Player Matchup

Horus
Horus
Platinum IV
 
Horus
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ravana
Ravana
Platinum III
AyDropout
Ravana
Platinum III
Level 127
God Stats
2W - 4L
1,503 SR
Queue Stats
119W - 110L
2,048 MMR
Party 3
Vulcan
Vulcan
Diamond IV
JorginhoDa12_
Vulcan
Diamond IV
Level 160
God Stats
4W - 6L
1,617 SR
Queue Stats
268W - 269L
2,116 MMR
Solo
Bacchus
Bacchus
Platinum II
ProdigyPunisher
Bacchus
Platinum II
Level 160
God Stats
1W - 1L
1,371 SR
Queue Stats
60W - 50L
1,764 MMR
Solo
Danzaburou
Danzaburou
Diamond V
TheMuntCuncher
Danzaburou
Diamond V
Level 141
God Stats
4W - 6L
1,620 SR
Queue Stats
179W - 172L
1,988 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,522 SR
1,883 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,642 SR
2,029 MMR
Loki
Loki
Platinum IV
PilarBubbles313
Loki
Platinum IV
Level 56
God Stats
1W - 0L
1,723 SR
Queue Stats
16W - 5L
1,987 MMR
Party 1
Mulan
Mulan
Diamond IV
TravZilla843
Mulan
Diamond IV
Level 158
God Stats
258W - 212L
1,626 SR
Queue Stats
467W - 458L
2,053 MMR
Solo
Fafnir
Fafnir
Platinum I
UnYieldinSpirit
Fafnir
Platinum I
Level 149
God Stats
6W - 1L
1,867 SR
Queue Stats
209W - 201L
1,905 MMR
Party 1
Janus
Janus
Diamond V
jccswag29
Janus
Diamond V
Level 157
God Stats
3W - 1L
1,781 SR
Queue Stats
52W - 39L
2,163 MMR
Party 2
Apollo
Apollo
Platinum I
v EternalSoul v
Apollo
Platinum I
Level 158
God Stats
1W - 0L
1,213 SR
Queue Stats
54W - 44L
2,038 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 8 / 2
7,898
439
6,533
15,156
10,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
AyDropout
Ravana
14
0 / 4 / 2
8,181
455
9,294
12,467
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 4 / 0
10,123
562
12,018
11,511
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 4
8,422
468
7,152
15,088
14,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
TheMuntCuncher
Danzaburou
12
0 / 3 / 4
8,159
453
6,159
14,042
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThorMauiHades

VS

Bans
LancelotArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
9,777
543
11,227
14,042
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 1 / 5
11,542
641
13,775
20,735
16,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 1 / 9
9,370
521
7,736
15,830
21,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
jccswag29
Janus
15
6 / 1 / 4
10,180
566
12,424
8,434
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 5
9,624
535
8,466
15,022
5,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
7
Kills
22
22
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
8
2
0.13
L
Ravana
AyDropout
Ravana
0
4
2
0.25
L
5
4
0
1.25
W
4
3
6
2.33
L
2
3
4
1.33
L
Danzaburou
TheMuntCuncher
Danzaburou
0
3
4
0.67
W
8
1
5
10.5
W
2
1
9
6.5
W
Janus
jccswag29
Janus
6
1
4
8
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,156
Damage
53,628
68,264
Taken
74,063
41,204
Mitigated
51,995
12,863
Healing
26,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,533
2,887
325
1,934
15,156
10,456
440
2,918
12,238
0
54,597
L
Ravana
AyDropout
Ravana
9,294
2,785
0
1,668
12,467
5,836
0
2,539
9,928
0
78,623
L
12,018
3,669
173
2,202
11,511
5,080
0
4,692
6,819
69,326
0
W
11,227
4,475
0
6,320
14,042
5,879
0
3,528
10,514
58
91,056
L
7,152
1,278
0
1,331
15,088
14,388
0
6,218
8,870
30,292
2,459
L
Danzaburou
TheMuntCuncher
Danzaburou
6,159
2,307
0
5,230
14,042
5,444
0
3,949
10,093
0
56,588
W
13,775
1,875
0
10,947
20,735
16,231
0
4,461
16,274
98
92,306
W
7,736
2,132
329
3,281
15,830
21,188
0
6,156
9,674
28,973
0
W
Janus
jccswag29
Janus
12,424
919
0
1,160
8,434
3,410
1,376
3,245
5,189
96,340
0
W
8,466
5,631
0
4,666
15,022
5,287
3,681
2,541
12,481
0
74,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,783
Gold Earned
50,493
481
Minions Killed
600
0
Camps Cleared
0
1,663,707
Distance Traveled
1,796,223
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,898
439
93
5
0
328,396
5
L
Ravana
8,181
455
125
7
0
365,880
2
L
Vulcan
10,123
562
122
7
0
358,708
4
W
Loki
9,777
543
127
7
0
390,622
1
L
Bacchus
8,422
468
51
3
0
360,920
4
L
Danzaburou
8,159
453
90
5
0
249,803
8
W
Mulan
11,542
641
152
8
0
335,796
5
W
Fafnir
9,370
521
27
2
0
345,054
4
W
Janus
10,180
566
169
9
0
365,076
4
W
Apollo
9,624
535
125
7
0
359,675
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role