Player Matchup

Heimdallr
Heimdallr
BletschR
Heimdallr
Level 117
God Stats
7W - 5L
1,539 SR
Queue Stats
604W - 488L
1,646 Elo+
Party 1
Sol
Sol
KingKeough
Sol
Level 129
God Stats
1W - 1L
1,388 SR
Queue Stats
131W - 84L
1,724 Elo+
Party 1
Hercules
Hercules
wirewrestler
Hercules
Level 27
God Stats
7W - 8L
1,562 SR
Queue Stats
27W - 27L
1,540 Elo+
Party 1
Team Averages
Level 91
1,497 SR
1,637 Elo+

VS

Team Averages
Level 103
1,415 SR
1,413 Elo+
Chiron
Chiron
HavoKRuiner
Chiron
Level 107
God Stats
2W - 4L
1,492 SR
Queue Stats
42W - 55L
1,460 Elo+
Party 2
Cerberus
Cerberus
ItsHannya
Cerberus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,133 Elo+
Solo
He Bo
He Bo
MumbBJumbO
He Bo
Level 146
God Stats
1W - 0L
1,253 SR
Queue Stats
20W - 18L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BletschR
Heimdallr
15
0 / 3 / 1
9,060
647
7,680
12,937
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 0
9,091
649
9,921
11,117
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
wirewrestler
Hercules
14
0 / 2 / 1
8,920
637
4,371
21,469
23,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
5 / 1 / 4
10,657
761
10,422
8,406
4,060
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ItsHannya
Cerberus
16
1 / 0 / 6
10,900
779
9,560
13,988
15,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
17
3 / 0 / 5
10,396
743
18,630
8,234
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BletschR
Heimdallr
0
3
1
0.17
W
Chiron
5
1
4
7
W
Cerberus
ItsHannya
Cerberus
1
0
6
4
L
1
4
0
0.25
W
He Bo
3
0
5
5.5
L
Hercules
wirewrestler
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,972
Damage
38,612
45,523
Taken
30,628
33,901
Mitigated
22,936
11,620
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BletschR
Heimdallr
7,680
3,898
0
4,066
12,937
5,701
549
8,314
4,623
0
57,944
W
Chiron
10,422
3,414
1,868
2,282
8,406
4,060
2,126
2,367
6,022
0
46,212
W
Cerberus
ItsHannya
Cerberus
9,560
369
0
6,559
13,988
15,093
348
3,966
10,022
23,235
0
L
9,921
2,862
0
3,733
11,117
4,246
773
6,715
4,402
40,360
4,280
W
He Bo
18,630
2,161
0
1,500
8,234
3,783
1,175
3,140
5,094
69,620
0
L
Hercules
wirewrestler
Hercules
4,371
977
275
3,546
21,469
23,954
0
13,180
8,289
0
13,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,071
Gold Earned
31,953
176
Minions Killed
204
0
Camps Cleared
0
796,724
Distance Traveled
889,611
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,060
647
89
6
0
248,994
3
W
Chiron
10,657
761
74
5
0
310,086
3
W
Cerberus
10,900
779
27
2
0
289,959
4
L
Sol
9,091
649
74
5
0
234,015
0
W
He Bo
10,396
743
103
7
0
289,566
0
L
Hercules
8,920
637
13
1
0
313,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role