Player Matchup

Guan Yu
Guan Yu
COMANDERER
Guan Yu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 100L
1,426 Elo+
Party 2
Artio
Artio
Kreszasaurus
Artio
Level 116
God Stats
2W - 0L
1,715 SR
Queue Stats
39W - 51L
1,445 Elo+
Party 2
Lancelot
Lancelot
Sarge946
Lancelot
Level 120
God Stats
1W - 1L
1,279 SR
Queue Stats
61W - 72L
1,362 Elo+
Party 2
Danzaburou
Danzaburou
TheDevilsOrder
Danzaburou
Level 88
God Stats
2W - 0L
1,674 SR
Queue Stats
11W - 13L
1,395 Elo+
Solo
Agni
Agni
saltymonkey690
Agni
Level 80
God Stats
8W - 3L
1,537 SR
Queue Stats
411W - 423L
1,437 Elo+
Solo
Team Averages
Level 106
1,541 SR
1,413 Elo+

VS

Team Averages
Level 96
1,494 SR
1,472 Elo+
Ravana
Ravana
 
Ravana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Astro_Infinity-
Ishtar
Level 142
God Stats
4W - 3L
1,470 SR
Queue Stats
174W - 178L
1,496 Elo+
Party 1
Medusa
Medusa
CHiott67
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 27L
1,605 Elo+
Party 1
Sylvanus
Sylvanus
deuceminor
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,392 Elo+
Party 1
Kumbhakarna
Kumbhakarna
johnson1798
Kumbhakarna
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
COMANDERER
Guan Yu
17
5 / 4 / 17
10,649
710
9,048
27,713
34,612
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
3 / 2 / 25
11,851
790
11,473
28,767
41,413
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lancelot
Sarge946
Lancelot
17
3 / 3 / 20
10,686
712
14,884
22,253
18,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TheDevilsOrder
Danzaburou
20
6 / 0 / 17
12,534
836
16,855
14,118
8,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

19
12 / 3 / 13
12,155
810
33,175
11,510
6,534
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
1 / 6 / 7
9,256
617
8,444
15,913
16,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 6 / 5
8,787
586
13,908
15,234
7,623
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
CHiott67
Medusa
16
3 / 5 / 4
9,640
643
15,814
14,296
7,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
deuceminor
Sylvanus
16
1 / 5 / 7
9,825
655
9,836
20,604
26,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
johnson1798
Kumbhakarna
18
5 / 7 / 6
10,068
671
14,766
24,915
26,518
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
40
29
Kills
11
12
Deaths
29
92
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
6
7
0.75
L
1
6
5
0.58
L
Medusa
CHiott67
Medusa
3
5
4
1
W
Guan Yu
COMANDERER
Guan Yu
5
4
17
3.38
W
3
2
25
7.75
W
Lancelot
Sarge946
Lancelot
3
3
20
4.33
W
Danzaburou
TheDevilsOrder
Danzaburou
6
0
17
14.5
L
Sylvanus
deuceminor
Sylvanus
1
5
7
0.9
L
Kumbhakarna
johnson1798
Kumbhakarna
5
7
6
1.14
W
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,435
Damage
62,768
104,361
Taken
90,962
109,205
Mitigated
84,354
58,715
Healing
25,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,444
1,611
2,800
1,705
15,913
16,376
0
8,435
7,375
0
23,034
L
13,908
6,668
3,656
2,058
15,234
7,623
0
6,694
8,508
32
27,922
L
Medusa
CHiott67
Medusa
15,814
6,774
96
2,629
14,296
7,191
0
7,534
6,690
33
30,656
W
Guan Yu
COMANDERER
Guan Yu
9,048
698
18,469
10,545
27,713
34,612
939
7,220
20,493
328
16,141
W
11,473
753
6,636
8,039
28,767
41,413
237
8,006
20,761
18,863
0
W
Lancelot
Sarge946
Lancelot
14,884
1,353
1,456
4,378
22,253
18,061
1,091
6,074
16,179
223
24,288
W
Danzaburou
TheDevilsOrder
Danzaburou
16,855
6,141
2,089
3,909
14,118
8,585
3,531
1,588
12,530
0
55,437
L
Sylvanus
deuceminor
Sylvanus
9,836
3,783
5,388
5,564
20,604
26,646
0
9,879
10,605
20,762
0
L
Kumbhakarna
johnson1798
Kumbhakarna
14,766
222
788
879
24,915
26,518
0
11,899
12,928
24,314
0
W
33,175
2,254
2,396
798
11,510
6,534
1,460
1,779
9,731
52,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,875
Gold Earned
47,576
178
Minions Killed
140
0
Camps Cleared
0
1,426,218
Distance Traveled
1,148,686
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,256
617
30
2
0
223,967
0
L
Ishtar
8,787
586
33
2
0
204,963
1
L
Medusa
9,640
643
38
3
0
280,289
0
W
Guan Yu
10,649
710
7
0
0
281,221
4
W
Artio
11,851
790
14
1
0
285,889
2
W
Lancelot
10,686
712
20
1
0
318,260
2
W
Danzaburou
12,534
836
90
6
0
276,211
1
L
Sylvanus
9,825
655
19
1
0
190,378
0
L
Kumbhakarna
10,068
671
20
1
0
249,089
0
W
Agni
12,155
810
47
3
0
264,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role