Player Matchup

Yu Huang
Yu Huang
Death8822
Yu Huang
Level 141
God Stats
12W - 22L
1,394 SR
Queue Stats
142W - 141L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Doddsin
Ah Muzen Cab
Level 97
God Stats
1W - 1L
1,241 SR
Queue Stats
61W - 59L
1,520 Elo+
Solo
Guan Yu
Guan Yu
Exhedon
Guan Yu
Level 107
God Stats
18W - 13L
1,645 SR
Queue Stats
319W - 300L
1,528 Elo+
Solo
Bastet
Bastet
GuajiBoy
Bastet
Level 112
God Stats
3W - 2L
1,516 SR
Queue Stats
450W - 464L
1,592 Elo+
Solo
Fenrir
Fenrir
TheColonShredder
Fenrir
Level 117
God Stats
2W - 0L
1,895 SR
Queue Stats
217W - 229L
1,477 Elo+
Solo
Team Averages
Level 115
1,538 SR
1,524 Elo+

VS

Team Averages
Level 132
1,564 SR
1,539 Elo+
Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Coolishtrain118
Apollo
Level 120
God Stats
9W - 3L
1,790 SR
Queue Stats
12W - 9L
1,603 Elo+
Solo
Janus
Janus
YunGxxGooN
Janus
Level 160
God Stats
5W - 5L
1,433 SR
Queue Stats
108W - 87L
1,542 Elo+
Party 1
Thor
Thor
tayythegod
Thor
Level 96
God Stats
9W - 4L
1,594 SR
Queue Stats
85W - 62L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Death8822
Yu Huang
14
0 / 3 / 2
8,536
502
8,194
9,929
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Doddsin
Ah Muzen Cab
17
4 / 2 / 1
10,286
605
9,917
10,752
4,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Exhedon
Guan Yu
14
1 / 0 / 5
8,571
504
7,359
14,631
15,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
GuajiBoy
Bastet
16
6 / 0 / 4
9,821
578
9,005
11,011
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 2
10,058
592
9,401
18,118
13,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
2 / 5 / 0
8,620
507
11,665
16,696
17,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
 
Fenrir
12
1 / 3 / 0
7,315
430
3,948
14,669
10,111
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 3 / 2
8,524
501
6,332
14,925
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
15
1 / 0 / 1
8,268
486
5,517
6,471
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 1
7,794
458
8,061
12,121
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
7
7
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
5
0
0.4
L
Fenrir
 
Fenrir
1
3
0
0.33
L
0
3
2
0.33
W
Yu Huang
Death8822
Yu Huang
0
3
2
0.33
W
Ah Muzen Cab
Doddsin
Ah Muzen Cab
4
2
1
2.25
W
Guan Yu
Exhedon
Guan Yu
1
0
5
3.5
W
Bastet
GuajiBoy
Bastet
6
0
4
8
W
3
2
2
2
L
Janus
1
0
1
1.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,876
Damage
35,523
64,441
Taken
64,882
41,945
Mitigated
39,269
27,002
Healing
17,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
11,665
4,712
0
2,730
16,696
17,470
0
1,035
15,661
63,922
9,856
L
Fenrir
 
Fenrir
3,948
2,034
0
2,484
14,669
10,111
0
2,408
12,261
0
27,448
L
6,332
3,116
0
6,954
14,925
5,415
0
753
14,172
0
76,782
W
Yu Huang
Death8822
Yu Huang
8,194
611
0
1,898
9,929
3,932
1,398
2,989
6,940
80,038
0
W
Ah Muzen Cab
Doddsin
Ah Muzen Cab
9,917
4,454
0
2,020
10,752
4,506
0
0
10,752
0
97,278
W
Guan Yu
Exhedon
Guan Yu
7,359
1,631
1,362
3,947
14,631
15,356
0
2,478
12,153
0
38,111
W
Bastet
GuajiBoy
Bastet
9,005
1,923
0
8,044
11,011
4,466
0
1,367
9,644
0
71,330
W
9,401
4,224
0
9,731
18,118
13,685
324
9,095
9,023
0
77,221
L
Janus
5,517
484
0
1,646
6,471
1,777
1,008
2,715
3,756
88,250
0
L
8,061
740
0
3,792
12,121
4,496
0
1,283
10,838
0
54,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,272
Gold Earned
40,521
646
Minions Killed
550
0
Camps Cleared
0
1,603,733
Distance Traveled
1,629,775
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,620
507
122
7
0
284,965
1
L
Fenrir
7,315
430
51
3
0
342,735
4
L
Apollo
8,524
501
137
8
0
287,265
6
W
Yu Huang
8,536
502
145
9
0
250,756
8
W
Ah Muzen Cab
10,286
605
171
10
0
297,767
1
W
Guan Yu
8,571
504
58
3
0
335,358
11
W
Bastet
9,821
578
120
7
0
397,971
4
W
Fenrir
10,058
592
152
9
0
321,881
3
L
Janus
8,268
486
157
9
0
348,158
7
L
Thor
7,794
458
83
5
0
366,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role