Player Matchup

Awilix
Awilix
Benzem59850
Awilix
Level 61
God Stats
2W - 4L
1,287 SR
Queue Stats
6W - 17L
1,207 Elo+
Party 1
Ymir
Ymir
Compack10o01
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,207 Elo+
Party 1
Kukulkan
Kukulkan
Gets_10
Kukulkan
Level 16
God Stats
2W - 9L
1,033 SR
Queue Stats
2W - 11L
936 Elo+
Party 1
Team Averages
Level 28
1,273 SR
1,117 Elo+

VS

Team Averages
Level 76
1,271 SR
1,190 Elo+
Fenrir
Fenrir
Zs1322
Fenrir
Level 88
God Stats
11W - 28L
1,300 SR
Queue Stats
20W - 42L
1,195 Elo+
Party 2
Olorun
Olorun
demfost
Olorun
Level 127
God Stats
0W - 2L
1,335 SR
Queue Stats
337W - 452L
1,380 Elo+
Solo
Yemoja
Yemoja
xF1re84x
Yemoja
Level 13
God Stats
1W - 7L
1,179 SR
Queue Stats
4W - 23L
996 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
3 / 1 / 9
10,397
693
13,198
9,860
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 10
11,481
765
9,818
15,153
20,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Gets_10
Kukulkan
17
7 / 1 / 4
11,632
775
22,283
6,472
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Zs1322
Fenrir
15
1 / 1 / 2
10,341
689
8,282
15,347
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
demfost
Olorun
13
1 / 4 / 0
9,143
610
8,919
14,620
6,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
xF1re84x
Yemoja
14
0 / 8 / 1
9,589
639
3,650
23,393
25,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
3
1
9
7.5
W
3
1
10
8
W
Kukulkan
Gets_10
Kukulkan
7
1
4
9
L
Fenrir
Zs1322
Fenrir
1
1
2
2
L
Olorun
demfost
Olorun
1
4
0
0.25
L
Yemoja
xF1re84x
Yemoja
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,299
Damage
20,851
31,485
Taken
53,360
29,514
Mitigated
49,052
4,242
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
13,198
5,131
0
1,612
9,860
5,855
1,000
3,207
6,653
0
39,037
W
9,818
2,501
0
2,101
15,153
20,370
114
6,370
8,783
22,368
0
W
Kukulkan
Gets_10
Kukulkan
22,283
1,881
0
529
6,472
3,289
1,576
2,370
4,102
60,839
0
L
Fenrir
Zs1322
Fenrir
8,282
584
0
1,279
15,347
16,302
0
6,847
8,043
0
17,576
L
Olorun
demfost
Olorun
8,919
5,030
815
3,932
14,620
6,878
0
9,152
5,099
30,865
4,790
L
Yemoja
xF1re84x
Yemoja
3,650
1,029
727
1,148
23,393
25,872
0
16,138
6,831
21,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
29,073
147
Minions Killed
107
0
Camps Cleared
0
827,888
Distance Traveled
732,085
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,397
693
38
3
0
281,281
0
W
Ymir
11,481
765
18
1
0
259,564
1
W
Kukulkan
11,632
775
91
6
0
287,043
0
L
Fenrir
10,341
689
21
1
0
311,129
2
L
Olorun
9,143
610
56
4
0
229,749
1
L
Yemoja
9,589
639
30
2
0
191,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role