Player Matchup

Hercules
Hercules
KausticKatze
Hercules
Level 97
God Stats
4W - 2L
1,425 SR
Queue Stats
53W - 44L
1,540 Elo+
Party 1
King Arthur
King Arthur
Marville
King Arthur
Level 44
God Stats
1W - 0L
1,297 SR
Queue Stats
26W - 12L
1,613 Elo+
Party 1
Vulcan
Vulcan
MrRuckus
Vulcan
Level 28
God Stats
5W - 0L
1,774 SR
Queue Stats
57W - 51L
1,439 Elo+
Party 3
Chang'e
Chang'e
píge
Chang'e
Level 154
God Stats
1W - 0L
1,184 SR
Queue Stats
42W - 22L
1,643 Elo+
Party 1
Charybdis
Charybdis
slaayerr0
Charybdis
Level 101
God Stats
15W - 7L
1,665 SR
Queue Stats
129W - 114L
1,552 Elo+
Party 3
Team Averages
Level 85
1,469 SR
1,558 Elo+

VS

Team Averages
Level 85
1,598 SR
1,542 Elo+
Ymir
Ymir
 
Ymir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Laserguy7
Thor
Level 129
God Stats
15W - 11L
1,587 SR
Queue Stats
242W - 226L
1,579 Elo+
Party 2
Amaterasu
Amaterasu
Lennox221
Amaterasu
Level 49
God Stats
18W - 8L
1,643 SR
Queue Stats
47W - 44L
1,494 Elo+
Solo
Charybdis
Charybdis
MojDom21
Charybdis
Level 28
God Stats
11W - 9L
1,553 SR
Queue Stats
37W - 25L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
Sinefors
Baron Samedi
Level 105
God Stats
3W - 2L
1,706 SR
Queue Stats
60W - 38L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KausticKatze
Hercules
12
3 / 0 / 4
8,463
564
3,665
11,040
10,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Marville
King Arthur
14
2 / 2 / 3
9,023
602
9,182
13,559
10,580
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
MrRuckus
Vulcan
12
0 / 3 / 3
7,731
515
4,921
8,667
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
píge
Chang'e
14
4 / 1 / 4
8,565
571
9,975
13,460
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
slaayerr0
Charybdis
15
3 / 0 / 3
9,454
630
11,124
13,187
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 1 / 2
7,058
471
3,649
10,707
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
12
1 / 2 / 2
7,265
484
8,702
12,415
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Lennox221
Amaterasu
11
0 / 3 / 1
6,235
416
4,344
13,040
9,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
MojDom21
Charybdis
11
0 / 3 / 0
6,344
423
1,912
10,257
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Sinefors
Baron Samedi
11
2 / 4 / 1
6,912
461
8,703
9,513
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
5
6
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
2
3
W
Hercules
KausticKatze
Hercules
3
0
4
5
L
Thor
1
2
2
1
L
Amaterasu
Lennox221
Amaterasu
0
3
1
0.17
W
King Arthur
Marville
King Arthur
2
2
3
1.75
L
Charybdis
MojDom21
Charybdis
0
3
0
0
W
Vulcan
MrRuckus
Vulcan
0
3
3
0.5
L
Baron Samedi
Sinefors
Baron Samedi
2
4
1
0.63
W
Chang'e
píge
Chang'e
4
1
4
6
W
Charybdis
slaayerr0
Charybdis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,867
Damage
27,310
59,913
Taken
55,932
35,234
Mitigated
32,470
26,900
Healing
21,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,649
1,276
0
2,574
10,707
10,369
0
4,482
6,225
23,312
0
W
Hercules
KausticKatze
Hercules
3,665
1,011
2,552
3,267
11,040
10,530
84
3,296
7,744
0
21,750
L
Thor
8,702
2,518
0
5,514
12,415
4,776
0
3,901
8,514
0
61,870
L
Amaterasu
Lennox221
Amaterasu
4,344
1,792
0
5,295
13,040
9,479
0
1,849
11,191
0
32,752
W
King Arthur
Marville
King Arthur
9,182
1,303
0
3,000
13,559
10,580
6
1,179
12,380
0
66,739
L
Charybdis
MojDom21
Charybdis
1,912
1,010
0
4,801
10,257
2,878
0
0
10,257
0
43,101
W
Vulcan
MrRuckus
Vulcan
4,921
2,688
0
1,110
8,667
3,692
327
3,976
4,691
60,396
0
L
Baron Samedi
Sinefors
Baron Samedi
8,703
905
534
2,566
9,513
4,968
0
4,664
4,849
55,739
0
W
Chang'e
píge
Chang'e
9,975
634
934
6,744
13,460
4,993
32
2,573
10,887
65,495
0
W
Charybdis
slaayerr0
Charybdis
11,124
6,458
0
9,293
13,187
5,439
1,882
1,449
11,738
0
94,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,236
Gold Earned
33,814
506
Minions Killed
357
0
Camps Cleared
0
1,437,259
Distance Traveled
1,292,177
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,058
471
44
3
0
258,687
5
W
Hercules
8,463
564
33
2
0
295,814
3
L
Thor
7,265
484
98
7
0
269,351
3
L
Amaterasu
6,235
416
58
4
0
253,228
2
W
King Arthur
9,023
602
113
8
0
290,396
3
L
Charybdis
6,344
423
66
4
0
247,476
3
W
Vulcan
7,731
515
111
7
0
277,254
2
L
Baron Samedi
6,912
461
91
6
0
263,435
6
W
Chang'e
8,565
571
114
8
0
326,242
6
W
Charybdis
9,454
630
135
9
0
247,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role