Player Matchup

Shiva
Shiva
FrancoX3
Shiva
Level 152
God Stats
3W - 6L
1,391 SR
Queue Stats
383W - 390L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
Peachez1221
Ao Kuang
Level 104
God Stats
3W - 5L
1,589 SR
Queue Stats
20W - 23L
1,566 Elo+
Party 2
Olorun
Olorun
S1L3NT x Royalz
Olorun
Level 148
God Stats
0W - 1L
1,511 SR
Queue Stats
58W - 60L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
eigalaxy
Gilgamesh
Level 160
God Stats
21W - 17L
1,740 SR
Queue Stats
169W - 151L
1,567 Elo+
Party 2
Charybdis
Charybdis
silentxgamer
Charybdis
Level 127
God Stats
4W - 4L
1,383 SR
Queue Stats
62W - 62L
1,531 Elo+
Party 2
Team Averages
Level 138
1,523 SR
1,540 Elo+

VS

Team Averages
Level 134
1,619 SR
1,533 Elo+
Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Darkarias
Tyr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,507 Elo+
Party 3
Maui
Maui
OPNimrod
Maui
Level 63
God Stats
3W - 0L
1,807 SR
Queue Stats
89W - 74L
1,533 Elo+
Party 1
Bakasura
Bakasura
Sniffy117
Bakasura
Level 143
God Stats
3W - 2L
1,511 SR
Queue Stats
170W - 145L
1,545 Elo+
Solo
Cupid
Cupid
VeeTv
Cupid
Level 158
God Stats
5W - 1L
1,778 SR
Queue Stats
121W - 122L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FrancoX3
Shiva
17
0 / 5 / 2
10,670
508
9,484
20,510
18,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Peachez1221
Ao Kuang
18
7 / 3 / 2
11,327
539
11,515
23,810
11,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 3 / 6
9,982
475
9,420
16,686
7,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
eigalaxy
Gilgamesh
16
5 / 2 / 7
11,152
531
15,444
19,511
17,772
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
silentxgamer
Charybdis
17
3 / 4 / 3
11,287
537
13,388
22,362
8,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
2 / 4 / 2
10,762
512
15,769
11,506
6,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 1 / 3
12,004
572
16,691
20,877
24,001
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
16
1 / 3 / 7
10,561
503
8,162
17,726
21,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Sniffy117
Bakasura
17
4 / 2 / 3
11,030
525
9,450
15,973
8,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
VeeTv
Cupid
19
5 / 5 / 2
12,039
573
20,395
21,791
9,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
15
Kills
17
17
Deaths
15
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
4
2
0.75
W
5
1
3
6.5
L
Shiva
FrancoX3
Shiva
0
5
2
0.2
W
Maui
1
3
7
1.5
L
Ao Kuang
Peachez1221
Ao Kuang
7
3
2
2.67
L
0
3
6
1
W
Bakasura
Sniffy117
Bakasura
4
2
3
2.75
W
Cupid
VeeTv
Cupid
5
5
2
1.2
L
Gilgamesh
eigalaxy
Gilgamesh
5
2
7
4.25
L
Charybdis
silentxgamer
Charybdis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,251
Damage
70,467
102,879
Taken
87,873
63,165
Mitigated
69,138
38,319
Healing
28,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,769
4,873
0
927
11,506
6,072
189
5,253
6,253
113,056
0
W
16,691
2,563
0
9,450
20,877
24,001
500
6,065
14,812
106
90,745
L
Shiva
FrancoX3
Shiva
9,484
780
969
7,239
20,510
18,100
240
1,534
18,566
0
86,570
W
Maui
8,162
1,915
0
3,479
17,726
21,587
0
4,011
13,715
32,629
2,072
L
Ao Kuang
Peachez1221
Ao Kuang
11,515
2,265
0
8,042
23,810
11,072
0
4,554
18,934
93,853
0
L
9,420
2,860
1,740
5,055
16,686
7,534
0
9,203
7,423
91,849
4,827
W
Bakasura
Sniffy117
Bakasura
9,450
5,858
0
3,898
15,973
8,304
2,900
3,288
12,685
0
80,005
W
Cupid
VeeTv
Cupid
20,395
12,657
0
11,062
21,791
9,174
1,846
1,939
19,852
0
112,710
L
Gilgamesh
eigalaxy
Gilgamesh
15,444
3,593
2,861
3,855
19,511
17,772
0
6,343
12,121
1,096
58,238
L
Charybdis
silentxgamer
Charybdis
13,388
7,777
0
8,558
22,362
8,687
1,386
2,089
20,273
0
103,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,418
Gold Earned
56,396
683
Minions Killed
684
0
Camps Cleared
0
2,044,749
Distance Traveled
2,043,393
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,762
512
166
8
0
445,560
6
W
Tyr
12,004
572
162
8
0
432,535
0
L
Shiva
10,670
508
147
7
0
368,513
11
W
Maui
10,561
503
37
2
0
425,043
8
L
Ao Kuang
11,327
539
139
7
0
461,795
8
L
Olorun
9,982
475
158
8
0
390,636
2
W
Bakasura
11,030
525
146
7
0
378,832
3
W
Cupid
12,039
573
173
8
0
361,423
2
L
Gilgamesh
11,152
531
79
4
0
471,578
9
L
Charybdis
11,287
537
160
8
0
352,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role