Player Matchup

Cabrakan
Cabrakan
Inkstick
Cabrakan
Level 103
God Stats
14W - 6L
1,674 SR
Queue Stats
547W - 473L
1,562 Elo+
Party 3
Thor
Thor
Soooo What Now
Thor
Level 148
God Stats
4W - 1L
1,616 SR
Queue Stats
35W - 22L
1,621 Elo+
Party 3
He Bo
He Bo
Sp00ky Siege
He Bo
Level 29
God Stats
2W - 0L
1,669 SR
Queue Stats
71W - 21L
1,743 Elo+
Party 3
Rama
Rama
TheSirUlrik
Rama
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 33L
1,613 Elo+
Party 3
Mulan
Mulan
UnbeatenToast35
Mulan
Level 86
God Stats
1W - 0L
1,519 SR
Queue Stats
24W - 13L
1,603 Elo+
Party 3
Team Averages
Level 101
1,596 SR
1,629 Elo+

VS

Team Averages
Level 66
1,423 SR
1,550 Elo+
Ullr
Ullr
DaniG2701
Ullr
Level 137
God Stats
7W - 15L
1,285 SR
Queue Stats
165W - 174L
1,454 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ninjamurder27
Kumbhakarna
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 36L
1,495 Elo+
Party 2
Poseidon
Poseidon
adsadadas
Poseidon
Level 113
God Stats
5W - 6L
1,466 SR
Queue Stats
411W - 393L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
billy3pc69
Sylvanus
Level 28
God Stats
2W - 2L
1,554 SR
Queue Stats
70W - 53L
1,567 Elo+
Party 1
Thanatos
Thanatos
sMF Stone
Thanatos
Level 27
God Stats
2W - 4L
1,312 SR
Queue Stats
42W - 17L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Inkstick
Cabrakan
15
2 / 5 / 7
9,922
496
11,042
17,242
19,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 4
10,311
516
6,128
13,554
7,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
10 / 5 / 4
11,842
592
26,540
16,769
6,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 1 / 2
10,004
500
10,037
14,215
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 4 / 3
10,162
508
12,148
18,531
16,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 3 / 2
8,048
402
6,635
17,105
6,818
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
Ninjamurder27
Kumbhakarna
11
2 / 3 / 5
7,987
399
6,467
19,314
16,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
adsadadas
Poseidon
16
5 / 6 / 1
9,780
489
7,174
14,586
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
billy3pc69
Sylvanus
16
3 / 4 / 1
9,872
494
11,105
17,455
21,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
sMF Stone
Thanatos
15
5 / 4 / 4
9,426
471
9,326
18,963
8,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
20
Kills
16
17
Deaths
20
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
3
2
0.67
W
Cabrakan
Inkstick
Cabrakan
2
5
7
1.1
L
Kumbhakarna
Ninjamurder27
Kumbhakarna
2
3
5
1.5
W
5
2
4
3.5
W
10
5
4
2.4
W
1
1
2
2
W
2
4
3
0.88
L
Poseidon
adsadadas
Poseidon
5
6
1
0.92
L
Sylvanus
billy3pc69
Sylvanus
3
4
1
0.88
L
Thanatos
sMF Stone
Thanatos
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,895
Damage
40,707
80,311
Taken
87,423
55,997
Mitigated
59,333
26,112
Healing
31,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
6,635
2,072
0
2,784
17,105
6,818
1,114
5,080
12,025
0
60,658
W
Cabrakan
Inkstick
Cabrakan
11,042
2,484
3,003
5,176
17,242
19,096
0
4,843
12,399
21,324
432
L
Kumbhakarna
Ninjamurder27
Kumbhakarna
6,467
1,903
0
4,657
19,314
16,452
0
10,691
8,623
13,993
0
W
6,128
1,813
0
505
13,554
7,769
544
2,909
10,645
0
73,776
W
26,540
1,246
235
4,100
16,769
6,918
52
5,039
11,730
103,948
0
W
10,037
7,006
0
8,117
14,215
5,332
5,809
2,559
11,656
0
93,235
W
12,148
2,657
0
4,976
18,531
16,882
281
8,715
9,816
39
70,889
L
Poseidon
adsadadas
Poseidon
7,174
953
0
1,950
14,586
6,197
0
11,029
3,557
73,666
0
L
Sylvanus
billy3pc69
Sylvanus
11,105
3,911
0
7,220
17,455
21,739
151
635
15,651
65,127
15,500
L
Thanatos
sMF Stone
Thanatos
9,326
1,768
0
15,077
18,963
8,127
0
10,063
8,751
0
55,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,241
Gold Earned
45,113
577
Minions Killed
437
0
Camps Cleared
0
1,872,890
Distance Traveled
1,765,267
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,048
402
90
5
0
349,387
8
W
Cabrakan
9,922
496
29
1
0
376,046
0
L
Kumbhakarna
7,987
399
11
1
0
375,691
4
W
Thor
10,311
516
110
6
0
428,744
5
W
He Bo
11,842
592
147
7
0
360,932
3
W
Rama
10,004
500
158
8
0
368,138
6
W
Mulan
10,162
508
133
7
0
339,030
1
L
Poseidon
9,780
489
120
6
0
358,062
0
L
Sylvanus
9,872
494
132
7
0
265,180
0
L
Thanatos
9,426
471
84
4
0
416,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role