Player Matchup

Erlang Shen
Erlang Shen
KwAw
Erlang Shen
Level 61
God Stats
0W - 2L
1,256 SR
Queue Stats
89W - 84L
1,496 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SHAXXQ8
Ah Muzen Cab
Level 70
God Stats
2W - 1L
1,845 SR
Queue Stats
92W - 74L
1,515 Elo+
Party 2
Athena
Athena
catdogeturtles
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
extended
Baron Samedi
Level 69
God Stats
0W - 2L
1,251 SR
Queue Stats
45W - 41L
1,506 Elo+
Party 2
Heimdallr
Heimdallr
qinvader8
Heimdallr
Level 121
God Stats
4W - 5L
1,422 SR
Queue Stats
299W - 257L
1,540 Elo+
Party 2
Team Averages
Level 69
1,455 SR
1,527 Elo+

VS

Team Averages
Level 53
1,531 SR
1,606 Elo+
Artemis
Artemis
Dodomore22
Artemis
Level 128
God Stats
3W - 2L
1,597 SR
Queue Stats
168W - 124L
1,630 Elo+
Party 3
Neith
Neith
Sw1ftStorm
Neith
Level 15
God Stats
1W - 0L
1,183 SR
Queue Stats
3W - 4L
1,664 Elo+
Party 1
Olorun
Olorun
kippig_gruis
Olorun
Level 67
God Stats
4W - 2L
1,609 SR
Queue Stats
406W - 347L
1,590 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sanjacabo
Morgan Le Fay
Level 27
God Stats
5W - 1L
1,768 SR
Queue Stats
31W - 23L
1,589 Elo+
Party 3
Nu Wa
Nu Wa
xXRefasXx
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KwAw
Erlang Shen
16
3 / 10 / 8
11,373
632
14,336
28,939
20,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
SHAXXQ8
Ah Muzen Cab
18
3 / 6 / 11
10,909
606
24,768
23,753
11,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 10 / 13
10,242
569
5,535
36,789
45,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
extended
Baron Samedi
20
9 / 6 / 6
13,961
776
25,531
25,841
16,721
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
qinvader8
Heimdallr
18
5 / 9 / 10
11,210
623
18,715
23,689
11,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dodomore22
Artemis
20
9 / 6 / 20
12,685
705
33,341
23,501
15,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
20
8 / 4 / 24
13,111
728
25,763
18,606
11,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
20
7 / 5 / 23
13,927
774
13,831
28,759
28,180
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
sanjacabo
Morgan Le Fay
20
11 / 2 / 25
14,201
789
34,805
19,593
12,845
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
xXRefasXx
Nu Wa
20
6 / 5 / 21
12,680
704
23,482
15,086
8,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
154
20
Kills
41
41
Deaths
22
48
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dodomore22
Artemis
9
6
20
3.17
L
Erlang Shen
KwAw
Erlang Shen
3
10
8
0.7
L
Ah Muzen Cab
SHAXXQ8
Ah Muzen Cab
3
6
11
1.42
W
Neith
8
4
24
5
L
0
10
13
0.65
L
Baron Samedi
extended
Baron Samedi
9
6
6
2
W
Olorun
7
5
23
3.7
L
Heimdallr
qinvader8
Heimdallr
5
9
10
1.11
W
Morgan Le Fay
sanjacabo
Morgan Le Fay
11
2
25
11.75
W
Nu Wa
xXRefasXx
Nu Wa
6
5
21
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,885
Damage
131,222
139,011
Taken
105,545
105,303
Mitigated
75,596
44,390
Healing
41,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dodomore22
Artemis
33,341
14,629
669
5,164
23,501
15,177
3,490
7,486
16,015
0
47,059
L
Erlang Shen
KwAw
Erlang Shen
14,336
5,116
2,502
5,429
28,939
20,304
0
15,812
13,127
0
19,934
L
Ah Muzen Cab
SHAXXQ8
Ah Muzen Cab
24,768
5,760
2,374
7,286
23,753
11,399
0
12,837
10,916
0
58,826
W
Neith
25,763
9,741
99
5,634
18,606
11,272
950
5,734
12,872
0
49,722
L
5,535
1,564
1,235
3,009
36,789
45,436
0
17,068
19,721
11,107
0
L
Baron Samedi
extended
Baron Samedi
25,531
634
7,040
10,135
25,841
16,721
0
14,795
11,046
54,423
0
W
Olorun
13,831
6,080
9,481
10,658
28,759
28,180
3,126
5,939
22,819
28,378
0
L
Heimdallr
qinvader8
Heimdallr
18,715
4,165
2,225
3,155
23,689
11,443
0
11,606
12,083
0
42,694
W
Morgan Le Fay
sanjacabo
Morgan Le Fay
34,805
2,343
401
5,307
19,593
12,845
822
6,544
13,049
52,435
0
W
Nu Wa
xXRefasXx
Nu Wa
23,482
8,175
2,019
1,939
15,086
8,122
1,489
5,363
9,723
39,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,695
Gold Earned
66,604
174
Minions Killed
244
0
Camps Cleared
0
1,462,534
Distance Traveled
1,637,049
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,685
705
46
3
0
328,105
0
L
Erlang Shen
11,373
632
4
0
0
288,719
5
L
Ah Muzen Cab
10,909
606
42
2
0
315,839
1
W
Neith
13,111
728
60
3
0
317,866
0
L
Athena
10,242
569
11
1
0
291,961
2
L
Baron Samedi
13,961
776
73
4
0
280,328
0
W
Olorun
13,927
774
56
3
0
350,677
0
L
Heimdallr
11,210
623
44
2
0
285,687
0
W
Morgan Le Fay
14,201
789
37
2
0
358,476
0
W
Nu Wa
12,680
704
45
3
0
281,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role