Player Matchup

King Arthur
King Arthur
FlyGuyBri39
King Arthur
Level 18
God Stats
1W - 3L
1,653 SR
Queue Stats
27W - 17L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
MagnaCarterr
Kukulkan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,242 Elo+
Solo
Medusa
Medusa
Quancredible
Medusa
Level 107
God Stats
0W - 3L
1,381 SR
Queue Stats
56W - 73L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
WRONG-HOLE69
Danzaburou
Level 69
God Stats
18W - 7L
1,859 SR
Queue Stats
47W - 25L
1,553 Elo+
Party 2
Hades
Hades
naomitodd0414
Hades
Level 65
God Stats
6W - 2L
1,649 SR
Queue Stats
10W - 9L
1,516 Elo+
Party 1
Team Averages
Level 69
1,608 SR
1,468 Elo+

VS

Team Averages
Level 64
1,711 SR
1,614 Elo+
Jing Wei
Jing Wei
KeseWho
Jing Wei
Level 64
God Stats
14W - 1L
1,863 SR
Queue Stats
184W - 88L
1,647 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LaggingQueen
Morgan Le Fay
Level 149
God Stats
3W - 4L
1,496 SR
Queue Stats
236W - 108L
1,695 Elo+
Party 3
King Arthur
King Arthur
gothIing
King Arthur
Level 23
God Stats
2W - 0L
1,713 SR
Queue Stats
34W - 12L
1,701 Elo+
Party 3
Achilles
Achilles
schwalby17
Achilles
Level 40
God Stats
4W - 1L
1,812 SR
Queue Stats
37W - 45L
1,403 Elo+
Solo
Scylla
Scylla
yotrooper12
Scylla
Level 46
God Stats
18W - 6L
1,670 SR
Queue Stats
152W - 61L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlyGuyBri39
King Arthur
16
1 / 5 / 2
10,801
900
4,738
26,034
18,070
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
MagnaCarterr
Kukulkan
16
0 / 4 / 3
11,193
933
19,859
14,855
7,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
16
2 / 2 / 1
11,500
958
11,388
12,704
5,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
WRONG-HOLE69
Danzaburou
16
1 / 3 / 2
11,104
925
10,967
17,977
7,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 7 / 3
11,233
936
11,229
19,418
13,082
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

122

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KeseWho
Jing Wei
19
8 / 1 / 8
13,644
1,137
20,100
12,631
5,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
LaggingQueen
Morgan Le Fay
18
5 / 0 / 11
12,462
1,039
26,030
7,756
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
gothIing
King Arthur
19
3 / 0 / 14
13,392
1,116
9,531
16,746
24,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
schwalby17
Achilles
18
2 / 2 / 7
11,388
949
9,254
15,587
18,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
18
3 / 1 / 13
12,728
1,061
22,059
10,987
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
4
Kills
21
21
Deaths
4
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FlyGuyBri39
King Arthur
1
5
2
0.4
W
Jing Wei
KeseWho
Jing Wei
8
1
8
12
W
Morgan Le Fay
LaggingQueen
Morgan Le Fay
5
0
11
10.5
L
Kukulkan
MagnaCarterr
Kukulkan
0
4
3
0.38
L
Medusa
2
2
1
1.25
L
Danzaburou
WRONG-HOLE69
Danzaburou
1
3
2
0.67
W
King Arthur
gothIing
King Arthur
3
0
14
10
L
0
7
3
0.21
W
Achilles
schwalby17
Achilles
2
2
7
2.75
W
Scylla
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,181
Damage
86,974
90,988
Taken
63,707
51,608
Mitigated
59,120
9,656
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FlyGuyBri39
King Arthur
4,738
1,106
0
901
26,034
18,070
0
15,779
9,739
0
11,310
W
Jing Wei
KeseWho
Jing Wei
20,100
14,614
0
394
12,631
5,740
0
7,166
5,465
0
42,536
W
Morgan Le Fay
LaggingQueen
Morgan Le Fay
26,030
1,002
0
558
7,756
4,633
0
3,842
3,914
51,681
0
L
Kukulkan
MagnaCarterr
Kukulkan
19,859
1,712
0
1,544
14,855
7,171
0
5,907
8,948
56,693
0
L
Medusa
11,388
3,329
0
573
12,704
5,425
0
6,494
6,087
0
25,084
L
Danzaburou
WRONG-HOLE69
Danzaburou
10,967
4,892
0
2,151
17,977
7,860
0
10,299
7,433
0
30,013
W
King Arthur
gothIing
King Arthur
9,531
930
3,508
2,916
16,746
24,981
0
8,291
8,455
235
22,466
L
11,229
992
614
3,873
19,418
13,082
0
9,845
9,271
39,692
0
W
Achilles
schwalby17
Achilles
9,254
1,457
496
1,982
15,587
18,417
0
7,450
8,137
0
19,569
W
Scylla
22,059
1,247
0
1,772
10,987
5,349
0
4,339
6,648
53,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,831
Gold Earned
63,614
262
Minions Killed
268
5
Camps Cleared
9
1,213,942
Distance Traveled
1,200,097
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,801
900
9
1
1
262,701
2
W
Jing Wei
13,644
1,137
48
4
4
241,393
2
W
Morgan Le Fay
12,462
1,039
85
7
1
226,120
2
L
Kukulkan
11,193
933
90
8
1
225,838
0
L
Medusa
11,500
958
44
4
0
261,779
0
L
Danzaburou
11,104
925
38
3
2
232,775
0
W
King Arthur
13,392
1,116
27
2
1
255,151
0
L
Hades
11,233
936
81
7
1
230,849
1
W
Achilles
11,388
949
33
3
1
241,863
0
W
Scylla
12,728
1,061
75
6
2
235,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role