Player Matchup

Medusa
Medusa
TSB Nade
Medusa
Level 8
God Stats
3W - 5L
1,533 SR
Queue Stats
9W - 11L
1,430 Elo+
Party 1
Scylla
Scylla
TSB Versace
Scylla
Level 127
God Stats
7W - 6L
1,665 SR
Queue Stats
45W - 44L
1,471 Elo+
Party 1
Chaac
Chaac
minigandalf68
Chaac
Level 67
God Stats
1W - 5L
1,389 SR
Queue Stats
96W - 145L
1,337 Elo+
Solo
Team Averages
Level 67
1,529 SR
1,413 Elo+

VS

Team Averages
Level 39
1,589 SR
1,528 Elo+
Sobek
Sobek
Neondubstepboi
Sobek
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 23L
1,641 Elo+
Party 2
Kukulkan
Kukulkan
Sillemanneke
Kukulkan
Level 67
God Stats
20W - 23L
1,513 SR
Queue Stats
189W - 252L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
dryestwolfchild
Sun Wukong
Level 12
God Stats
1W - 0L
1,754 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
TSB Nade
Medusa
15
3 / 5 / 3
11,068
615
7,747
16,052
7,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
18
2 / 4 / 3
12,001
667
12,953
13,082
5,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 1 / 3
11,957
664
11,120
15,692
14,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 5
13,288
738
8,070
15,095
21,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Sillemanneke
Kukulkan
18
1 / 3 / 7
11,962
665
16,655
8,701
4,065
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
dryestwolfchild
Sun Wukong
19
5 / 3 / 4
12,990
722
15,132
19,470
19,592
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
10
10
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Kukulkan
Sillemanneke
Kukulkan
1
3
7
1.5
L
Medusa
TSB Nade
Medusa
3
5
3
0.9
L
Scylla
2
4
3
0.88
W
Sun Wukong
dryestwolfchild
Sun Wukong
5
3
4
2.33
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,820
Damage
39,857
44,826
Taken
43,266
27,936
Mitigated
45,570
7,633
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,070
273
1,122
5,529
15,095
21,913
478
4,743
9,976
21,680
0
W
Kukulkan
Sillemanneke
Kukulkan
16,655
757
0
0
8,701
4,065
1,301
3,153
5,412
60,622
0
L
Medusa
TSB Nade
Medusa
7,747
3,702
0
416
16,052
7,792
939
7,872
8,180
0
31,470
L
Scylla
12,953
1,270
0
2,736
13,082
5,929
140
7,130
5,952
57,957
0
W
Sun Wukong
dryestwolfchild
Sun Wukong
15,132
2,231
0
3,114
19,470
19,592
1,312
4,395
14,742
0
74,310
L
11,120
1,534
133
4,348
15,692
14,215
450
9,775
5,917
0
50,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,026
Gold Earned
38,240
225
Minions Killed
218
0
Camps Cleared
0
987,289
Distance Traveled
1,015,656
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,288
738
24
1
0
325,339
2
W
Kukulkan
11,962
665
94
5
0
331,477
4
L
Medusa
11,068
615
44
2
0
299,402
0
L
Scylla
12,001
667
129
7
0
329,430
0
W
Sun Wukong
12,990
722
100
6
0
358,840
2
L
Chaac
11,957
664
52
3
0
358,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role