Player Matchup

Discordia
Discordia
OshawottSenpai
Discordia
Level 124
God Stats
1W - 1L
1,935 SR
Queue Stats
276W - 258L
1,561 Elo+
Party 1
Maui
Maui
Psmooth44
Maui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,431 Elo+
Party 2
Vulcan
Vulcan
Stepre
Vulcan
Level 126
God Stats
7W - 8L
1,535 SR
Queue Stats
410W - 403L
1,476 Elo+
Party 1
Lancelot
Lancelot
Z3USTHUND3R98
Lancelot
Level 128
God Stats
0W - 1L
1,336 SR
Queue Stats
10W - 14L
1,524 Elo+
Party 2
Hun Batz
Hun Batz
pocoy0800
Hun Batz
Level 149
God Stats
6W - 5L
1,579 SR
Queue Stats
506W - 499L
1,530 Elo+
Solo
Team Averages
Level 131
1,577 SR
1,505 Elo+

VS

Team Averages
Level 98
1,497 SR
1,530 Elo+
Neith
Neith
Aerochampion
Neith
Level 157
God Stats
149W - 138L
1,569 SR
Queue Stats
213W - 222L
1,526 Elo+
Solo
Vulcan
Vulcan
HyperBoreas3608
Vulcan
Level 65
God Stats
1W - 0L
1,222 SR
Queue Stats
84W - 97L
1,528 Elo+
Solo
Loki
Loki
NickMikaelson
Loki
Level 106
God Stats
15W - 14L
1,573 SR
Queue Stats
312W - 349L
1,506 Elo+
Solo
Chaac
Chaac
Platapiez
Chaac
Level 65
God Stats
3W - 3L
1,499 SR
Queue Stats
85W - 94L
1,498 Elo+
Solo
Geb
Geb
XDaniel987
Geb
Level 98
God Stats
2W - 1L
1,619 SR
Queue Stats
310W - 293L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OshawottSenpai
Discordia
15
0 / 4 / 1
7,957
723
4,351
7,531
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
13
1 / 2 / 2
7,668
697
5,974
11,957
12,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
Stepre
Vulcan
14
0 / 3 / 3
7,771
706
9,068
7,864
3,895
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Z3USTHUND3R98
Lancelot
14
4 / 4 / 3
7,973
725
13,235
13,089
6,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
pocoy0800
Hun Batz
14
2 / 3 / 2
7,874
716
5,781
10,806
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 3
9,803
891
9,812
8,979
3,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
3 / 1 / 4
8,418
765
10,204
5,160
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 7
8,063
733
8,193
9,630
3,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Platapiez
Chaac
15
1 / 2 / 5
7,788
708
7,445
14,187
9,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 1 / 8
8,520
775
8,854
11,700
11,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
16
16
Deaths
7
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
W
3
1
4
5
W
2
3
7
1.83
L
Discordia
OshawottSenpai
Discordia
0
4
1
0.13
W
Chaac
Platapiez
Chaac
1
2
5
1.75
L
Maui
1
2
2
1
L
Vulcan
Stepre
Vulcan
0
3
3
0.5
W
1
1
8
5
L
Lancelot
Z3USTHUND3R98
Lancelot
4
4
3
1.38
L
Hun Batz
pocoy0800
Hun Batz
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,409
Damage
44,508
51,247
Taken
49,656
31,491
Mitigated
31,192
7,126
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,812
2,815
0
3,121
8,979
3,576
902
4,679
4,300
0
42,628
W
10,204
2,192
0
380
5,160
2,507
283
2,879
2,281
36,638
0
W
8,193
1,143
0
550
9,630
3,944
135
3,040
6,590
0
20,569
L
Discordia
OshawottSenpai
Discordia
4,351
226
0
575
7,531
3,210
0
1,069
6,462
33,564
0
W
Chaac
Platapiez
Chaac
7,445
1,022
471
4,383
14,187
9,871
583
4,778
9,409
0
23,144
L
Maui
5,974
1,254
0
2,353
11,957
12,693
0
6,355
5,602
10,532
0
L
Vulcan
Stepre
Vulcan
9,068
4,805
0
1,102
7,864
3,895
1,126
1,834
6,030
39,107
0
W
8,854
1,210
0
1,449
11,700
11,294
311
4,017
7,683
17,754
0
L
Lancelot
Z3USTHUND3R98
Lancelot
13,235
3,122
0
2,121
13,089
6,660
0
6,350
6,739
0
28,859
L
Hun Batz
pocoy0800
Hun Batz
5,781
1,763
0
975
10,806
5,033
0
3,450
7,356
0
27,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,243
Gold Earned
42,592
246
Minions Killed
226
0
Camps Cleared
0
1,100,252
Distance Traveled
1,192,957
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,803
891
59
5
0
217,472
4
W
Vulcan
8,418
765
74
7
0
234,838
1
W
Loki
8,063
733
29
3
0
236,490
2
L
Discordia
7,957
723
78
7
0
212,066
0
W
Chaac
7,788
708
45
4
0
234,853
4
L
Maui
7,668
697
7
1
0
203,456
3
L
Vulcan
7,771
706
75
7
0
220,744
4
W
Geb
8,520
775
19
2
0
269,304
0
L
Lancelot
7,973
725
33
3
0
235,771
0
L
Hun Batz
7,874
716
53
5
0
228,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role