Player Matchup

Mercury
Mercury
Drumzgalore
Mercury
Level 16
God Stats
5W - 4L
1,534 SR
Queue Stats
11W - 16L
1,334 Elo+
Party 1
Mulan
Mulan
ImBrent
Mulan
Level 127
God Stats
1W - 1L
1,264 SR
Queue Stats
17W - 24L
1,333 Elo+
Party 1
Ao Kuang
Ao Kuang
LoganWith
Ao Kuang
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,138 Elo+
Party 3
Kukulkan
Kukulkan
LordRomeo
Kukulkan
Level 26
God Stats
2W - 3L
1,101 SR
Queue Stats
10W - 20L
1,242 Elo+
Party 1
Izanami
Izanami
Samybros
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,138 Elo+
Party 3
Team Averages
Level 50
1,380 SR
1,237 Elo+

VS

Team Averages
Level 45
1,492 SR
1,403 Elo+
Cthulhu
Cthulhu
Father_Sway
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,304 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lysithya
Morgan Le Fay
Level 26
God Stats
7W - 4L
1,478 SR
Queue Stats
23W - 24L
1,431 Elo+
Party 4
Baba Yaga
Baba Yaga
Neyume
Baba Yaga
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 20L
1,461 Elo+
Party 4
Chiron
Chiron
Yephemera
Chiron
Level 69
God Stats
6W - 7L
1,604 SR
Queue Stats
38W - 44L
1,515 Elo+
Solo
Aphrodite
Aphrodite
joemammammba
Aphrodite
Level 37
God Stats
6W - 8L
1,380 SR
Queue Stats
17W - 29L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drumzgalore
Mercury
20
5 / 5 / 20
14,044
1,080
17,772
16,336
7,784
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
ImBrent
Mulan
20
8 / 1 / 24
15,184
1,168
26,068
22,750
35,715
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
LoganWith
Ao Kuang
20
6 / 4 / 15
13,924
1,071
11,746
25,634
19,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
LordRomeo
Kukulkan
20
12 / 2 / 13
15,548
1,196
33,936
9,974
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Samybros
Izanami
20
3 / 3 / 21
13,385
1,030
14,116
16,299
7,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

140

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Father_Sway
Cthulhu
19
1 / 8 / 12
12,689
976
12,376
30,615
43,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Lysithya
Morgan Le Fay
18
5 / 10 / 6
13,164
1,013
20,075
22,485
12,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Neyume
Baba Yaga
18
2 / 6 / 11
12,797
984
20,443
19,079
11,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Yephemera
Chiron
18
2 / 5 / 11
12,982
999
19,586
19,725
10,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
joemammammba
Aphrodite
18
5 / 5 / 7
13,428
1,033
11,797
18,273
11,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
62
34
Kills
15
15
Deaths
34
93
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Mercury
Drumzgalore
Mercury
5
5
20
3
L
Cthulhu
Father_Sway
Cthulhu
1
8
12
0.88
W
Mulan
ImBrent
Mulan
8
1
24
20
W
Ao Kuang
LoganWith
Ao Kuang
6
4
15
3.38
W
Kukulkan
LordRomeo
Kukulkan
12
2
13
9.25
L
Morgan Le Fay
Lysithya
Morgan Le Fay
5
10
6
0.8
L
Baba Yaga
Neyume
Baba Yaga
2
6
11
1.25
W
Izanami
Samybros
Izanami
3
3
21
4.5
L
Chiron
Yephemera
Chiron
2
5
11
1.5
L
Aphrodite
joemammammba
Aphrodite
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,638
Damage
84,277
90,993
Taken
110,177
74,549
Mitigated
89,679
15,335
Healing
23,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Drumzgalore
Mercury
17,772
8,120
0
1,669
16,336
7,784
0
12,610
3,493
0
28,370
L
Cthulhu
Father_Sway
Cthulhu
12,376
1,277
522
1,325
30,615
43,913
0
13,111
17,059
27,813
0
W
Mulan
ImBrent
Mulan
26,068
2,838
0
1,723
22,750
35,715
0
14,431
7,693
0
43,015
W
Ao Kuang
LoganWith
Ao Kuang
11,746
3,234
0
6,280
25,634
19,198
0
16,168
8,910
34,661
0
W
Kukulkan
LordRomeo
Kukulkan
33,936
2,190
0
1,246
9,974
4,638
0
7,833
2,141
78,733
0
L
Morgan Le Fay
Lysithya
Morgan Le Fay
20,075
3,893
0
1,405
22,485
12,878
0
9,541
12,944
38,311
0
L
Baba Yaga
Neyume
Baba Yaga
20,443
1,433
0
1,104
19,079
11,007
0
7,324
11,755
43,513
0
W
Izanami
Samybros
Izanami
14,116
9,989
629
3,788
16,299
7,214
0
11,986
4,065
0
38,466
L
Chiron
Yephemera
Chiron
19,586
8,878
1,197
2,351
19,725
10,451
0
9,251
10,445
0
47,378
L
Aphrodite
joemammammba
Aphrodite
11,797
1,311
8,375
7,193
18,273
11,430
0
6,452
11,821
37,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,085
Gold Earned
65,060
273
Minions Killed
242
15
Camps Cleared
3
1,262,076
Distance Traveled
1,229,972
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,044
1,080
14
1
7
271,805
0
L
Cthulhu
12,689
976
29
2
1
257,722
2
W
Mulan
15,184
1,168
34
3
1
266,204
0
W
Ao Kuang
13,924
1,071
35
3
7
242,104
1
W
Kukulkan
15,548
1,196
119
9
0
270,118
0
L
Morgan Le Fay
13,164
1,013
29
2
0
224,392
0
L
Baba Yaga
12,797
984
52
4
1
253,832
1
W
Izanami
13,385
1,030
71
5
0
211,845
3
L
Chiron
12,982
999
60
5
1
268,130
3
L
Aphrodite
13,428
1,033
72
6
0
225,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role