Player Matchup

Bacchus
Bacchus
Benson Bonee
Bacchus
Level 69
God Stats
19W - 22L
1,482 SR
Queue Stats
167W - 137L
1,530 Elo+
Party 2
Hou Yi
Hou Yi
Glorpin
Hou Yi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,464 Elo+
Party 2
Fenrir
Fenrir
Saviee
Fenrir
Level 38
God Stats
0W - 3L
1,216 SR
Queue Stats
6W - 16L
1,287 Elo+
Solo
Shiva
Shiva
ScandarAkbar1
Shiva
Level 109
God Stats
2W - 3L
1,468 SR
Queue Stats
251W - 213L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
ToughLuck70
Baron Samedi
Level 45
God Stats
2W - 3L
1,498 SR
Queue Stats
53W - 49L
1,427 Elo+
Solo
Team Averages
Level 60
1,433 SR
1,465 Elo+

VS

Team Averages
Level 88
1,411 SR
1,484 Elo+
Danzaburou
Danzaburou
Avenged Element
Danzaburou
Level 106
God Stats
1W - 1L
1,096 SR
Queue Stats
47W - 43L
1,472 Elo+
Party 1
Thanatos
Thanatos
CrownoVoid
Thanatos
Level 133
God Stats
1W - 0L
1,356 SR
Queue Stats
24W - 21L
1,529 Elo+
Party 1
Discordia
Discordia
NyaSam
Discordia
Level 45
God Stats
4W - 4L
1,646 SR
Queue Stats
17W - 17L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
OGDea7hmonkey
Ao Kuang
Level 107
God Stats
2W - 0L
1,451 SR
Queue Stats
131W - 116L
1,521 Elo+
Party 1
Loki
Loki
prestigewwHI
Loki
Level 48
God Stats
2W - 2L
1,505 SR
Queue Stats
39W - 48L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Benson Bonee
Bacchus
8
2 / 2 / 0
5,065
460
6,340
7,011
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Glorpin
Hou Yi
8
0 / 1 / 1
4,801
436
2,538
5,897
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Saviee
Fenrir
9
1 / 2 / 1
5,146
468
1,847
6,851
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 0
5,460
496
4,964
10,270
3,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ToughLuck70
Baron Samedi
10
1 / 4 / 0
5,509
501
1,672
8,042
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avenged Element
Danzaburou
10
1 / 2 / 0
5,861
533
3,259
5,745
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
CrownoVoid
Thanatos
12
4 / 1 / 1
7,055
641
9,205
9,381
6,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Discordia
NyaSam
Discordia
12
4 / 0 / 1
6,768
615
4,549
4,795
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
OGDea7hmonkey
Ao Kuang
8
1 / 1 / 1
5,225
475
4,545
9,964
3,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 7
6,425
584
3,461
5,283
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
12
12
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Avenged Element
Danzaburou
1
2
0
0.5
L
Bacchus
Benson Bonee
Bacchus
2
2
0
1
W
Thanatos
CrownoVoid
Thanatos
4
1
1
4.5
L
Hou Yi
Glorpin
Hou Yi
0
1
1
0.5
W
Discordia
NyaSam
Discordia
4
0
1
4.5
W
Ao Kuang
OGDea7hmonkey
Ao Kuang
1
1
1
1.5
L
Fenrir
Saviee
Fenrir
1
2
1
0.75
L
1
3
0
0.33
L
Baron Samedi
ToughLuck70
Baron Samedi
1
4
0
0.25
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,361
Damage
25,019
38,071
Taken
35,168
16,351
Mitigated
15,002
9,394
Healing
19,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Avenged Element
Danzaburou
3,259
1,845
0
2,456
5,745
1,945
706
1,801
3,646
0
39,999
L
Bacchus
Benson Bonee
Bacchus
6,340
1,399
0
780
7,011
4,342
90
1,254
5,757
17,059
2,122
W
Thanatos
CrownoVoid
Thanatos
9,205
3,083
0
9,309
9,381
6,390
254
556
8,777
0
49,307
L
Hou Yi
Glorpin
Hou Yi
2,538
1,583
0
2,788
5,897
1,972
252
2,932
2,965
0
24,396
W
Discordia
NyaSam
Discordia
4,549
291
0
1,418
4,795
1,677
467
1,515
3,280
38,209
0
W
Ao Kuang
OGDea7hmonkey
Ao Kuang
4,545
1,572
794
3,064
9,964
3,312
98
2,564
7,092
15,753
0
L
Fenrir
Saviee
Fenrir
1,847
231
0
1,412
6,851
2,645
0
868
5,891
0
27,508
L
4,964
1,584
0
2,794
10,270
3,694
0
383
9,252
0
34,707
L
Baron Samedi
ToughLuck70
Baron Samedi
1,672
53
0
1,620
8,042
3,698
0
3,657
4,385
34,513
0
W
3,461
695
0
2,042
5,283
1,678
0
311
4,964
0
31,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,981
Gold Earned
31,334
239
Minions Killed
315
0
Camps Cleared
0
979,418
Distance Traveled
1,077,930
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,861
533
74
7
0
188,117
0
L
Bacchus
5,065
460
29
3
0
225,528
2
W
Thanatos
7,055
641
83
8
0
222,541
2
L
Hou Yi
4,801
436
43
4
0
187,247
0
W
Discordia
6,768
615
67
6
0
219,094
0
W
Ao Kuang
5,225
475
20
2
0
191,051
2
L
Fenrir
5,146
468
51
5
0
197,982
1
L
Shiva
5,460
496
59
5
0
188,308
4
L
Baron Samedi
5,509
501
57
5
0
180,353
0
W
Loki
6,425
584
71
6
0
257,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role