Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Beeeannsss
Ah Muzen Cab
Level 83
God Stats
4W - 4L
1,591 SR
Queue Stats
192W - 183L
1,448 Elo+
Party 1
Ra
Ra
DressingBore55
Ra
Level 77
God Stats
0W - 3L
1,304 SR
Queue Stats
147W - 138L
1,464 Elo+
Party 1
Terra
Terra
WorldEnder33
Terra
Level 88
God Stats
2W - 2L
1,657 SR
Queue Stats
48W - 44L
1,460 Elo+
Party 1
Team Averages
Level 83
1,517 SR
1,458 Elo+

VS

Team Averages
Level 77
1,656 SR
1,514 Elo+
Sol
Sol
CreeJ22
Sol
Level 69
God Stats
12W - 5L
1,782 SR
Queue Stats
365W - 350L
1,586 Elo+
Solo
Ares
Ares
IlI-Xavier-IlI
Ares
Level 58
God Stats
10W - 7L
1,584 SR
Queue Stats
260W - 282L
1,457 Elo+
Party 2
Heimdallr
Heimdallr
Lellovski3
Heimdallr
Level 104
God Stats
114W - 77L
1,601 SR
Queue Stats
440W - 448L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Beeeannsss
Ah Muzen Cab
15
2 / 2 / 1
9,281
663
18,958
11,064
5,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 3
8,986
642
7,653
8,633
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 3
10,057
718
7,157
20,769
26,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
3 / 2 / 5
9,978
713
13,120
14,016
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 2 / 7
10,121
723
6,435
17,426
20,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Lellovski3
Heimdallr
17
4 / 0 / 4
10,021
716
12,983
9,838
5,706
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
8
8
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Beeeannsss
Ah Muzen Cab
2
2
1
1.25
W
Sol
3
2
5
2.75
L
1
3
3
0.83
W
1
2
7
2.25
W
Heimdallr
Lellovski3
Heimdallr
4
0
4
6
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,768
Damage
32,538
40,466
Taken
41,280
35,920
Mitigated
32,871
15,903
Healing
16,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Beeeannsss
Ah Muzen Cab
18,958
7,212
0
3,145
11,064
5,477
460
7,033
4,031
0
65,076
W
Sol
13,120
3,402
0
8,413
14,016
6,232
1,451
5,421
8,595
60,193
0
L
7,653
649
2,413
1,900
8,633
4,230
0
4,018
4,615
37,180
0
W
6,435
614
804
4,741
17,426
20,933
291
5,821
11,605
12,983
0
W
Heimdallr
Lellovski3
Heimdallr
12,983
6,302
0
2,150
9,838
5,706
1,770
3,623
6,215
0
60,219
L
7,157
1,184
3,680
4,765
20,769
26,213
26
8,541
12,228
13,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,324
Gold Earned
30,120
174
Minions Killed
193
0
Camps Cleared
0
894,234
Distance Traveled
734,782
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,281
663
83
6
0
256,205
0
W
Sol
9,978
713
98
7
0
234,119
1
L
Ra
8,986
642
76
5
0
304,427
0
W
Ares
10,121
723
14
1
0
245,738
0
W
Heimdallr
10,021
716
81
6
0
254,925
2
L
Terra
10,057
718
15
1
0
333,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role