Player Matchup

Chaac
Chaac
Goenitz5811
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
GraphicalSphere2
Thanatos
Level 22
God Stats
1W - 2L
1,313 SR
Queue Stats
4W - 4L
1,415 Elo+
Party 2
Chiron
Chiron
JoshDReZ
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,344 Elo+
Party 2
Cthulhu
Cthulhu
Porunga-330
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 3
Nu Wa
Nu Wa
Zelo6574
Nu Wa
Level 68
God Stats
0W - 1L
1,764 SR
Queue Stats
66W - 68L
1,436 Elo+
Solo
Team Averages
Level 48
1,515 SR
1,389 Elo+

VS

Team Averages
Level 87
1,515 SR
1,419 Elo+
Poseidon
Poseidon
 
Poseidon
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blitzd96
Neith
Level 84
God Stats
61W - 73L
1,462 SR
Queue Stats
176W - 192L
1,391 Elo+
Party 1
Da Ji
Da Ji
THEGENERALDRAGON
Da Ji
Level 128
God Stats
7W - 6L
1,480 SR
Queue Stats
61W - 66L
1,424 Elo+
Solo
Bacchus
Bacchus
YFSI LEGIT
Bacchus
Level 71
God Stats
3W - 8L
1,631 SR
Queue Stats
69W - 87L
1,376 Elo+
Party 1
Nike
Nike
not_vCrxzyz
Nike
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,291
441
2,090
8,464
3,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 2
5,728
477
3,089
10,338
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
JoshDReZ
Chiron
8
2 / 4 / 1
5,267
439
6,460
8,447
2,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Porunga-330
Cthulhu
9
1 / 1 / 2
5,923
494
5,046
8,845
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Zelo6574
Nu Wa
10
1 / 3 / 0
5,545
462
3,054
5,554
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 1 / 3
6,811
568
4,545
5,497
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Blitzd96
Neith
10
0 / 1 / 2
5,879
490
5,564
7,990
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 1
7,236
603
2,405
10,138
4,038
Bacchus
YFSI LEGIT
Bacchus
10
2 / 1 / 0
6,400
533
3,784
6,973
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
9 / 0 / 1
8,428
702
10,277
7,547
4,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
16
17
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
3
3.5
W
Neith
Blitzd96
Neith
0
1
2
1
L
1
6
0
0.17
L
0
3
2
0.33
L
Chiron
JoshDReZ
Chiron
2
4
1
0.63
L
Cthulhu
Porunga-330
Cthulhu
1
1
2
2
W
3
2
1
1.75
W
Bacchus
YFSI LEGIT
Bacchus
2
1
0
2
L
Nu Wa
Zelo6574
Nu Wa
1
3
0
0.33
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,739
Damage
26,575
41,648
Taken
38,145
19,922
Mitigated
18,567
10,808
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,545
613
0
1,956
5,497
1,692
66
1,645
3,852
47,704
0
W
Neith
Blitzd96
Neith
5,564
2,262
0
3,803
7,990
2,993
933
3,213
4,777
0
39,431
L
2,090
1,179
0
374
8,464
3,331
0
0
8,464
0
16,550
L
3,089
313
0
6,517
10,338
4,721
0
1,696
8,556
0
37,621
L
Chiron
JoshDReZ
Chiron
6,460
1,695
260
1,708
8,447
2,938
35
2,135
6,304
0
29,804
L
Cthulhu
Porunga-330
Cthulhu
5,046
447
48
1,901
8,845
7,107
0
1,756
7,089
25,654
0
W
2,405
640
0
811
10,138
4,038
0
565
9,573
0
54,071
W
Bacchus
YFSI LEGIT
Bacchus
3,784
202
157
2,183
6,973
5,734
0
2,114
4,859
17,734
0
L
Nu Wa
Zelo6574
Nu Wa
3,054
874
0
0
5,554
1,825
131
2,260
2,906
35,817
0
W
10,277
2,283
0
3,382
7,547
4,110
127
563
6,984
0
56,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,754
Gold Earned
34,754
215
Minions Killed
366
0
Camps Cleared
0
1,052,477
Distance Traveled
1,137,473
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,811
568
82
7
0
234,494
0
W
Neith
5,879
490
66
6
0
187,021
4
L
Chaac
5,291
441
30
3
0
211,309
0
L
Thanatos
5,728
477
61
5
0
205,018
0
L
Chiron
5,267
439
47
4
0
209,975
1
L
Cthulhu
5,923
494
34
3
0
226,870
2
W
Da Ji
7,236
603
91
8
0
252,065
0
W
Bacchus
6,400
533
25
2
0
229,827
1
L
Nu Wa
5,545
462
43
4
0
199,305
1
W
Nike
8,428
702
102
9
0
234,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role