Player Matchup

Anubis
Anubis
 
Anubis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Don-Won-Begon
Fenrir
Level 123
God Stats
1W - 0L
1,531 SR
Queue Stats
12W - 10L
1,528 Elo+
Party 1
Cliodhna
Cliodhna
LAEB-4DNL-2TK5
Cliodhna
Level 101
God Stats
5W - 1L
1,701 SR
Queue Stats
19W - 11L
1,563 Elo+
Party 1
Tyr
Tyr
SaikoMaman
Tyr
Level 124
God Stats
1W - 0L
1,698 SR
Queue Stats
35W - 31L
1,521 Elo+
Party 1
Ra
Ra
U4_SALTY
Ra
Level 137
God Stats
2W - 2L
1,302 SR
Queue Stats
30W - 30L
1,541 Elo+
Party 1
Team Averages
Level 120
1,546 SR
1,531 Elo+

VS

Team Averages
Level 109
1,469 SR
1,505 Elo+
Ra
Ra
 
Ra
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Baronvon32
Ishtar
Level 108
God Stats
1W - 3L
1,260 SR
Queue Stats
117W - 103L
1,546 Elo+
Party 2
Nemesis
Nemesis
Dantcro
Nemesis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,458 Elo+
Solo
Anhur
Anhur
PropaneKing137
Anhur
Level 128
God Stats
6W - 8L
1,500 SR
Queue Stats
86W - 75L
1,532 Elo+
Party 2
Yemoja
Yemoja
iXenae
Yemoja
Level 77
God Stats
9W - 11L
1,584 SR
Queue Stats
242W - 273L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 1 / 3
9,868
580
13,817
9,964
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 3 / 7
8,732
514
10,649
15,860
13,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
14
4 / 1 / 4
8,714
513
7,915
13,417
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 3
9,211
542
5,985
8,350
8,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 2 / 5
9,352
550
7,744
16,030
7,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 5 / 1
7,957
468
10,160
13,135
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Baronvon32
Ishtar
16
6 / 4 / 1
10,221
601
12,722
16,376
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Dantcro
Nemesis
11
0 / 5 / 3
7,114
418
3,475
17,627
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 1 / 0
9,322
548
3,322
6,907
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
iXenae
Yemoja
12
0 / 2 / 7
7,927
466
6,265
15,298
12,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
17
Kills
6
7
Deaths
17
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
3
8.5
L
Ra
 
Ra
0
5
1
0.1
L
Ishtar
Baronvon32
Ishtar
6
4
1
1.63
L
Nemesis
Dantcro
Nemesis
0
5
3
0.3
W
3
3
7
2.17
W
Cliodhna
4
1
4
6
L
0
1
0
0
W
1
0
3
2.5
W
2
2
5
2.25
L
Yemoja
iXenae
Yemoja
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,110
Damage
35,944
63,621
Taken
69,343
40,704
Mitigated
33,877
29,435
Healing
21,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,817
1,143
0
4,130
9,964
5,659
327
4,569
5,395
100,506
0
L
Ra
 
Ra
10,160
477
607
3,032
13,135
5,522
0
6,070
7,065
64,454
0
L
Ishtar
Baronvon32
Ishtar
12,722
6,211
71
7,168
16,376
6,987
4,048
4,061
12,315
0
95,824
L
Nemesis
Dantcro
Nemesis
3,475
1,149
325
3,002
17,627
6,208
0
2,749
14,878
0
45,014
W
10,649
1,885
0
2,150
15,860
13,665
324
4,870
10,990
559
28,921
W
Cliodhna
7,915
1,370
0
9,194
13,417
5,288
0
2,603
10,814
0
67,911
L
3,322
2,395
0
1,188
6,907
2,727
819
1,305
5,602
0
68,878
W
5,985
206
0
2,267
8,350
8,403
0
1,566
6,784
0
72,100
W
7,744
1,300
932
10,762
16,030
7,689
362
2,203
13,827
72,646
0
L
Yemoja
iXenae
Yemoja
6,265
904
3,076
3,352
15,298
12,433
312
7,376
7,922
29,249
2,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,877
Gold Earned
42,541
527
Minions Killed
490
0
Camps Cleared
0
1,737,039
Distance Traveled
1,483,967
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,868
580
168
10
0
310,270
2
L
Ra
7,957
468
108
6
0
324,753
7
L
Ishtar
10,221
601
139
8
0
281,831
1
L
Nemesis
7,114
418
71
4
0
303,279
8
W
Fenrir
8,732
514
35
2
0
342,309
3
W
Cliodhna
8,714
513
101
6
0
410,223
1
L
Anhur
9,322
548
134
8
0
255,518
3
W
Tyr
9,211
542
115
7
0
352,199
2
W
Ra
9,352
550
108
6
0
322,038
3
L
Yemoja
7,927
466
38
2
0
318,586
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role