Player Matchup

Artemis
Artemis
TAGRED
Artemis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,006 Elo+
Party 2
Zeus
Zeus
TexasPete
Zeus
Level 66
God Stats
0W - 8L
1,250 SR
Queue Stats
2W - 15L
1,012 Elo+
Party 2
Atlas
Atlas
TheRockSack
Atlas
Level 29
God Stats
0W - 5L
1,165 SR
Queue Stats
2W - 16L
1,018 Elo+
Party 2
Team Averages
Level 49
1,305 SR
1,012 Elo+

VS

Team Averages
Level 50
1,410 SR
1,435 Elo+
Cthulhu
Cthulhu
BuoyantBean
Cthulhu
Level 18
God Stats
3W - 6L
1,375 SR
Queue Stats
17W - 30L
1,344 Elo+
Party 1
Gilgamesh
Gilgamesh
DaPhoenixBeast
Gilgamesh
Level 84
God Stats
4W - 7L
1,484 SR
Queue Stats
47W - 66L
1,347 Elo+
Party 1
Anubis
Anubis
korosenaikarma
Anubis
Level 48
God Stats
2W - 2L
1,371 SR
Queue Stats
53W - 42L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TAGRED
Artemis
10
0 / 2 / 0
6,564
597
4,236
6,827
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
12
0 / 2 / 0
6,829
621
4,770
5,139
1,981
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 3 / 0
7,503
682
4,187
9,014
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuoyantBean
Cthulhu
12
1 / 0 / 6
8,120
738
5,534
6,972
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
DaPhoenixBeast
Gilgamesh
13
4 / 0 / 3
8,941
813
2,990
8,146
4,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 0 / 4
8,687
790
7,644
6,015
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BuoyantBean
Cthulhu
1
0
6
4
W
Gilgamesh
DaPhoenixBeast
Gilgamesh
4
0
3
5.5
L
Artemis
TAGRED
Artemis
0
2
0
0
L
Zeus
0
2
0
0
L
0
3
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,193
Damage
16,168
20,980
Taken
21,133
9,636
Mitigated
12,672
3,940
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BuoyantBean
Cthulhu
5,534
90
884
1,962
6,972
4,677
318
3,836
3,136
17,716
0
W
Gilgamesh
DaPhoenixBeast
Gilgamesh
2,990
801
1,984
3,420
8,146
4,716
111
3,574
4,572
0
13,026
L
Artemis
TAGRED
Artemis
4,236
1,866
0
2,520
6,827
2,687
0
3,853
2,974
0
20,538
L
Zeus
4,770
392
0
0
5,139
1,981
0
2,910
2,229
31,010
0
L
4,187
1,428
0
1,420
9,014
4,968
0
6,526
2,488
16,101
0
W
7,644
353
0
2,281
6,015
3,279
1,315
1,631
4,384
53,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,896
Gold Earned
25,748
116
Minions Killed
147
0
Camps Cleared
0
561,684
Distance Traveled
632,365
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,120
738
26
2
0
201,741
0
W
Gilgamesh
8,941
813
13
1
0
237,828
1
L
Artemis
6,564
597
37
3
0
190,704
3
L
Zeus
6,829
621
60
5
0
181,039
0
L
Atlas
7,503
682
19
2
0
189,941
2
W
Anubis
8,687
790
108
10
0
192,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role