Player Matchup

Chaac
Chaac
RoDeeZ
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
Roethlisberger69
Baron Samedi
Level 27
God Stats
16W - 8L
1,708 SR
Queue Stats
65W - 61L
1,512 Elo+
Party 3
Sylvanus
Sylvanus
TheGreatPengu
Sylvanus
Level 157
God Stats
2W - 3L
1,554 SR
Queue Stats
111W - 103L
1,584 Elo+
Party 1
Thor
Thor
Tvyvv
Thor
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 43L
1,577 Elo+
Party 3
Jing Wei
Jing Wei
annthereader
Jing Wei
Level 136
God Stats
15W - 10L
1,402 SR
Queue Stats
111W - 103L
1,584 Elo+
Party 1
Team Averages
Level 83
1,533 SR
1,538 Elo+

VS

Team Averages
Level 90
1,579 SR
1,545 Elo+
Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Almighty-Alluka
Vamana
Level 143
God Stats
1W - 1L
1,362 SR
Queue Stats
27W - 23L
1,546 Elo+
Party 2
Eset
Eset
Freemacon
Eset
Level 124
God Stats
3W - 1L
1,737 SR
Queue Stats
140W - 138L
1,575 Elo+
Party 4
Cthulhu
Cthulhu
MastisDeath
Cthulhu
Level 24
God Stats
10W - 5L
1,797 SR
Queue Stats
11W - 7L
1,605 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RoDeeZ
Chaac
12
0 / 2 / 2
7,438
620
2,082
7,457
4,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Roethlisberger69
Baron Samedi
14
2 / 2 / 0
8,004
667
6,540
6,606
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
TheGreatPengu
Sylvanus
15
2 / 3 / 2
8,708
726
7,708
16,337
14,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
Tvyvv
Thor
14
1 / 4 / 3
8,206
684
9,396
14,078
6,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
annthereader
Jing Wei
15
1 / 1 / 2
8,402
700
6,613
12,354
5,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
1 / 1 / 6
9,270
773
9,707
7,674
3,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
 
Da Ji
15
1 / 1 / 7
8,683
724
5,968
10,724
5,134
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 2 / 5
9,448
787
8,552
12,117
9,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
17
3 / 1 / 7
9,614
801
12,736
8,293
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MastisDeath
Cthulhu
15
1 / 1 / 4
8,210
684
8,811
10,161
10,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
12
12
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
6
4
W
Da Ji
 
Da Ji
1
1
7
4.5
W
6
2
5
4.25
W
Eset
3
1
7
6.5
W
Cthulhu
MastisDeath
Cthulhu
1
1
4
3
L
Chaac
RoDeeZ
Chaac
0
2
2
0.5
L
Baron Samedi
Roethlisberger69
Baron Samedi
2
2
0
1
L
Sylvanus
TheGreatPengu
Sylvanus
2
3
2
1
L
Thor
Tvyvv
Thor
1
4
3
0.63
L
Jing Wei
annthereader
Jing Wei
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,339
Damage
45,774
56,832
Taken
48,969
34,078
Mitigated
32,539
17,069
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,707
3,848
0
468
7,674
3,770
2,921
2,171
5,503
0
45,367
W
Da Ji
 
Da Ji
5,968
876
0
2,997
10,724
5,134
1,137
1,569
9,155
0
18,648
W
8,552
3,194
0
4,254
12,117
9,782
2,136
4,842
7,275
0
30,895
W
Eset
12,736
1,178
1,135
1,262
8,293
3,728
886
3,260
5,033
45,164
0
W
Cthulhu
MastisDeath
Cthulhu
8,811
250
528
1,457
10,161
10,125
129
2,406
7,755
20,932
0
L
Chaac
RoDeeZ
Chaac
2,082
0
0
1,267
7,457
4,907
0
2,387
4,975
0
14,189
L
Baron Samedi
Roethlisberger69
Baron Samedi
6,540
258
625
1,373
6,606
3,464
0
2,749
3,683
24,586
0
L
Sylvanus
TheGreatPengu
Sylvanus
7,708
1,044
3,929
6,592
16,337
14,206
0
6,106
9,892
22,889
0
L
Thor
Tvyvv
Thor
9,396
1,708
0
1,127
14,078
6,220
0
5,201
8,566
0
26,983
L
Jing Wei
annthereader
Jing Wei
6,613
4,915
0
2,156
12,354
5,281
90
3,937
8,169
0
40,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,758
Gold Earned
45,225
213
Minions Killed
270
0
Camps Cleared
0
1,033,466
Distance Traveled
1,299,325
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,270
773
65
5
0
227,947
4
W
Da Ji
8,683
724
31
3
0
275,035
0
W
Vamana
9,448
787
47
4
0
274,030
1
W
Eset
9,614
801
107
9
0
260,123
3
W
Cthulhu
8,210
684
20
2
0
262,190
0
L
Chaac
7,438
620
23
2
0
144,978
0
L
Baron Samedi
8,004
667
54
5
0
231,839
1
L
Sylvanus
8,708
726
28
2
0
204,782
4
L
Thor
8,206
684
39
3
0
227,889
0
L
Jing Wei
8,402
700
69
6
0
223,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role