Player Matchup

Odin
Odin
Bronze III
ArrenHUN
Odin
Bronze III
Level 106
God Stats
1W - 0L
1,734 SR
Queue Stats
1W - 1L
1,400 MMR
Party 1
Atlas
Atlas
Bronze III
StiXi
Atlas
Bronze III
Level 148
God Stats
1W - 0L
1,334 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Bronze V
gamerboy2011
Scylla
Bronze V
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,465 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 105
1,523 SR
1,455 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,622 SR
1,476 MMR
Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Comediаn
Jormungandr
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,427 MMR
Solo
Medusa
Medusa
Bronze III
Y0g1B34r
Medusa
Bronze III
Level 80
God Stats
0W - 1L
1,867 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 2 / 8
6,896
690
5,353
9,245
8,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
StiXi
Atlas
13
3 / 1 / 9
8,486
849
5,607
11,380
12,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
15
9 / 0 / 3
9,471
947
14,149
3,610
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AresThothGebPersephoneCabrakan

VS

Bans
AchillesMauiAh Muzen CabGaneshaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 4 / 1
7,152
715
5,825
9,849
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Comediаn
Jormungandr
11
2 / 5 / 1
7,224
722
5,519
12,329
9,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Y0g1B34r
Medusa
11
0 / 3 / 3
6,761
676
6,620
8,189
2,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
1
0.38
W
Odin
0
2
8
2
L
Jormungandr
Comediаn
Jormungandr
2
5
1
0.5
W
Atlas
StiXi
Atlas
3
1
9
7.5
L
Medusa
Y0g1B34r
Medusa
0
3
3
0.5
W
Scylla
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,109
Damage
17,964
24,235
Taken
30,367
22,826
Mitigated
16,825
7,614
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,825
211
979
1,800
9,849
5,148
0
6,912
2,937
29,274
0
W
Odin
5,353
1,277
0
698
9,245
8,985
94
5,170
4,075
0
17,451
L
Jormungandr
Comediаn
Jormungandr
5,519
1,052
0
2,282
12,329
9,068
8
7,028
5,301
13,925
0
W
Atlas
StiXi
Atlas
5,607
2,221
2,734
3,119
11,380
12,288
34
5,104
6,276
12,641
0
L
Medusa
Y0g1B34r
Medusa
6,620
2,818
0
100
8,189
2,609
0
5,838
2,351
0
28,766
W
Scylla
14,149
2,349
0
1,063
3,610
1,553
237
1,167
2,443
50,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,853
Gold Earned
21,137
130
Minions Killed
117
0
Camps Cleared
0
609,776
Distance Traveled
563,615
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,152
715
52
5
0
171,010
1
W
Odin
6,896
690
27
3
0
220,751
2
L
Jormungandr
7,224
722
15
2
0
184,997
0
W
Atlas
8,486
849
14
1
0
195,585
3
L
Medusa
6,761
676
50
5
0
207,608
3
W
Scylla
9,471
947
89
9
0
193,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role