Player Matchup

Olorun
Olorun
IcemasterSmite
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,823 Elo+
Party 1
Xing Tian
Xing Tian
SirKabune
Xing Tian
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,419 Elo+
Party 1
Pele
Pele
sopart
Pele
Level 108
God Stats
0W - 1L
1,860 SR
Queue Stats
4W - 1L
1,823 Elo+
Party 1
Team Averages
Level 113
1,620 SR
1,688 Elo+

VS

Team Averages
Level 139
1,492 SR
1,557 Elo+
Khepri
Khepri
I Horn3 I
Khepri
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 27L
1,448 Elo+
Solo
Thor
Thor
TheGreatKryptox
Thor
Level 129
God Stats
4W - 1L
1,477 SR
Queue Stats
87W - 68L
1,654 Elo+
Solo
Merlin
Merlin
xMFxFROSTSENSEI
Merlin
Level 160
God Stats
17W - 9L
1,497 SR
Queue Stats
156W - 99L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,508
626
5,529
11,568
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
SirKabune
Xing Tian
12
0 / 6 / 2
7,063
589
4,337
15,588
13,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
sopart
Pele
12
1 / 6 / 1
7,569
631
10,052
12,491
4,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
I Horn3 I
Khepri
14
1 / 1 / 16
9,660
805
4,338
12,136
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
8 / 1 / 10
10,329
861
15,915
9,885
4,416
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 0 / 9
10,594
883
13,349
4,789
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
2
Kills
18
18
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Khepri
I Horn3 I
Khepri
1
1
16
9
L
1
6
1
0.25
L
Xing Tian
SirKabune
Xing Tian
0
6
2
0.17
W
8
1
10
13
L
Pele
sopart
Pele
1
6
1
0.25
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,918
Damage
33,602
39,647
Taken
26,810
23,820
Mitigated
15,451
6,792
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
I Horn3 I
Khepri
4,338
319
0
4,501
12,136
8,996
204
4,816
6,943
15,426
0
L
5,529
2,346
694
2,763
11,568
5,350
0
4,130
7,438
23,026
3,337
L
Xing Tian
SirKabune
Xing Tian
4,337
719
480
2,421
15,588
13,687
0
7,350
8,238
13,097
0
W
15,915
2,229
0
566
9,885
4,416
1,521
2,932
6,701
0
53,203
L
Pele
sopart
Pele
10,052
2,489
0
434
12,491
4,783
0
6,230
6,261
0
31,702
W
13,349
1,531
0
1,012
4,789
2,039
994
1,029
3,681
49,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,140
Gold Earned
30,583
119
Minions Killed
163
0
Camps Cleared
0
597,741
Distance Traveled
690,011
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,660
805
16
1
0
236,151
1
L
Olorun
7,508
626
41
3
0
170,740
3
L
Xing Tian
7,063
589
13
1
0
213,126
0
W
Thor
10,329
861
67
6
0
212,067
0
L
Pele
7,569
631
65
5
0
213,875
1
W
Merlin
10,594
883
80
7
0
241,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role