Player Matchup

Ishtar
Ishtar
HollowMatrix
Ishtar
Level 29
God Stats
1W - 3L
1,329 SR
Queue Stats
18W - 36L
1,203 Elo+
Party 1
Bellona
Bellona
Necrosatus
Bellona
Level 108
God Stats
2W - 7L
1,393 SR
Queue Stats
126W - 159L
1,346 Elo+
Solo
Maui
Maui
RainbowCornbeef
Maui
Level 88
God Stats
5W - 7L
1,340 SR
Queue Stats
54W - 39L
1,437 Elo+
Solo
Arachne
Arachne
TWessBaby
Arachne
Level 119
God Stats
0W - 1L
1,537 SR
Queue Stats
22W - 12L
1,641 Elo+
Solo
Hel
Hel
lil_taffy97
Hel
Level 122
God Stats
6W - 8L
1,304 SR
Queue Stats
23W - 39L
1,254 Elo+
Party 1
Team Averages
Level 93
1,380 SR
1,376 Elo+

VS

Team Averages
Level 63
1,437 SR
1,427 Elo+
Fenrir
Fenrir
 
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
LaVergaPelua
Chronos
Level 53
God Stats
4W - 1L
1,538 SR
Queue Stats
47W - 52L
1,384 Elo+
Solo
Ymir
Ymir
R6_Br4YaN
Ymir
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 70L
1,368 Elo+
Party 2
Izanami
Izanami
the1youknow
Izanami
Level 49
God Stats
3W - 7L
1,149 SR
Queue Stats
68W - 60L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
4 / 1 / 0
6,485
463
11,027
10,513
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Necrosatus
Bellona
12
2 / 4 / 0
7,340
524
8,098
13,190
12,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 3
6,344
453
3,906
9,168
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
TWessBaby
Arachne
5
0 / 2 / 0
4,925
352
636
4,717
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
0 / 3 / 0
6,339
453
3,591
8,922
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 1 / 4
8,262
590
7,487
11,098
4,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
 
Bakasura
12
0 / 1 / 2
7,404
529
3,368
9,893
4,077
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
LaVergaPelua
Chronos
15
6 / 0 / 0
8,953
640
10,332
6,771
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
11
0 / 1 / 6
7,343
525
3,419
10,105
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
the1youknow
Izanami
10
1 / 3 / 0
6,444
460
6,092
9,783
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
12
13
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
4
7
W
Bakasura
 
Bakasura
0
1
2
1
L
Ishtar
4
1
0
4
W
Chronos
LaVergaPelua
Chronos
6
0
0
6
L
Bellona
Necrosatus
Bellona
2
4
0
0.5
W
Ymir
0
1
6
3
L
0
3
3
0.5
L
Arachne
TWessBaby
Arachne
0
2
0
0
L
0
3
0
0
W
Izanami
the1youknow
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,258
Damage
30,698
46,510
Taken
47,650
25,509
Mitigated
23,008
16,829
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,487
1,947
0
1,872
11,098
4,974
0
751
10,347
0
63,195
W
Bakasura
 
Bakasura
3,368
1,446
0
3,175
9,893
4,077
0
177
9,716
0
38,547
L
Ishtar
11,027
7,360
0
5,837
10,513
3,358
0
1,249
9,264
0
46,964
W
Chronos
LaVergaPelua
Chronos
10,332
4,227
0
1,545
6,771
3,177
1,080
2,903
3,868
79,450
0
L
Bellona
Necrosatus
Bellona
8,098
2,486
0
4,166
13,190
12,480
0
3,067
10,063
0
50,928
W
Ymir
3,419
435
0
2,113
10,105
7,678
0
2,723
7,382
21,390
0
L
3,906
552
307
2,839
9,168
4,756
0
5,094
4,074
22,213
0
L
Arachne
TWessBaby
Arachne
636
483
0
678
4,717
1,366
0
168
4,549
0
14,982
L
3,591
331
579
2,423
8,922
3,549
320
4,173
4,749
45,312
0
W
Izanami
the1youknow
Izanami
6,092
4,158
0
3,209
9,783
3,102
70
943
8,840
0
40,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,433
Gold Earned
38,406
312
Minions Killed
423
0
Camps Cleared
0
1,159,434
Distance Traveled
1,361,466
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,262
590
98
7
0
304,855
4
W
Bakasura
7,404
529
90
6
0
286,579
0
L
Ishtar
6,485
463
81
6
0
235,226
2
W
Chronos
8,953
640
130
9
0
266,640
1
L
Bellona
7,340
524
97
7
0
258,149
5
W
Ymir
7,343
525
42
3
0
255,357
0
L
Maui
6,344
453
19
1
0
274,054
4
L
Arachne
4,925
352
34
2
0
127,678
0
L
Hel
6,339
453
81
6
0
264,327
2
W
Izanami
6,444
460
63
5
0
248,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role