Player Matchup

Medusa
Medusa
Cpt_Irie
Medusa
Level 38
God Stats
2W - 1L
1,380 SR
Queue Stats
7W - 15L
1,221 Elo+
Party 2
Bellona
Bellona
Ggosr_terik
Bellona
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,355 Elo+
Party 1
Tiamat
Tiamat
RA_CyborgX
Tiamat
Level 65
God Stats
3W - 4L
1,199 SR
Queue Stats
81W - 105L
1,323 Elo+
Solo
Odin
Odin
Sh6a6d6ow
Odin
Level 36
God Stats
2W - 2L
1,345 SR
Queue Stats
5W - 16L
1,130 Elo+
Party 2
Susano
Susano
xAzidaLx
Susano
Level 49
God Stats
1W - 1L
1,213 SR
Queue Stats
32W - 34L
1,342 Elo+
Party 1
Team Averages
Level 46
1,327 SR
1,274 Elo+

VS

Team Averages
Level 76
1,407 SR
1,320 Elo+
Aphrodite
Aphrodite
AsKiYuKi
Aphrodite
Level 88
God Stats
31W - 37L
1,428 SR
Queue Stats
276W - 380L
1,319 Elo+
Party 3
Da Ji
Da Ji
Le180ky
Da Ji
Level 60
God Stats
1W - 2L
1,272 SR
Queue Stats
104W - 120L
1,303 Elo+
Solo
Fenrir
Fenrir
WegDaPolizei
Fenrir
Level 59
God Stats
2W - 5L
1,408 SR
Queue Stats
49W - 63L
1,336 Elo+
Solo
Medusa
Medusa
jana_rmk
Medusa
Level 78
God Stats
8W - 14L
1,260 SR
Queue Stats
210W - 295L
1,327 Elo+
Party 3
Zhong Kui
Zhong Kui
simlfg
Zhong Kui
Level 95
God Stats
6W - 2L
1,666 SR
Queue Stats
24W - 29L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cpt_Irie
Medusa
20
1 / 24 / 2
16,357
348
16,468
52,021
22,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Ggosr_terik
Bellona
20
3 / 7 / 12
20,553
437
23,044
37,951
55,724
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
RA_CyborgX
Tiamat
20
10 / 4 / 11
24,213
515
63,471
35,326
33,623
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
20
2 / 12 / 7
18,300
389
8,695
42,432
64,452
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
xAzidaLx
Susano
20
10 / 7 / 7
22,106
470
35,476
47,168
27,710
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AsKiYuKi
Aphrodite
20
10 / 4 / 25
22,498
479
31,947
44,791
29,921
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Da Ji
Le180ky
Da Ji
12
0 / 4 / 3
13,577
289
2,760
12,452
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
20
18 / 10 / 4
23,749
505
36,470
57,091
29,777
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
jana_rmk
Medusa
20
18 / 3 / 16
22,117
471
45,162
42,828
16,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
simlfg
Zhong Kui
20
6 / 6 / 14
18,838
401
33,014
32,941
23,700
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
114
26
Kills
52
54
Deaths
27
39
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AsKiYuKi
Aphrodite
10
4
25
5.63
W
Medusa
Cpt_Irie
Medusa
1
24
2
0.08
W
Bellona
Ggosr_terik
Bellona
3
7
12
1.29
L
Da Ji
Le180ky
Da Ji
0
4
3
0.38
W
Tiamat
RA_CyborgX
Tiamat
10
4
11
3.88
W
Odin
2
12
7
0.46
L
Fenrir
18
10
4
2
L
Medusa
jana_rmk
Medusa
18
3
16
8.67
L
Zhong Kui
simlfg
Zhong Kui
6
6
14
2.17
W
Susano
xAzidaLx
Susano
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,154
Damage
149,353
214,898
Taken
190,103
203,809
Mitigated
103,287
46,421
Healing
98,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AsKiYuKi
Aphrodite
31,947
2,496
19,670
28,874
44,791
29,921
2,165
16,108
28,431
127,126
7,938
W
Medusa
Cpt_Irie
Medusa
16,468
10,222
0
8,145
52,021
22,300
2,668
17,188
34,833
0
105,180
W
Bellona
Ggosr_terik
Bellona
23,044
9,517
0
5,988
37,951
55,724
4,961
10,518
27,433
4,171
150,153
L
Da Ji
Le180ky
Da Ji
2,760
491
0
3,422
12,452
3,565
0
3,338
9,070
0
39,423
W
Tiamat
RA_CyborgX
Tiamat
63,471
2,284
835
10,369
35,326
33,623
3,816
16,352
18,974
236,132
0
W
Odin
8,695
675
430
6,696
42,432
64,452
1,341
19,600
22,832
2,160
69,809
L
Fenrir
36,470
15,887
615
25,044
57,091
29,777
5,294
14,704
41,434
0
184,269
L
Medusa
jana_rmk
Medusa
45,162
20,545
1,851
9,321
42,828
16,324
4,510
18,488
24,224
365
212,044
L
Zhong Kui
simlfg
Zhong Kui
33,014
1,580
759
9,165
32,941
23,700
1,247
14,793
17,886
125,818
0
W
Susano
xAzidaLx
Susano
35,476
6,648
0
13,958
47,168
27,710
2,751
8,510
37,883
0
206,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,529
Gold Earned
100,779
907
Minions Killed
939
0
Camps Cleared
0
4,019,676
Distance Traveled
3,472,510
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
22,498
479
200
4
0
858,352
1
W
Medusa
16,357
348
111
2
0
623,655
0
W
Bellona
20,553
437
222
5
0
843,351
3
L
Da Ji
13,577
289
73
2
0
213,782
5
W
Tiamat
24,213
515
264
6
0
843,288
1
W
Odin
18,300
389
94
2
0
776,724
1
L
Fenrir
23,749
505
258
5
0
780,025
4
L
Medusa
22,117
471
251
5
0
919,072
3
L
Zhong Kui
18,838
401
157
3
0
701,279
0
W
Susano
22,106
470
216
5
0
932,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role