Player Matchup

Cthulhu
Cthulhu
Crucify My Pain
Cthulhu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
Dreadings
Zhong Kui
Level 128
God Stats
2W - 0L
1,854 SR
Queue Stats
26W - 23L
1,454 Elo+
Party 1
Neith
Neith
XXX4BIDN1XX
Neith
Level 133
God Stats
6W - 8L
1,170 SR
Queue Stats
30W - 51L
1,249 Elo+
Solo
Team Averages
Level 140
1,508 SR
1,404 Elo+

VS

Team Averages
Level 69
1,485 SR
1,327 Elo+
Chiron
Chiron
ChiefBeef87
Chiron
Level 67
God Stats
0W - 3L
1,489 SR
Queue Stats
24W - 38L
1,326 Elo+
Party 2
Ganesha
Ganesha
SnowMo77
Ganesha
Level 104
God Stats
0W - 2L
1,464 SR
Queue Stats
51W - 66L
1,347 Elo+
Party 2
Poseidon
Poseidon
defreimM
Poseidon
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
8,976
816
11,344
8,945
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
Dreadings
Zhong Kui
14
4 / 0 / 2
9,093
827
11,527
9,767
8,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 0 / 4
6,802
618
2,639
4,183
1,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
0 / 1 / 0
6,738
613
6,960
7,835
3,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
SnowMo77
Ganesha
12
0 / 1 / 0
7,640
695
3,485
12,555
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
defreimM
Poseidon
11
0 / 4 / 0
7,141
649
5,616
8,451
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
1
0
0
W
2
0
4
4
W
Zhong Kui
Dreadings
Zhong Kui
4
0
2
5
L
Ganesha
SnowMo77
Ganesha
0
1
0
0
W
0
0
4
2
L
Poseidon
defreimM
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,510
Damage
16,061
22,895
Taken
28,841
17,804
Mitigated
19,473
10,076
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,960
2,193
497
2,351
7,835
3,941
0
6,470
1,342
0
25,579
W
11,344
167
745
2,445
8,945
8,230
0
3,600
5,070
37,280
0
W
Zhong Kui
Dreadings
Zhong Kui
11,527
1,270
0
5,572
9,767
8,065
759
3,992
5,416
29,592
0
L
Ganesha
SnowMo77
Ganesha
3,485
189
0
2,711
12,555
11,387
0
10,207
2,348
19,134
0
W
2,639
568
294
1,020
4,183
1,509
203
836
3,255
0
18,753
L
Poseidon
defreimM
Poseidon
5,616
884
388
2,146
8,451
4,145
0
6,203
2,248
25,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,871
Gold Earned
21,519
130
Minions Killed
112
0
Camps Cleared
0
562,636
Distance Traveled
565,157
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,738
613
48
4
0
192,793
1
W
Cthulhu
8,976
816
41
4
0
220,089
0
W
Zhong Kui
9,093
827
50
5
0
201,742
1
L
Ganesha
7,640
695
0
0
0
189,401
4
W
Neith
6,802
618
39
4
0
140,805
3
L
Poseidon
7,141
649
64
6
0
182,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role