Player Matchup

Geb
Geb
 
Geb
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Balleryon
Lancelot
Level 101
God Stats
5W - 22L
1,232 SR
Queue Stats
62W - 137L
1,275 Elo+
Party 2
Mulan
Mulan
SkulBerG
Mulan
Level 146
God Stats
7W - 21L
1,169 SR
Queue Stats
70W - 148L
1,288 Elo+
Party 2
Team Averages
Level 100
1,300 SR
1,354 Elo+

VS

Team Averages
Level 67
1,565 SR
1,269 Elo+
Hercules
Hercules
Alastoir
Hercules
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,168 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Saito206
Morgan Le Fay
Level 62
God Stats
3W - 2L
1,696 SR
Queue Stats
7W - 15L
1,352 Elo+
Party 1
Mercury
Mercury
vinicios_coutin
Mercury
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
4 / 2 / 14
19,535
610
24,232
37,905
63,491
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
Balleryon
Lancelot
20
15 / 6 / 6
22,461
702
34,213
41,032
43,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
SkulBerG
Mulan
20
5 / 5 / 16
21,616
676
43,714
53,274
63,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alastoir
Hercules
20
5 / 2 / 8
23,052
720
61,902
64,187
112,353
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
Saito206
Morgan Le Fay
20
3 / 8 / 3
19,262
602
23,179
17,014
7,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 14 / 4
20,328
635
18,785
38,665
19,007
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
24
Kills
13
13
Deaths
24
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
4
2
14
5.5
W
Hercules
Alastoir
Hercules
5
2
8
4.5
L
Lancelot
Balleryon
Lancelot
15
6
6
3
W
Morgan Le Fay
Saito206
Morgan Le Fay
3
8
3
0.56
L
Mulan
SkulBerG
Mulan
5
5
16
2.6
W
5
14
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,159
Damage
103,866
132,211
Taken
119,866
170,642
Mitigated
139,041
40,284
Healing
44,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
24,232
1,710
304
3,237
37,905
63,491
197
12,846
25,059
58,392
0
W
Hercules
Alastoir
Hercules
61,902
13,879
0
40,443
64,187
112,353
342
16,800
47,259
19,285
112,134
L
Lancelot
Balleryon
Lancelot
34,213
4,091
0
12,758
41,032
43,477
955
10,624
30,408
0
128,507
W
Morgan Le Fay
Saito206
Morgan Le Fay
23,179
1,981
0
1,112
17,014
7,681
1,171
1,397
15,617
74,771
0
L
Mulan
SkulBerG
Mulan
43,714
8,250
0
23,985
53,274
63,674
346
9,669
43,605
280
163,690
W
18,785
8,440
1,309
1,457
38,665
19,007
1,066
6,289
32,376
1,603
97,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,612
Gold Earned
62,642
331
Minions Killed
298
0
Camps Cleared
0
1,838,060
Distance Traveled
1,514,389
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
19,535
610
36
1
0
571,814
1
W
Hercules
23,052
720
113
4
0
592,157
0
L
Lancelot
22,461
702
111
3
0
648,763
1
W
Morgan Le Fay
19,262
602
65
2
0
364,001
3
L
Mulan
21,616
676
184
6
0
617,483
4
W
Mercury
20,328
635
120
4
0
558,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role