Queue Stats
82W - 93L
1,497 Elo+
Solo
Anubis
Anubis
KingQueis05
Anubis
Level 77
God Stats
5W - 3L
1,563 SR
Queue Stats
204W - 234L
1,478 Elo+
Solo
Xbalanque
Xbalanque
TylerLogic
Xbalanque
Level 105
God Stats
17W - 17L
1,567 SR
Queue Stats
196W - 231L
1,433 Elo+
Solo
Chiron
Chiron
Zeusesgrog674
Chiron
Level 143
God Stats
19W - 17L
1,517 SR
Queue Stats
170W - 176L
1,480 Elo+
Solo
Team Averages
Level 107
1,557 SR
1,474 Elo+

VS

Team Averages
Level 110
1,589 SR
1,452 Elo+
Ao Kuang
Ao Kuang
FourDollaCrab
Ao Kuang
Level 122
God Stats
8W - 1L
1,882 SR
Queue Stats
94W - 101L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OLandoCommando
Morgan Le Fay
Level 53
God Stats
16W - 13L
1,532 SR
Queue Stats
84W - 109L
1,401 Elo+
Party 1
Horus
Horus
Yelwad
Horus
Level 124
God Stats
20W - 24L
1,504 SR
Queue Stats
80W - 86L
1,486 Elo+
Party 1
Ishtar
Ishtar
czR900
Ishtar
Level 134
God Stats
7W - 5L
1,336 SR
Queue Stats
33W - 37L
1,436 Elo+
Solo
Tyr
Tyr
dolphin_notafish
Tyr
Level 118
God Stats
1W - 0L
1,693 SR
Queue Stats
20W - 16L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,003
369
5,132
15,928
9,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 6 / 2
8,483
446
12,163
19,154
8,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
11
0 / 9 / 3
7,402
390
7,257
16,528
8,228
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
TylerLogic
Xbalanque
16
2 / 4 / 0
9,649
508
15,350
16,741
7,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 0
8,663
456
9,005
18,620
5,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FourDollaCrab
Ao Kuang
19
9 / 0 / 1
11,294
594
10,904
21,482
8,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
OLandoCommando
Morgan Le Fay
16
10 / 3 / 8
10,774
567
16,570
11,733
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Yelwad
Horus
14
3 / 2 / 9
8,604
453
16,020
20,369
11,708
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
czR900
Ishtar
15
1 / 1 / 8
9,427
496
12,086
16,155
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 2 / 1
10,275
541
13,707
22,602
20,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
26
26
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
2
6
2
0.5
W
Ao Kuang
FourDollaCrab
Ao Kuang
9
0
1
9.5
L
Anubis
0
9
3
0.17
W
Morgan Le Fay
OLandoCommando
Morgan Le Fay
10
3
8
4.67
L
Xbalanque
TylerLogic
Xbalanque
2
4
0
0.5
W
Horus
Yelwad
Horus
3
2
9
3.75
L
3
3
0
1
W
Ishtar
czR900
Ishtar
1
1
8
5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,907
Damage
69,287
86,971
Taken
92,341
39,918
Mitigated
52,556
29,473
Healing
45,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,132
902
3,520
5,036
15,928
9,944
0
3,505
12,423
28,212
0
L
12,163
2,834
0
4,226
19,154
8,300
0
9,186
9,968
0
51,310
W
Ao Kuang
FourDollaCrab
Ao Kuang
10,904
3,184
0
16,278
21,482
8,943
4,530
1,091
20,391
103,319
2,767
L
Anubis
7,257
453
0
4,218
16,528
8,228
0
9,849
6,679
38,987
0
W
Morgan Le Fay
OLandoCommando
Morgan Le Fay
16,570
1,250
243
2,687
11,733
4,948
1,226
5,066
6,667
66,764
0
L
Xbalanque
TylerLogic
Xbalanque
15,350
5,126
0
6,066
16,741
7,981
706
813
15,928
0
82,401
W
Horus
Yelwad
Horus
16,020
5,642
1,823
4,093
20,369
11,708
272
4,127
16,242
0
43,587
L
9,005
3,319
682
5,725
18,620
5,465
0
3,941
14,679
0
75,053
W
Ishtar
czR900
Ishtar
12,086
5,500
0
9,167
16,155
6,568
2,133
2,105
13,584
0
85,843
W
13,707
2,191
0
11,211
22,602
20,389
355
0
22,602
0
76,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,200
Gold Earned
50,374
439
Minions Killed
566
0
Camps Cleared
0
1,574,032
Distance Traveled
1,802,085
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,003
369
46
2
0
310,134
3
L
Fenrir
8,483
446
69
4
0
366,526
1
W
Ao Kuang
11,294
594
157
8
0
399,701
4
L
Anubis
7,402
390
62
3
0
251,134
0
W
Morgan Le Fay
10,774
567
102
5
0
355,944
4
L
Xbalanque
9,649
508
153
8
0
316,064
1
W
Horus
8,604
453
44
2
0
341,202
3
L
Chiron
8,663
456
109
6
0
330,174
3
W
Ishtar
9,427
496
139
7
0
329,301
7
W
Tyr
10,275
541
124
7
0
375,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role