Player Matchup

Maui
Maui
NickTheThicc
Maui
Level 138
God Stats
9W - 6L
1,500 SR
Queue Stats
17W - 21L
1,428 Elo+
Party 1
Anubis
Anubis
RaptureTUNA
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,386 Elo+
Party 1
Lancelot
Lancelot
shy76
Lancelot
Level 77
God Stats
15W - 10L
1,461 SR
Queue Stats
15W - 13L
1,504 Elo+
Party 1
Team Averages
Level 108
1,487 SR
1,439 Elo+

VS

Team Averages
Level 49
1,430 SR
1,500 Elo+
Bakasura
Bakasura
Fraxes
Bakasura
Level 12
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
WhiteStair
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Vulcan
Vulcan
Wintern11
Vulcan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 18
11,320
755
7,121
15,134
19,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
16
4 / 5 / 14
11,057
737
13,700
12,065
7,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
shy76
Lancelot
19
15 / 0 / 7
12,928
862
20,632
15,911
9,551
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fraxes
Bakasura
14
1 / 10 / 3
9,600
640
4,917
17,708
7,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
WhiteStair
Hercules
14
2 / 7 / 3
9,848
657
7,934
23,338
19,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Wintern11
Vulcan
15
4 / 5 / 2
10,465
698
20,732
11,356
4,748
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
22
Kills
7
7
Deaths
22
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Fraxes
Bakasura
1
10
3
0.25
W
3
2
18
6
W
Anubis
4
5
14
2.2
L
Hercules
WhiteStair
Hercules
2
7
3
0.5
L
Vulcan
Wintern11
Vulcan
4
5
2
1
W
Lancelot
shy76
Lancelot
15
0
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,453
Damage
33,583
43,110
Taken
52,402
36,246
Mitigated
32,064
14,048
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Fraxes
Bakasura
4,917
2,910
0
1,543
17,708
7,942
666
6,578
10,684
0
23,414
W
7,121
1,283
889
2,113
15,134
19,247
292
8,562
5,607
15,130
0
W
Anubis
13,700
760
0
5,483
12,065
7,448
1,079
4,596
7,286
45,076
0
L
Hercules
WhiteStair
Hercules
7,934
1,664
336
4,756
23,338
19,374
0
9,543
13,437
0
32,589
L
Vulcan
Wintern11
Vulcan
20,732
8,854
0
0
11,356
4,748
380
3,744
7,412
50,218
0
W
Lancelot
shy76
Lancelot
20,632
3,463
0
5,563
15,911
9,551
1,700
7,924
7,855
0
77,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,305
Gold Earned
29,913
169
Minions Killed
167
0
Camps Cleared
0
842,500
Distance Traveled
747,085
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,600
640
65
4
0
239,498
3
W
Maui
11,320
755
12
1
0
266,193
0
W
Anubis
11,057
737
69
5
0
245,040
2
L
Hercules
9,848
657
35
2
0
256,282
2
L
Vulcan
10,465
698
67
4
0
251,305
0
W
Lancelot
12,928
862
88
6
0
331,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role