Player Matchup

Thoth
Thoth
FrancisGamerEsP
Thoth
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
Justriii
Baron Samedi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,633 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NilfHeimCris
Morgan Le Fay
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,476 Elo+
Party 2
Neith
Neith
Orelinnde
Neith
Level 110
God Stats
2W - 1L
1,391 SR
Queue Stats
150W - 165L
1,370 Elo+
Solo
Erlang Shen
Erlang Shen
Viguinho
Erlang Shen
Level 28
God Stats
1W - 1L
1,324 SR
Queue Stats
4W - 2L
1,529 Elo+
Party 2
Team Averages
Level 78
1,443 SR
1,504 Elo+

VS

Team Averages
Level 94
1,485 SR
1,629 Elo+
Cthulhu
Cthulhu
DoLume
Cthulhu
Level 146
God Stats
0W - 4L
1,074 SR
Queue Stats
176W - 111L
1,618 Elo+
Party 1
Hachiman
Hachiman
G3M0fTrueSight
Hachiman
Level 29
God Stats
0W - 1L
1,701 SR
Queue Stats
3W - 1L
1,775 Elo+
Party 1
Tiamat
Tiamat
GoldenBoy143
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,740 Elo+
Party 1
Shiva
Shiva
Hєctσr
Shiva
Level 160
God Stats
0W - 1L
1,305 SR
Queue Stats
112W - 72L
1,614 Elo+
Party 1
Yu Huang
Yu Huang
mushroomsss
Yu Huang
Level 108
God Stats
2W - 1L
1,844 SR
Queue Stats
74W - 80L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 13
10,544
703
12,984
14,909
6,444
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Justriii
Baron Samedi
20
5 / 3 / 20
11,717
781
21,904
24,555
13,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
NilfHeimCris
Morgan Le Fay
20
9 / 5 / 14
12,678
845
21,601
25,123
13,945
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Orelinnde
Neith
19
8 / 4 / 19
11,906
794
18,124
19,993
9,879
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Viguinho
Erlang Shen
19
7 / 5 / 20
12,468
831
22,269
35,191
32,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoLume
Cthulhu
17
3 / 7 / 13
10,895
726
21,322
28,012
34,577
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
18
5 / 9 / 6
12,156
810
24,766
23,427
15,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
19
6 / 6 / 8
12,133
809
22,131
20,486
15,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Hєctσr
Shiva
18
5 / 6 / 12
11,361
757
22,088
27,543
30,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
mushroomsss
Yu Huang
17
4 / 6 / 6
11,298
753
14,635
18,809
9,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
68
32
Kills
23
23
Deaths
34
86
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DoLume
Cthulhu
3
7
13
1.36
W
3
6
13
1.58
L
Hachiman
5
9
6
0.89
L
Tiamat
6
6
8
1.67
L
Shiva
Hєctσr
Shiva
5
6
12
1.83
W
Baron Samedi
Justriii
Baron Samedi
5
3
20
5
W
Morgan Le Fay
NilfHeimCris
Morgan Le Fay
9
5
14
3.2
W
Neith
Orelinnde
Neith
8
4
19
4.38
W
Erlang Shen
Viguinho
Erlang Shen
7
5
20
3.4
L
Yu Huang
mushroomsss
Yu Huang
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,882
Damage
104,942
119,771
Taken
118,277
76,833
Mitigated
105,198
62,022
Healing
35,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DoLume
Cthulhu
21,322
1,130
3,207
3,903
28,012
34,577
448
12,867
14,908
34,395
0
W
12,984
485
1,376
1,728
14,909
6,444
2,213
8,182
6,470
26,924
0
L
Hachiman
24,766
12,787
1,055
4,199
23,427
15,371
709
10,341
13,002
0
33,771
L
Tiamat
22,131
1,733
2,017
3,966
20,486
15,486
1,110
11,260
9,226
37,989
0
L
Shiva
Hєctσr
Shiva
22,088
2,569
6,088
6,533
27,543
30,066
545
13,818
13,725
0
31,115
W
Baron Samedi
Justriii
Baron Samedi
21,904
4,156
11,058
11,416
24,555
13,920
682
13,644
10,612
42,204
0
W
Morgan Le Fay
NilfHeimCris
Morgan Le Fay
21,601
1,853
2,916
8,200
25,123
13,945
1,193
10,129
14,686
48,938
0
W
Neith
Orelinnde
Neith
18,124
7,943
2,341
7,943
19,993
9,879
2,410
12,696
6,916
0
33,122
W
Erlang Shen
Viguinho
Erlang Shen
22,269
11,582
3,718
11,326
35,191
32,645
1,558
13,437
21,383
3,407
24,204
L
Yu Huang
mushroomsss
Yu Huang
14,635
930
861
3,194
18,809
9,698
358
11,315
7,494
29,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,313
Gold Earned
57,843
163
Minions Killed
147
0
Camps Cleared
0
1,319,777
Distance Traveled
1,316,668
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,895
726
44
3
0
277,638
0
W
Thoth
10,544
703
39
3
0
246,986
0
L
Hachiman
12,156
810
20
1
0
229,323
7
L
Tiamat
12,133
809
38
3
0
257,870
0
L
Shiva
11,361
757
17
1
0
283,276
0
W
Baron Samedi
11,717
781
41
3
0
269,678
1
W
Morgan Le Fay
12,678
845
49
3
0
281,702
0
W
Neith
11,906
794
28
2
0
268,501
0
W
Erlang Shen
12,468
831
6
0
0
252,910
0
L
Yu Huang
11,298
753
28
2
0
268,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role