Player Matchup

Nu Wa
Nu Wa
BestNameHD
Nu Wa
Level 145
God Stats
1W - 1L
1,521 SR
Queue Stats
51W - 53L
1,518 Elo+
Party 1
Yemoja
Yemoja
Kriptynitee
Yemoja
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
TimTheWhiteBoy
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,598 Elo+
Party 1
Arachne
Arachne
l-Dunzo-I
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,481 Elo+
Party 1
Athena
Athena
xBaek-Hyeon-
Athena
Level 43
God Stats
15W - 5L
1,948 SR
Queue Stats
23W - 27L
1,477 Elo+
Party 1
Team Averages
Level 97
1,594 SR
1,536 Elo+

VS

Team Averages
Level 98
1,588 SR
1,476 Elo+
Ah Puch
Ah Puch
Daddy_dan15-31
Ah Puch
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,515 Elo+
Party 2
Janus
Janus
Hammy85
Janus
Level 109
God Stats
2W - 1L
1,577 SR
Queue Stats
60W - 57L
1,543 Elo+
Party 2
Horus
Horus
Jdog12018
Horus
Level 44
God Stats
7W - 5L
1,826 SR
Queue Stats
10W - 11L
1,382 Elo+
Party 3
Cernunnos
Cernunnos
Turmalrope
Cernunnos
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 15L
1,406 Elo+
Party 3
Lancelot
Lancelot
rocksteraj88
Lancelot
Level 129
God Stats
3W - 1L
1,537 SR
Queue Stats
50W - 52L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
4 / 3 / 6
9,517
476
19,450
15,334
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
14
3 / 6 / 3
9,014
451
8,659
20,889
11,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TimTheWhiteBoy
Danzaburou
13
0 / 5 / 3
8,027
401
5,426
14,399
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
l-Dunzo-I
Arachne
13
2 / 10 / 6
8,532
427
10,122
23,623
10,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
14
2 / 2 / 5
9,008
450
5,590
18,617
15,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 2
11,427
571
11,622
14,051
6,299
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Hammy85
Janus
17
5 / 4 / 9
11,208
560
17,384
16,284
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Jdog12018
Horus
16
5 / 2 / 3
10,562
528
6,103
11,305
11,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
Turmalrope
Cernunnos
16
1 / 1 / 2
9,873
494
12,283
12,340
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
rocksteraj88
Lancelot
18
8 / 2 / 5
12,471
624
19,017
22,634
12,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
11
Kills
25
26
Deaths
11
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
3
6
2.33
W
6
2
2
3.5
W
Janus
Hammy85
Janus
5
4
9
2.38
W
Horus
Jdog12018
Horus
5
2
3
3.25
L
Yemoja
3
6
3
0.75
L
Danzaburou
TimTheWhiteBoy
Danzaburou
0
5
3
0.3
W
Cernunnos
Turmalrope
Cernunnos
1
1
2
2
L
Arachne
l-Dunzo-I
Arachne
2
10
6
0.5
W
Lancelot
rocksteraj88
Lancelot
8
2
5
5.25
L
Athena
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,247
Damage
66,409
92,862
Taken
76,614
47,955
Mitigated
42,115
26,422
Healing
36,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
19,450
3,864
0
3,019
15,334
6,252
78
11,160
4,174
90,236
0
W
11,622
658
0
7,272
14,051
6,299
834
6,661
7,390
100,309
0
W
Janus
Hammy85
Janus
17,384
2,324
46
6,991
16,284
6,018
380
7,711
8,573
92,992
0
W
Horus
Jdog12018
Horus
6,103
2,137
1,659
4,332
11,305
11,903
116
6,416
4,889
586
23,368
L
Yemoja
8,659
1,374
2,810
6,274
20,889
11,489
741
8,320
12,569
50,472
3,467
L
Danzaburou
TimTheWhiteBoy
Danzaburou
5,426
1,870
0
3,113
14,399
4,476
658
3,799
10,600
0
58,991
W
Cernunnos
Turmalrope
Cernunnos
12,283
5,970
0
8,047
12,340
5,543
1,252
3,556
8,784
32
96,944
L
Arachne
l-Dunzo-I
Arachne
10,122
8,585
0
6,213
23,623
10,677
45
7,241
16,382
0
53,600
W
Lancelot
rocksteraj88
Lancelot
19,017
3,243
0
8,034
22,634
12,352
2,252
11,044
11,590
0
95,364
L
Athena
5,590
1,190
2,682
2,311
18,617
15,061
204
5,554
13,063
28,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,098
Gold Earned
55,541
440
Minions Killed
655
0
Camps Cleared
0
1,859,965
Distance Traveled
1,855,990
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,517
476
133
7
0
364,364
6
W
Ah Puch
11,427
571
181
9
0
355,776
2
W
Janus
11,208
560
135
7
0
396,662
3
W
Horus
10,562
528
36
2
0
396,166
1
L
Yemoja
9,014
451
77
4
0
323,292
2
L
Danzaburou
8,027
401
117
6
0
351,889
4
W
Cernunnos
9,873
494
148
7
0
340,579
4
L
Arachne
8,532
427
78
4
0
387,759
6
W
Lancelot
12,471
624
155
8
0
366,807
1
L
Athena
9,008
450
35
2
0
432,661
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role