Player Matchup

Maui
Maui
CheesyFishBitz
Maui
Level 69
God Stats
1W - 6L
1,300 SR
Queue Stats
187W - 126L
1,596 Elo+
Party 1
Neith
Neith
IzCloz3D
Neith
Level 157
God Stats
3W - 2L
1,750 SR
Queue Stats
271W - 202L
1,675 Elo+
Party 1
Mercury
Mercury
Juako5
Mercury
Level 160
God Stats
1W - 2L
1,282 SR
Queue Stats
255W - 248L
1,530 Elo+
Party 3
Apollo
Apollo
Rιco
Apollo
Level 160
God Stats
2W - 4L
1,508 SR
Queue Stats
309W - 218L
1,641 Elo+
Party 1
Janus
Janus
SwtHowl
Janus
Level 146
God Stats
1W - 2L
1,409 SR
Queue Stats
66W - 75L
1,541 Elo+
Party 3
Team Averages
Level 138
1,450 SR
1,597 Elo+

VS

Team Averages
Level 117
1,636 SR
1,582 Elo+
Agni
Agni
 
Agni
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Frosephe
Da Ji
Level 122
God Stats
15W - 9L
1,538 SR
Queue Stats
593W - 522L
1,614 Elo+
Party 2
Vamana
Vamana
REDZaddyReckless
Vamana
Level 109
God Stats
1W - 0L
1,888 SR
Queue Stats
91W - 84L
1,604 Elo+
Party 2
Neith
Neith
RyuSinji
Neith
Level 140
God Stats
5W - 6L
1,575 SR
Queue Stats
467W - 422L
1,627 Elo+
Party 2
Guan Yu
Guan Yu
xTRIxColt
Guan Yu
Level 105
God Stats
10W - 7L
1,679 SR
Queue Stats
335W - 335L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,044
414
2,997
11,754
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
IzCloz3D
Neith
16
1 / 3 / 2
9,759
574
9,418
14,696
8,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mercury
Juako5
Mercury
14
3 / 3 / 1
8,298
488
4,468
12,710
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Rιco
Apollo
15
0 / 3 / 0
8,692
511
6,476
15,793
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
SwtHowl
Janus
13
0 / 3 / 1
7,987
470
4,236
9,854
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 1 / 3
8,539
502
11,579
8,337
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Frosephe
Da Ji
14
6 / 2 / 3
9,045
532
6,571
12,370
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 1 / 1
9,410
554
10,687
11,928
15,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
RyuSinji
Neith
15
1 / 0 / 3
9,127
537
9,326
9,479
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
xTRIxColt
Guan Yu
13
3 / 0 / 4
8,794
517
7,289
9,259
10,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
14
14
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
3
3.5
L
0
2
2
0.5
W
Da Ji
Frosephe
Da Ji
6
2
3
3.75
L
Neith
IzCloz3D
Neith
1
3
2
0.67
L
Mercury
Juako5
Mercury
3
3
1
1.17
W
2
1
1
2.5
W
Neith
RyuSinji
Neith
1
0
3
2.5
L
Apollo
Rιco
Apollo
0
3
0
0
L
Janus
SwtHowl
Janus
0
3
1
0.17
W
Guan Yu
xTRIxColt
Guan Yu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,595
Damage
45,452
64,807
Taken
51,373
30,645
Mitigated
38,069
18,548
Healing
24,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,579
889
241
1,720
8,337
3,885
93
2,680
5,657
83,248
0
L
2,997
1,067
254
2,344
11,754
8,049
0
3,556
8,198
19,772
1,613
W
Da Ji
Frosephe
Da Ji
6,571
2,298
0
4,817
12,370
5,257
47
394
11,976
0
56,736
L
Neith
IzCloz3D
Neith
9,418
3,856
0
7,374
14,696
8,374
0
0
13,442
0
85,505
L
Mercury
Juako5
Mercury
4,468
2,296
0
700
12,710
4,610
0
2,122
10,503
0
70,984
W
10,687
1,804
0
5,329
11,928
15,485
0
0
11,928
0
76,881
W
Neith
RyuSinji
Neith
9,326
4,987
0
7,372
9,479
3,321
552
332
9,147
0
84,711
L
Apollo
Rιco
Apollo
6,476
3,567
0
7,199
15,793
5,655
0
191
15,602
0
90,068
L
Janus
SwtHowl
Janus
4,236
167
0
677
9,854
3,957
0
5,710
4,144
73,095
0
W
Guan Yu
xTRIxColt
Guan Yu
7,289
895
889
3,914
9,259
10,121
66
3,562
5,697
0
32,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,780
Gold Earned
44,915
588
Minions Killed
577
0
Camps Cleared
0
1,686,277
Distance Traveled
1,752,571
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,539
502
149
9
0
345,096
6
L
Maui
7,044
414
39
2
0
346,227
6
W
Da Ji
9,045
532
89
5
0
381,936
4
L
Neith
9,759
574
161
9
0
290,996
5
L
Mercury
8,298
488
111
7
0
399,559
2
W
Vamana
9,410
554
146
9
0
349,201
3
W
Neith
9,127
537
146
9
0
305,795
4
L
Apollo
8,692
511
137
8
0
310,771
5
L
Janus
7,987
470
140
8
0
338,724
5
W
Guan Yu
8,794
517
47
3
0
370,543
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role