Player Matchup

Hun Batz
Hun Batz
Akuaburu
Hun Batz
Level 158
God Stats
1W - 0L
1,746 SR
Queue Stats
86W - 61L
1,666 Elo+
Party 1
Charybdis
Charybdis
AkuaburuKing
Charybdis
Level 128
God Stats
5W - 1L
1,648 SR
Queue Stats
83W - 54L
1,669 Elo+
Party 1
Chang'e
Chang'e
DaBlueNova
Chang'e
Level 93
God Stats
6W - 4L
1,540 SR
Queue Stats
27W - 34L
1,510 Elo+
Party 1
Team Averages
Level 126
1,645 SR
1,615 Elo+

VS

Team Averages
Level 127
1,418 SR
1,484 Elo+
Baron Samedi
Baron Samedi
DEAD PAVILION
Baron Samedi
Level 122
God Stats
75W - 104L
1,434 SR
Queue Stats
274W - 353L
1,354 Elo+
Solo
Artemis
Artemis
Donkaaay
Artemis
Level 152
God Stats
0W - 2L
1,203 SR
Queue Stats
197W - 186L
1,550 Elo+
Party 2
Achilles
Achilles
TSA Touched Me
Achilles
Level 107
God Stats
3W - 3L
1,616 SR
Queue Stats
197W - 186L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Akuaburu
Hun Batz
9
3 / 0 / 3
5,145
1,029
3,720
4,011
1,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
AkuaburuKing
Charybdis
9
2 / 0 / 5
5,118
1,024
3,619
4,684
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
DaBlueNova
Chang'e
8
2 / 1 / 3
4,898
980
2,571
4,523
1,436
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEAD PAVILION
Baron Samedi
8
1 / 3 / 0
4,547
909
1,755
4,764
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Donkaaay
Artemis
7
0 / 2 / 1
4,062
812
2,992
3,118
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
5
0 / 2 / 1
4,208
842
1,557
4,607
2,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Akuaburu
Hun Batz
3
0
3
4.5
W
Charybdis
AkuaburuKing
Charybdis
2
0
5
4.5
L
Baron Samedi
DEAD PAVILION
Baron Samedi
1
3
0
0.33
W
Chang'e
DaBlueNova
Chang'e
2
1
3
3.5
L
Artemis
Donkaaay
Artemis
0
2
1
0.25
L
Achilles
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,910
Damage
6,304
13,218
Taken
12,489
4,344
Mitigated
5,386
4,435
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Akuaburu
Hun Batz
3,720
1,920
0
250
4,011
1,440
384
576
3,435
0
8,600
W
Charybdis
AkuaburuKing
Charybdis
3,619
2,243
0
1,854
4,684
1,468
1,110
377
4,307
0
14,045
L
Baron Samedi
DEAD PAVILION
Baron Samedi
1,755
219
194
1,032
4,764
2,026
0
1,101
3,663
10,318
0
W
Chang'e
DaBlueNova
Chang'e
2,571
42
658
1,673
4,523
1,436
58
848
3,675
13,492
0
L
Artemis
Donkaaay
Artemis
2,992
1,552
0
486
3,118
1,041
0
624
2,494
0
7,209
L
Achilles
1,557
551
370
794
4,607
2,319
0
876
3,731
0
4,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,161
Gold Earned
12,817
59
Minions Killed
42
0
Camps Cleared
0
294,311
Distance Traveled
237,580
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,145
1,029
16
3
0
90,543
0
W
Charybdis
5,118
1,024
23
5
0
96,172
0
L
Baron Samedi
4,547
909
23
5
0
103,035
1
W
Chang'e
4,898
980
20
4
0
107,596
1
L
Artemis
4,062
812
13
3
0
66,797
0
L
Achilles
4,208
842
6
1
0
67,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role