Player Matchup

Tsukuyomi
Tsukuyomi
Kabal-I
Tsukuyomi
Level 96
God Stats
13W - 5L
1,741 SR
Queue Stats
111W - 172L
1,441 Elo+
Party 2
Nox
Nox
Rolex1423
Nox
Level 148
God Stats
22W - 39L
1,458 SR
Queue Stats
158W - 171L
1,468 Elo+
Solo
Bacchus
Bacchus
Xx-veloticx-xX
Bacchus
Level 57
God Stats
6W - 5L
1,605 SR
Queue Stats
32W - 54L
1,276 Elo+
Party 2
Team Averages
Level 100
1,601 SR
1,395 Elo+

VS

Team Averages
Level 101
1,488 SR
1,424 Elo+
Hera
Hera
FrankRizzo999
Hera
Level 124
God Stats
12W - 13L
1,487 SR
Queue Stats
138W - 176L
1,400 Elo+
Party 1
Odin
Odin
LEE--95
Odin
Level 107
God Stats
4W - 2L
1,603 SR
Queue Stats
224W - 162L
1,508 Elo+
Solo
Neith
Neith
LethalBandit
Neith
Level 71
God Stats
17W - 14L
1,375 SR
Queue Stats
31W - 43L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kabal-I
Tsukuyomi
9
0 / 5 / 1
6,006
601
4,669
9,211
3,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 3 / 1
6,880
688
3,321
5,896
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 1
7,473
747
4,605
14,512
14,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
6,752
675
8,144
3,337
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
LEE--95
Odin
12
2 / 1 / 5
7,731
773
5,165
9,490
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 1 / 3
7,452
745
10,870
6,156
2,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Tsukuyomi
Kabal-I
Tsukuyomi
0
5
1
0.1
W
Odin
LEE--95
Odin
2
1
5
4.5
W
5
1
3
6.5
L
1
3
1
0.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,595
Damage
24,179
29,619
Taken
18,983
21,783
Mitigated
11,852
8,542
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,144
1,988
0
692
3,337
1,533
31
2,116
1,221
27,752
0
L
Tsukuyomi
Kabal-I
Tsukuyomi
4,669
1,135
0
915
9,211
3,859
0
2,115
7,096
0
21,925
W
Odin
LEE--95
Odin
5,165
720
440
3,221
9,490
7,324
0
3,065
6,425
0
22,454
W
10,870
5,491
0
1,856
6,156
2,995
317
2,757
3,399
0
22,122
L
3,321
292
0
741
5,896
2,945
280
1,146
4,750
23,333
0
L
4,605
382
0
6,886
14,512
14,979
0
4,895
9,617
17,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,359
Gold Earned
21,935
91
Minions Killed
115
0
Camps Cleared
0
528,246
Distance Traveled
502,311
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,752
675
49
5
0
176,576
5
L
Tsukuyomi
6,006
601
27
3
0
169,654
0
W
Odin
7,731
773
37
4
0
171,109
2
W
Neith
7,452
745
29
3
0
154,626
0
L
Nox
6,880
688
43
4
0
157,699
0
L
Bacchus
7,473
747
21
2
0
200,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role