Player Matchup

Arachne
Arachne
AOCTI Ragnar
Arachne
Level 116
God Stats
4W - 5L
1,406 SR
Queue Stats
276W - 277L
1,548 Elo+
Solo
Ullr
Ullr
Aboyfromnowhere
Ullr
Level 83
God Stats
0W - 1L
1,288 SR
Queue Stats
114W - 131L
1,444 Elo+
Party 2
Artio
Artio
BigBarnacle
Artio
Level 29
God Stats
0W - 2L
1,258 SR
Queue Stats
43W - 70L
1,360 Elo+
Party 2
Zeus
Zeus
TheBearFair
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,535 Elo+
Solo
Achilles
Achilles
TheRamnix
Achilles
Level 129
God Stats
2W - 2L
1,588 SR
Queue Stats
91W - 76L
1,550 Elo+
Solo
Team Averages
Level 89
1,408 SR
1,487 Elo+

VS

Team Averages
Level 69
1,440 SR
1,373 Elo+
Cu Chulainn
Cu Chulainn
CrypticShade649
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,268 Elo+
Party 1
Camazotz
Camazotz
DaKoitz
Camazotz
Level 144
God Stats
2W - 2L
1,492 SR
Queue Stats
70W - 80L
1,442 Elo+
Solo
Mulan
Mulan
FBOMBARDER
Mulan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,165 Elo+
Solo
Rama
Rama
IamproGator
Rama
Level 61
God Stats
3W - 0L
1,426 SR
Queue Stats
11W - 18L
1,394 Elo+
Party 1
Zeus
Zeus
Xurofall
Zeus
Level 107
God Stats
1W - 1L
1,281 SR
Queue Stats
206W - 200L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AOCTI Ragnar
Arachne
19
4 / 9 / 5
12,127
674
20,944
26,838
23,665
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

20
9 / 3 / 7
12,776
710
18,695
23,882
13,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
1 / 7 / 9
11,269
626
7,345
33,955
46,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 7 / 11
12,246
680
37,066
18,750
8,832
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TheRamnix
Achilles
16
4 / 12 / 8
11,183
621
17,421
34,919
34,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrypticShade649
Cu Chulainn
20
2 / 5 / 20
12,097
672
17,186
28,911
34,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
DaKoitz
Camazotz
20
5 / 3 / 22
13,118
729
23,583
28,512
20,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
20
10 / 5 / 15
13,516
751
19,040
27,261
33,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 4 / 19
14,179
788
30,598
19,052
11,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
20
11 / 5 / 12
13,794
766
38,537
16,656
9,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
126
21
Kills
38
38
Deaths
22
40
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Arachne
AOCTI Ragnar
Arachne
4
9
5
0.72
L
9
3
7
4.17
L
1
7
9
0.79
W
Cu Chulainn
CrypticShade649
Cu Chulainn
2
5
20
2.4
W
Camazotz
DaKoitz
Camazotz
5
3
22
5.33
W
Mulan
10
5
15
3.5
W
10
4
19
4.88
L
3
7
11
1.21
L
Achilles
TheRamnix
Achilles
4
12
8
0.67
W
Zeus
11
5
12
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,471
Damage
128,944
138,344
Taken
120,392
126,700
Mitigated
110,220
36,669
Healing
42,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AOCTI Ragnar
Arachne
20,944
11,425
2,660
4,183
26,838
23,665
0
6,267
20,571
3,077
32,020
L
18,695
9,258
1,366
2,466
23,882
13,251
0
6,964
16,918
0
35,057
L
7,345
1,745
5,173
6,939
33,955
46,170
0
9,731
24,224
11,769
0
W
Cu Chulainn
CrypticShade649
Cu Chulainn
17,186
3,788
1,078
1,904
28,911
34,916
360
11,220
17,691
0
38,961
W
Camazotz
DaKoitz
Camazotz
23,583
6,034
2,837
16,450
28,512
20,789
495
15,684
12,828
0
50,311
W
Mulan
19,040
3,113
3,003
7,963
27,261
33,633
789
8,645
18,616
0
32,492
W
30,598
20,171
0
4,183
19,052
11,379
3,758
6,075
12,977
0
56,772
L
37,066
5,236
3,459
3,499
18,750
8,832
0
6,218
12,532
71,747
0
L
Achilles
TheRamnix
Achilles
17,421
4,329
848
6,076
34,919
34,782
28
9,357
25,562
702
23,564
W
Zeus
38,537
6,909
3,610
1,647
16,656
9,503
1,310
5,577
11,079
69,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,601
Gold Earned
66,704
158
Minions Killed
254
0
Camps Cleared
0
1,467,081
Distance Traveled
1,651,725
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,127
674
21
1
0
299,443
0
L
Ullr
12,776
710
39
2
0
309,218
0
L
Artio
11,269
626
10
1
0
298,894
0
W
Cu Chulainn
12,097
672
40
2
0
339,163
0
W
Camazotz
13,118
729
43
2
0
347,359
0
W
Mulan
13,516
751
37
2
0
347,610
0
W
Rama
14,179
788
64
4
0
323,602
0
L
Zeus
12,246
680
73
4
0
275,606
1
L
Achilles
11,183
621
15
1
0
283,920
0
W
Zeus
13,794
766
70
4
0
293,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role