Player Matchup

Chaac
Chaac
MrSchmood
Chaac
Level 48
God Stats
9W - 9L
1,560 SR
Queue Stats
82W - 61L
1,587 Elo+
Party 1
King Arthur
King Arthur
OIeada
King Arthur
Level 43
God Stats
2W - 0L
1,177 SR
Queue Stats
41W - 40L
1,499 Elo+
Solo
Cernunnos
Cernunnos
Stormzii
Cernunnos
Level 86
God Stats
5W - 9L
1,520 SR
Queue Stats
194W - 146L
1,625 Elo+
Party 1
Ra
Ra
TotemQueen
Ra
Level 24
God Stats
2W - 1L
1,549 SR
Queue Stats
26W - 19L
1,606 Elo+
Party 1
Ymir
Ymir
WindyBois
Ymir
Level 82
God Stats
7W - 6L
1,554 SR
Queue Stats
224W - 183L
1,550 Elo+
Party 1
Team Averages
Level 57
1,472 SR
1,573 Elo+

VS

Team Averages
Level 96
1,525 SR
1,388 Elo+
Jing Wei
Jing Wei
Epsilonwolff
Jing Wei
Level 48
God Stats
2W - 3L
1,409 SR
Queue Stats
49W - 49L
1,528 Elo+
Party 2
Lancelot
Lancelot
Omegarichard
Lancelot
Level 145
God Stats
9W - 11L
1,616 SR
Queue Stats
140W - 138L
1,480 Elo+
Party 2
Kali
Kali
PantherOwO
Kali
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,306 Elo+
Party 3
Ymir
Ymir
TacoMexicano980
Ymir
Level 120
God Stats
13W - 8L
1,603 SR
Queue Stats
128W - 115L
1,470 Elo+
Party 2
Ra
Ra
ZephyrTheDerg
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MrSchmood
Chaac
13
5 / 2 / 1
8,349
642
3,908
9,618
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
OIeada
King Arthur
12
0 / 4 / 1
7,525
579
2,706
8,880
7,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
Stormzii
Cernunnos
13
1 / 2 / 1
7,905
608
5,773
9,628
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 0 / 6
8,759
674
7,451
9,294
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
12
2 / 2 / 2
7,725
594
4,342
10,074
8,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Epsilonwolff
Jing Wei
12
1 / 1 / 3
6,778
521
4,332
8,103
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Omegarichard
Lancelot
13
5 / 2 / 2
7,827
602
14,706
11,311
4,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 3 / 1
6,566
505
4,623
11,952
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
1 / 0 / 1
5,973
459
1,019
4,387
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 0
5,803
446
2,590
7,040
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
9
Kills
10
10
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Epsilonwolff
Jing Wei
1
1
3
2.5
W
Chaac
MrSchmood
Chaac
5
2
1
2.75
W
King Arthur
OIeada
King Arthur
0
4
1
0.13
L
Lancelot
Omegarichard
Lancelot
5
2
2
3
L
3
3
1
1.17
W
Cernunnos
Stormzii
Cernunnos
1
2
1
0.75
L
1
0
1
1.5
W
1
0
6
4
W
Ymir
2
2
2
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,180
Damage
27,270
47,494
Taken
42,793
29,836
Mitigated
18,146
16,226
Healing
14,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Epsilonwolff
Jing Wei
4,332
3,094
0
4,423
8,103
2,952
280
735
7,368
0
51,641
W
Chaac
MrSchmood
Chaac
3,908
740
0
1,750
9,618
5,209
0
198
9,420
0
59,405
W
King Arthur
OIeada
King Arthur
2,706
298
0
625
8,880
7,252
360
0
8,880
0
41,917
L
Lancelot
Omegarichard
Lancelot
14,706
2,950
0
3,897
11,311
4,593
0
2,589
8,722
0
54,992
L
4,623
1,716
0
2,410
11,952
5,203
0
3,008
8,944
0
43,402
W
Cernunnos
Stormzii
Cernunnos
5,773
2,336
0
4,558
9,628
3,841
1,128
173
9,455
0
62,431
L
1,019
96
0
2,432
4,387
2,484
0
1,227
3,160
14,739
2,554
W
7,451
1,127
2,233
5,128
9,294
4,618
1,216
2,094
7,200
82,945
0
W
Ymir
4,342
853
449
1,483
10,074
8,916
58
1,501
7,919
18,097
2,652
L
2,590
629
183
1,443
7,040
2,914
0
3,847
3,193
46,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,263
Gold Earned
32,947
444
Minions Killed
372
0
Camps Cleared
0
1,333,318
Distance Traveled
1,213,736
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,778
521
92
7
0
249,598
3
W
Chaac
8,349
642
81
6
0
316,531
3
W
King Arthur
7,525
579
72
6
0
245,461
1
L
Lancelot
7,827
602
104
8
0
278,968
4
L
Kali
6,566
505
72
6
0
287,531
3
W
Cernunnos
7,905
608
110
8
0
241,727
1
L
Ymir
5,973
459
20
2
0
139,431
2
W
Ra
8,759
674
154
12
0
284,336
6
W
Ymir
7,725
594
27
2
0
245,263
4
L
Ra
5,803
446
84
6
0
258,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role