Player Matchup

Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
craigen743
King Arthur
Level 54
God Stats
4W - 5L
1,347 SR
Queue Stats
14W - 15L
1,407 Elo+
Party 1
Merlin
Merlin
dnxzie
Merlin
Level 29
God Stats
1W - 0L
1,652 SR
Queue Stats
7W - 7L
1,398 Elo+
Party 1
Atlas
Atlas
legal__doctor
Atlas
Level 16
God Stats
2W - 2L
1,396 SR
Queue Stats
18W - 17L
1,435 Elo+
Party 2
Susano
Susano
speed10demon
Susano
Level 62
God Stats
9W - 5L
1,696 SR
Queue Stats
14W - 15L
1,407 Elo+
Party 1
Team Averages
Level 54
1,518 SR
1,429 Elo+

VS

Team Averages
Level 71
1,432 SR
1,310 Elo+
Cabrakan
Cabrakan
Absolut__CapTain
Cabrakan
Level 88
God Stats
2W - 2L
1,540 SR
Queue Stats
188W - 216L
1,339 Elo+
Party 3
Poseidon
Poseidon
Absolut__NeSti
Poseidon
Level 100
God Stats
3W - 3L
1,570 SR
Queue Stats
158W - 203L
1,323 Elo+
Party 3
Chaac
Chaac
Absolut__PrImE
Chaac
Level 66
God Stats
2W - 6L
1,367 SR
Queue Stats
67W - 84L
1,325 Elo+
Party 3
Cliodhna
Cliodhna
Absolut__Shadow
Cliodhna
Level 45
God Stats
6W - 14L
1,318 SR
Queue Stats
79W - 114L
1,289 Elo+
Party 3
Izanami
Izanami
Absolut__Tanto
Izanami
Level 56
God Stats
3W - 6L
1,363 SR
Queue Stats
36W - 66L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
4 / 0 / 0
5,527
553
5,646
4,534
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
craigen743
King Arthur
10
1 / 0 / 0
5,568
557
2,622
5,899
3,952
Merlin
dnxzie
Merlin
9
0 / 0 / 2
5,048
505
1,745
3,232
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 5
5,423
542
4,665
7,599
4,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
9
4 / 0 / 0
5,248
525
4,527
5,542
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,563
456
2,398
7,863
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
9
0 / 3 / 0
4,846
485
2,610
4,812
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 0
5,198
520
3,559
6,749
5,139
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
7
0 / 0 / 0
4,436
444
2,611
5,118
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,486
449
3,021
6,689
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
0
4
L
0
2
0
0
L
Poseidon
0
3
0
0
L
0
1
0
0
L
Cliodhna
0
0
0
0
L
0
3
0
0
W
King Arthur
craigen743
King Arthur
1
0
0
1
W
Merlin
dnxzie
Merlin
0
0
2
1
W
0
0
5
2.5
W
Susano
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,205
Damage
14,199
26,806
Taken
31,231
13,302
Mitigated
14,746
5,840
Healing
8,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,646
2,891
0
1,116
4,534
1,559
364
968
3,566
0
36,343
L
2,398
371
0
2,479
7,863
4,880
230
2,857
5,006
7,080
0
L
Poseidon
2,610
87
0
933
4,812
1,359
0
1,394
3,418
34,587
0
L
3,559
548
0
1,636
6,749
5,139
19
0
6,749
0
34,594
L
Cliodhna
2,611
51
0
1,332
5,118
1,451
0
860
4,258
0
21,325
L
3,021
2,396
0
1,668
6,689
1,917
402
1,299
5,390
0
32,089
W
King Arthur
craigen743
King Arthur
2,622
90
0
523
5,899
3,952
385
0
5,899
0
37,869
W
Merlin
dnxzie
Merlin
1,745
76
0
250
3,232
1,107
151
1,174
2,058
33,230
0
W
4,665
2,358
196
1,547
7,599
4,608
31
1,382
6,217
17,009
0
W
Susano
4,527
715
0
2,208
5,542
2,076
0
1,484
4,058
0
26,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,814
Gold Earned
23,529
248
Minions Killed
232
0
Camps Cleared
0
959,401
Distance Traveled
939,240
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,527
553
65
7
0
162,769
1
L
Cabrakan
4,563
456
13
1
0
179,315
2
L
Poseidon
4,846
485
55
6
0
182,599
0
L
Chaac
5,198
520
60
6
0
207,628
3
L
Cliodhna
4,436
444
44
4
0
221,692
0
L
Izanami
4,486
449
60
6
0
148,006
3
W
King Arthur
5,568
557
61
6
0
214,777
3
W
Merlin
5,048
505
57
6
0
177,731
0
W
Atlas
5,423
542
20
2
0
182,042
0
W
Susano
5,248
525
45
5
0
222,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role