Player Matchup

Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kuimari
Sylvanus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 43L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
VladScandinsky
Ao Kuang
Level 125
God Stats
5W - 3L
1,539 SR
Queue Stats
340W - 326L
1,528 Elo+
Solo
Hun Batz
Hun Batz
sgtredwings
Hun Batz
Level 122
God Stats
2W - 0L
1,691 SR
Queue Stats
130W - 140L
1,467 Elo+
Solo
Team Averages
Level 130
1,546 SR
1,477 Elo+

VS

Team Averages
Level 116
1,492 SR
1,462 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
LobsterGuts777
Serqet
Level 64
God Stats
1W - 2L
1,264 SR
Queue Stats
38W - 54L
1,398 Elo+
Party 1
Fenrir
Fenrir
MambaTeal
Fenrir
Level 91
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
RockragePro
Xing Tian
Level 154
God Stats
4W - 3L
1,612 SR
Queue Stats
229W - 249L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
7 / 4 / 12
10,541
811
23,020
8,013
3,149
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
 
Charybdis
15
0 / 3 / 14
9,141
703
20,544
12,456
5,237
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Kuimari
Sylvanus
16
2 / 1 / 16
10,425
802
13,074
16,425
18,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
19
14 / 2 / 6
12,268
944
16,914
22,477
14,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
sgtredwings
Hun Batz
16
1 / 2 / 15
9,658
743
11,461
14,119
11,106
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 4 / 6
8,046
619
10,983
13,206
6,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
 
Horus
13
0 / 4 / 8
7,980
614
3,149
20,393
25,436
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 7 / 4
8,559
658
14,592
15,863
10,797
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
MambaTeal
Fenrir
17
5 / 6 / 4
9,476
729
10,341
17,502
12,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
RockragePro
Xing Tian
15
1 / 3 / 7
8,046
619
6,985
23,718
18,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
24
Kills
11
12
Deaths
24
63
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
4
12
3.25
W
Charybdis
 
Charybdis
0
3
14
2.33
L
Nu Wa
 
Nu Wa
0
4
6
0.75
L
Horus
 
Horus
0
4
8
1
W
Sylvanus
Kuimari
Sylvanus
2
1
16
10
L
5
7
4
1
L
Fenrir
MambaTeal
Fenrir
5
6
4
1.17
L
Xing Tian
RockragePro
Xing Tian
1
3
7
1.5
W
Ao Kuang
14
2
6
8.5
W
Hun Batz
sgtredwings
Hun Batz
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,013
Damage
46,050
73,490
Taken
90,682
51,872
Mitigated
73,294
41,511
Healing
34,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
23,020
4,995
917
342
8,013
3,149
308
2,032
5,796
52,880
0
W
Charybdis
 
Charybdis
20,544
9,245
0
1,000
12,456
5,237
4,210
3,966
7,665
0
44,959
L
Nu Wa
 
Nu Wa
10,983
1,872
754
2,329
13,206
6,243
0
7,428
5,778
34,757
0
L
Horus
 
Horus
3,149
1,812
10,185
10,200
20,393
25,436
0
10,916
9,477
0
8,108
W
Sylvanus
Kuimari
Sylvanus
13,074
3,046
12,306
7,916
16,425
18,118
338
4,097
12,192
19,012
0
L
14,592
3,833
0
443
15,863
10,797
0
9,022
6,841
0
21,601
L
Fenrir
MambaTeal
Fenrir
10,341
1,841
1,212
2,717
17,502
12,191
0
11,195
6,307
0
13,133
L
Xing Tian
RockragePro
Xing Tian
6,985
817
608
6,300
23,718
18,627
0
14,447
9,271
16,522
0
W
Ao Kuang
16,914
5,102
4,188
11,257
22,477
14,262
3,255
4,135
16,835
30,653
0
W
Hun Batz
sgtredwings
Hun Batz
11,461
2,317
1,779
1,806
14,119
11,106
555
3,738
10,096
0
22,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,033
Gold Earned
42,107
151
Minions Killed
99
0
Camps Cleared
0
1,203,729
Distance Traveled
1,097,464
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,541
811
41
3
0
257,016
1
W
Charybdis
9,141
703
49
4
0
204,756
1
L
Nu Wa
8,046
619
42
3
0
224,391
0
L
Horus
7,980
614
6
0
0
214,342
3
W
Sylvanus
10,425
802
6
0
0
238,138
3
L
Serqet
8,559
658
26
2
0
217,180
2
L
Fenrir
9,476
729
16
1
0
245,491
0
L
Xing Tian
8,046
619
9
1
0
196,060
0
W
Ao Kuang
12,268
944
30
2
0
244,411
1
W
Hun Batz
9,658
743
25
2
0
259,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role