Player Matchup

Yemoja
Yemoja
Eoufig
Yemoja
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
LSDManserii
Ra
Level 84
God Stats
0W - 1L
1,231 SR
Queue Stats
65W - 70L
1,437 Elo+
Solo
Bellona
Bellona
ecksbeats
Bellona
Level 141
God Stats
3W - 5L
1,493 SR
Queue Stats
462W - 509L
1,480 Elo+
Solo
Ratatoskr
Ratatoskr
iSinyz
Ratatoskr
Level 100
God Stats
8W - 10L
1,284 SR
Queue Stats
205W - 185L
1,493 Elo+
Solo
Heimdallr
Heimdallr
samuelt40047
Heimdallr
Level 67
God Stats
0W - 1L
1,689 SR
Queue Stats
3W - 5L
1,482 Elo+
Solo
Team Averages
Level 95
1,439 SR
1,478 Elo+

VS

Team Averages
Level 123
1,547 SR
1,481 Elo+
Ares
Ares
 
Ares
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Basss Jack
Hachiman
Level 153
God Stats
138W - 112L
1,624 SR
Queue Stats
509W - 457L
1,539 Elo+
Party 1
Mulan
Mulan
Machacador93
Mulan
Level 120
God Stats
14W - 14L
1,498 SR
Queue Stats
149W - 138L
1,462 Elo+
Party 2
Awilix
Awilix
Seskk
Awilix
Level 128
God Stats
3W - 1L
1,692 SR
Queue Stats
224W - 261L
1,476 Elo+
Solo
Merlin
Merlin
SuperYordii
Merlin
Level 125
God Stats
7W - 3L
1,423 SR
Queue Stats
122W - 117L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eoufig
Yemoja
11
1 / 3 / 2
7,668
451
7,336
15,367
14,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 3 / 1
7,795
459
6,954
11,032
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ecksbeats
Bellona
14
0 / 4 / 0
8,714
513
8,778
15,223
15,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
iSinyz
Ratatoskr
12
2 / 2 / 0
7,481
440
5,245
15,665
6,201
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
samuelt40047
Heimdallr
11
1 / 6 / 2
6,952
409
8,666
20,775
8,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 2 / 10
8,129
478
7,194
17,950
20,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Basss Jack
Hachiman
16
7 / 1 / 2
9,450
556
19,663
14,389
6,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 0 / 3
10,615
624
11,001
14,668
10,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Seskk
Awilix
14
4 / 1 / 4
8,900
524
6,652
11,299
4,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
15
4 / 0 / 5
9,005
530
13,507
6,942
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
18
18
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
2
10
2.5
W
Hachiman
Basss Jack
Hachiman
7
1
2
8
L
Yemoja
Eoufig
Yemoja
1
3
2
0.67
L
0
3
1
0.17
W
3
0
3
4.5
W
Awilix
Seskk
Awilix
4
1
4
6
W
Merlin
4
0
5
6.5
L
Bellona
ecksbeats
Bellona
0
4
0
0
L
Ratatoskr
iSinyz
Ratatoskr
2
2
0
1
L
Heimdallr
samuelt40047
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,979
Damage
58,017
78,062
Taken
65,248
49,065
Mitigated
44,956
25,290
Healing
23,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,194
150
339
3,133
17,950
20,419
0
5,520
12,430
21,709
1,878
W
Hachiman
Basss Jack
Hachiman
19,663
11,010
0
7,790
14,389
6,217
1,470
3,339
11,050
0
83,467
L
Yemoja
Eoufig
Yemoja
7,336
1,971
4,681
3,219
15,367
14,218
0
6,979
8,388
28,147
0
L
6,954
517
752
2,814
11,032
4,817
156
5,280
5,752
73,128
0
W
11,001
2,513
0
9,629
14,668
10,325
282
287
14,381
0
91,816
W
Awilix
Seskk
Awilix
6,652
2,249
0
1,597
11,299
4,631
368
2,534
8,765
0
60,223
W
Merlin
13,507
993
0
859
6,942
3,364
38
2,610
4,332
81,701
0
L
Bellona
ecksbeats
Bellona
8,778
2,805
0
6,140
15,223
15,688
0
163
15,060
0
69,934
L
Ratatoskr
iSinyz
Ratatoskr
5,245
1,917
0
1,993
15,665
6,201
0
5,315
10,350
0
53,812
L
Heimdallr
samuelt40047
Heimdallr
8,666
3,299
0
5,691
20,775
8,141
905
2,712
18,063
0
49,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,610
Gold Earned
46,099
427
Minions Killed
516
0
Camps Cleared
0
1,677,257
Distance Traveled
1,817,967
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,129
478
21
1
0
414,375
4
W
Hachiman
9,450
556
111
7
0
323,331
3
L
Yemoja
7,668
451
28
2
0
282,096
0
L
Ra
7,795
459
117
7
0
351,651
4
W
Mulan
10,615
624
169
10
0
345,520
5
W
Awilix
8,900
524
79
5
0
407,654
2
W
Merlin
9,005
530
136
8
0
327,087
0
L
Bellona
8,714
513
147
9
0
333,967
8
L
Ratatoskr
7,481
440
83
5
0
399,790
1
L
Heimdallr
6,952
409
52
3
0
309,753
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role