Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
AboveAvgJoe
Baron Samedi
Level 111
God Stats
2W - 1L
1,758 SR
Queue Stats
137W - 98L
1,617 Elo+
Party 2
Chaac
Chaac
IKuppsy
Chaac
Level 87
God Stats
3W - 1L
1,558 SR
Queue Stats
179W - 150L
1,561 Elo+
Party 2
Bacchus
Bacchus
PhantasyX
Bacchus
Level 160
God Stats
6W - 1L
1,519 SR
Queue Stats
100W - 80L
1,547 Elo+
Party 2
Zeus
Zeus
mrzack316
Zeus
Level 26
God Stats
6W - 8L
1,704 SR
Queue Stats
33W - 26L
1,714 Elo+
Party 2
Team Averages
Level 102
1,608 SR
1,588 Elo+

VS

Team Averages
Level 96
1,638 SR
1,599 Elo+
Lancelot
Lancelot
BangiGamu
Lancelot
Level 107
God Stats
1W - 1L
1,885 SR
Queue Stats
265W - 235L
1,549 Elo+
Party 1
Ra
Ra
Blustar1
Ra
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 15L
1,563 Elo+
Solo
Bastet
Bastet
FutureRabbit
Bastet
Level 105
God Stats
1W - 1L
1,750 SR
Queue Stats
29W - 24L
1,628 Elo+
Solo
Maui
Maui
Korosenpai
Maui
Level 121
God Stats
3W - 3L
1,827 SR
Queue Stats
11W - 8L
1,699 Elo+
Solo
Ishtar
Ishtar
LegoThanos
Ishtar
Level 102
God Stats
0W - 3L
1,229 SR
Queue Stats
80W - 58L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 2 / 11
10,992
1,099
22,058
14,209
6,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Baron Samedi
AboveAvgJoe
Baron Samedi
17
5 / 0 / 12
10,962
1,096
16,725
10,622
6,158
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
IKuppsy
Chaac
16
1 / 2 / 14
9,746
975
16,050
17,297
22,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
PhantasyX
Bacchus
16
4 / 2 / 14
10,494
1,049
6,645
14,805
21,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zeus
16
5 / 0 / 14
10,941
1,094
24,133
6,934
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

263

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BangiGamu
Lancelot
15
0 / 6 / 5
9,026
903
9,487
23,591
25,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 6 / 6
9,663
966
14,792
13,359
7,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
15
4 / 4 / 1
10,150
1,015
15,948
15,588
8,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 2 / 4
10,822
1,082
8,249
21,618
31,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
LegoThanos
Ishtar
15
0 / 2 / 6
9,600
960
10,428
16,016
10,323
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
20
Kills
6
6
Deaths
20
65
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
11
5.25
W
Baron Samedi
AboveAvgJoe
Baron Samedi
5
0
12
11
L
Lancelot
BangiGamu
Lancelot
0
6
5
0.42
L
0
6
6
0.5
L
Bastet
4
4
1
1.13
W
Chaac
IKuppsy
Chaac
1
2
14
4
L
2
2
4
2
L
Ishtar
LegoThanos
Ishtar
0
2
6
1.5
W
Bacchus
PhantasyX
Bacchus
4
2
14
5.5
W
Zeus
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,611
Damage
58,904
63,867
Taken
90,172
59,409
Mitigated
84,422
17,958
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,058
7,877
0
2,984
14,209
6,833
0
5,026
8,961
0
48,786
W
Baron Samedi
AboveAvgJoe
Baron Samedi
16,725
802
2,900
4,151
10,622
6,158
0
2,163
8,243
32,437
0
L
Lancelot
BangiGamu
Lancelot
9,487
438
0
627
23,591
25,900
0
17,224
6,006
0
14,652
L
14,792
722
2,388
1,428
13,359
7,896
0
5,316
7,802
48,579
0
L
Bastet
15,948
2,795
0
649
15,588
8,714
0
7,713
7,735
0
22,304
W
Chaac
IKuppsy
Chaac
16,050
2,163
0
5,971
17,297
22,080
0
6,220
10,810
119
28,379
L
8,249
1,054
0
1,451
21,618
31,589
0
11,071
10,094
16,008
0
L
Ishtar
LegoThanos
Ishtar
10,428
4,775
0
1,486
16,016
10,323
0
6,298
9,631
0
40,595
W
Bacchus
PhantasyX
Bacchus
6,645
608
596
221
14,805
21,644
0
6,675
7,797
11,923
0
W
Zeus
24,133
1,974
0
1,135
6,934
2,694
0
2,957
3,977
43,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,135
Gold Earned
49,261
222
Minions Killed
191
6
Camps Cleared
6
988,828
Distance Traveled
1,028,866
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,992
1,099
65
7
3
199,449
0
W
Baron Samedi
10,962
1,096
50
5
1
228,339
0
L
Lancelot
9,026
903
9
1
0
217,676
0
L
Ra
9,663
966
72
7
0
202,848
1
L
Bastet
10,150
1,015
18
2
1
210,327
1
W
Chaac
9,746
975
30
3
0
189,212
0
L
Maui
10,822
1,082
14
1
1
194,465
0
L
Ishtar
9,600
960
78
8
4
203,550
0
W
Bacchus
10,494
1,049
19
2
0
191,666
0
W
Zeus
10,941
1,094
58
6
2
180,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role