Player Matchup

Ymir
Ymir
AlexanderThe1st
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,726 Elo+
Party 2
Janus
Janus
J407_Gang
Janus
Level 143
God Stats
9W - 6L
1,452 SR
Queue Stats
82W - 65L
1,489 Elo+
Party 2
Ullr
Ullr
yDreamzzz
Ullr
Level 147
God Stats
3W - 1L
1,456 SR
Queue Stats
91W - 72L
1,516 Elo+
Party 2
Team Averages
Level 98
1,469 SR
1,577 Elo+

VS

Team Averages
Level 73
1,349 SR
1,288 Elo+
Achilles
Achilles
I JaRvAiZ I
Achilles
Level 28
God Stats
8W - 14L
1,354 SR
Queue Stats
11W - 23L
1,188 Elo+
Party 1
Lancelot
Lancelot
MZRY Bodeine
Lancelot
Level 123
God Stats
0W - 1L
1,439 SR
Queue Stats
3W - 6L
1,227 Elo+
Party 1
Tiamat
Tiamat
NBackus
Tiamat
Level 67
God Stats
3W - 4L
1,254 SR
Queue Stats
182W - 251L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 13
11,551
770
8,649
12,003
15,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
J407_Gang
Janus
17
9 / 2 / 5
11,996
800
20,016
9,529
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
17
5 / 1 / 9
11,405
760
15,405
11,864
7,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I JaRvAiZ I
Achilles
14
1 / 5 / 2
9,237
616
5,087
23,303
20,390
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lancelot
MZRY Bodeine
Lancelot
13
2 / 7 / 1
9,847
656
10,481
18,046
8,054
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
NBackus
Tiamat
15
0 / 4 / 2
9,597
640
7,741
13,199
8,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
3
3
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
L
Achilles
I JaRvAiZ I
Achilles
1
5
2
0.4
W
Janus
J407_Gang
Janus
9
2
5
5.75
L
Lancelot
MZRY Bodeine
Lancelot
2
7
1
0.36
L
Tiamat
NBackus
Tiamat
0
4
2
0.25
W
Ullr
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,070
Damage
23,309
33,396
Taken
54,548
27,300
Mitigated
37,216
3,300
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,649
1,500
0
2,015
12,003
15,696
430
3,577
8,426
27,900
0
L
Achilles
I JaRvAiZ I
Achilles
5,087
1,004
0
340
23,303
20,390
0
13,466
9,837
4,166
14,471
W
Janus
J407_Gang
Janus
20,016
354
0
250
9,529
4,263
528
2,999
6,530
53,722
0
L
Lancelot
MZRY Bodeine
Lancelot
10,481
1,060
0
1,410
18,046
8,054
0
8,842
9,204
0
32,377
L
Tiamat
NBackus
Tiamat
7,741
365
1,307
2,156
13,199
8,772
0
6,403
6,796
44,783
0
W
Ullr
15,405
8,252
0
1,035
11,864
7,341
1,824
2,278
9,586
0
55,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,952
Gold Earned
28,681
180
Minions Killed
134
0
Camps Cleared
0
768,285
Distance Traveled
731,956
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,551
770
43
3
0
248,821
0
L
Achilles
9,237
616
19
1
0
238,967
0
W
Janus
11,996
800
61
4
0
255,099
1
L
Lancelot
9,847
656
45
3
0
249,383
5
L
Tiamat
9,597
640
70
5
0
243,606
0
W
Ullr
11,405
760
76
5
0
264,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role