Player Matchup

Cthulhu
Cthulhu
Arsenalnortsuper
Cthulhu
Level 28
God Stats
1W - 4L
1,243 SR
Queue Stats
40W - 69L
1,277 Elo+
Party 1
Ratatoskr
Ratatoskr
DdCz_Gradingflow
Ratatoskr
Level 47
God Stats
4W - 5L
1,582 SR
Queue Stats
50W - 69L
1,266 Elo+
Party 3
Ravana
Ravana
DdCz_PrinceVince
Ravana
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 34L
1,300 Elo+
Party 3
Baron Samedi
Baron Samedi
Tiko_707
Baron Samedi
Level 117
God Stats
10W - 9L
1,512 SR
Queue Stats
554W - 637L
1,398 Elo+
Party 1
Izanami
Izanami
artem-266
Izanami
Level 64
God Stats
5W - 6L
1,418 SR
Queue Stats
83W - 117L
1,293 Elo+
Party 1
Team Averages
Level 59
1,451 SR
1,307 Elo+

VS

Team Averages
Level 56
1,499 SR
1,361 Elo+
Chaac
Chaac
Aze Karna
Chaac
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,390 Elo+
Party 2
Kukulkan
Kukulkan
J_FlemingoTTV
Kukulkan
Level 65
God Stats
1W - 1L
1,294 SR
Queue Stats
79W - 92L
1,374 Elo+
Party 4
Ne Zha
Ne Zha
Lojia
Ne Zha
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 110L
1,347 Elo+
Solo
Ymir
Ymir
joker38200
Ymir
Level 58
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 6L
1,247 Elo+
Party 2
Danzaburou
Danzaburou
lonesumv1
Danzaburou
Level 11
God Stats
6W - 5L
1,700 SR
Queue Stats
7W - 12L
1,448 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
7,322
385
4,854
17,138
15,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
15
4 / 5 / 3
10,060
529
12,143
18,218
7,735
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 1 / 0
9,747
513
8,242
8,248
7,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Tiko_707
Baron Samedi
13
2 / 5 / 1
8,853
466
7,482
14,906
8,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
artem-266
Izanami
10
0 / 9 / 3
7,061
372
4,018
16,262
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aze Karna
Chaac
15
0 / 0 / 2
9,032
475
2,723
12,458
7,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
J_FlemingoTTV
Kukulkan
18
11 / 1 / 4
11,480
604
21,727
8,156
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
Lojia
Ne Zha
16
2 / 4 / 4
9,674
509
3,593
16,748
6,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 15
8,854
466
3,971
11,014
7,042
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
lonesumv1
Danzaburou
15
9 / 2 / 9
10,057
529
22,448
16,454
7,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
8
Kills
25
25
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Chaac
Aze Karna
Chaac
0
0
2
1
L
Ratatoskr
4
5
3
1.1
L
2
1
0
2
W
Kukulkan
J_FlemingoTTV
Kukulkan
11
1
4
13
W
Ne Zha
Lojia
Ne Zha
2
4
4
1
L
Baron Samedi
Tiko_707
Baron Samedi
2
5
1
0.5
L
Izanami
artem-266
Izanami
0
9
3
0.17
W
3
2
15
5.25
W
Danzaburou
lonesumv1
Danzaburou
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,739
Damage
54,462
74,772
Taken
64,830
43,832
Mitigated
32,853
16,104
Healing
21,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,854
124
700
3,562
17,138
15,968
120
5,651
11,487
23,214
0
W
Chaac
Aze Karna
Chaac
2,723
885
0
4,570
12,458
7,689
930
0
11,795
0
62,919
L
Ratatoskr
12,143
4,660
0
3,338
18,218
7,735
0
5,832
12,386
0
86,077
L
8,242
2,137
125
1,887
8,248
7,091
762
3,214
5,034
0
63,486
W
Kukulkan
J_FlemingoTTV
Kukulkan
21,727
3,943
0
2,305
8,156
4,060
2,534
2,848
5,308
84,216
0
W
Ne Zha
Lojia
Ne Zha
3,593
1,417
0
6,042
16,748
6,977
240
321
16,348
0
84,406
L
Baron Samedi
Tiko_707
Baron Samedi
7,482
257
865
2,673
14,906
8,002
329
7,655
7,251
52,606
2,523
L
Izanami
artem-266
Izanami
4,018
2,841
0
2,954
16,262
5,036
1,009
3,346
12,916
0
30,937
W
3,971
471
0
375
11,014
7,042
234
3,747
7,267
22,166
0
W
Danzaburou
lonesumv1
Danzaburou
22,448
13,176
0
8,258
16,454
7,085
1,522
5,147
11,203
0
73,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,043
Gold Earned
49,097
412
Minions Killed
494
0
Camps Cleared
0
1,636,091
Distance Traveled
1,757,853
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,322
385
31
2
0
291,330
5
W
Chaac
9,032
475
107
6
0
372,438
0
L
Ratatoskr
10,060
529
127
7
0
411,600
0
L
Ravana
9,747
513
121
6
0
353,182
1
W
Kukulkan
11,480
604
137
7
0
362,436
1
W
Ne Zha
9,674
509
123
6
0
345,848
8
L
Baron Samedi
8,853
466
85
4
0
323,693
4
L
Izanami
7,061
372
48
3
0
256,286
2
W
Ymir
8,854
466
35
2
0
352,660
4
W
Danzaburou
10,057
529
92
5
0
324,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role