Player Matchup

Nemesis
Nemesis
AIzhar
Nemesis
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 48L
1,516 Elo+
Solo
Bacchus
Bacchus
Pieronik2000
Bacchus
Level 105
God Stats
1W - 0L
1,720 SR
Queue Stats
21W - 16L
1,532 Elo+
Party 2
Nox
Nox
bshroomin
Nox
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 59L
1,417 Elo+
Solo
Achilles
Achilles
dwar234
Achilles
Level 62
God Stats
7W - 6L
1,549 SR
Queue Stats
44W - 38L
1,500 Elo+
Solo
Neith
Neith
leodamage
Neith
Level 100
God Stats
6W - 5L
1,433 SR
Queue Stats
79W - 81L
1,468 Elo+
Party 2
Team Averages
Level 87
1,540 SR
1,486 Elo+

VS

Team Averages
Level 103
1,614 SR
1,496 Elo+
Loki
Loki
Gr3gXLI
Loki
Level 142
God Stats
6W - 3L
1,657 SR
Queue Stats
76W - 67L
1,539 Elo+
Solo
Poseidon
Poseidon
JTlahne
Poseidon
Level 102
God Stats
3W - 4L
1,699 SR
Queue Stats
57W - 76L
1,430 Elo+
Solo
Neith
Neith
PANCHAM543
Neith
Level 108
God Stats
5W - 5L
1,522 SR
Queue Stats
185W - 203L
1,502 Elo+
Party 1
Yemoja
Yemoja
kittens53
Yemoja
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 117L
1,510 Elo+
Party 1
Vamana
Vamana
voperman328
Vamana
Level 82
God Stats
10W - 6L
1,691 SR
Queue Stats
245W - 209L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AIzhar
Nemesis
15
5 / 0 / 5
8,867
591
6,790
12,679
5,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Pieronik2000
Bacchus
12
4 / 0 / 7
8,441
563
8,702
13,345
12,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 1 / 4
9,048
603
9,887
8,228
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
dwar234
Achilles
14
4 / 0 / 0
8,845
590
10,038
12,586
12,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
leodamage
Neith
14
3 / 0 / 1
8,586
572
8,356
10,887
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gr3gXLI
Loki
13
1 / 4 / 0
7,482
499
5,920
13,601
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
JTlahne
Poseidon
12
0 / 6 / 1
7,007
467
4,535
11,262
4,375
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
9
0 / 4 / 0
5,953
397
5,390
8,472
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
kittens53
Yemoja
10
0 / 3 / 0
6,644
443
4,159
11,399
8,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
14
0 / 3 / 0
7,961
531
6,322
13,350
10,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
20
Kills
1
1
Deaths
20
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AIzhar
Nemesis
5
0
5
7.5
L
Loki
Gr3gXLI
Loki
1
4
0
0.25
L
Poseidon
JTlahne
Poseidon
0
6
1
0.08
L
Neith
0
4
0
0
W
Bacchus
Pieronik2000
Bacchus
4
0
7
7.5
W
4
1
4
6
W
Achilles
dwar234
Achilles
4
0
0
4
L
Yemoja
kittens53
Yemoja
0
3
0
0
W
Neith
leodamage
Neith
3
0
1
3.5
L
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,773
Damage
26,326
57,725
Taken
58,084
40,081
Mitigated
31,304
22,773
Healing
14,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AIzhar
Nemesis
6,790
3,278
0
106
12,679
5,584
1,650
1,251
11,428
0
78,179
L
Loki
Gr3gXLI
Loki
5,920
2,061
0
4,898
13,601
4,917
0
4,420
9,172
0
65,842
L
Poseidon
JTlahne
Poseidon
4,535
1,024
0
1,859
11,262
4,375
0
6,628
4,634
55,428
0
L
Neith
5,390
1,954
0
1,359
8,472
3,312
0
1,416
7,056
0
37,708
W
Bacchus
Pieronik2000
Bacchus
8,702
1,178
2,550
3,130
13,345
12,982
345
1,905
11,440
20,832
3,761
W
9,887
647
0
2,195
8,228
4,060
1,185
4,332
3,896
71,340
0
W
Achilles
dwar234
Achilles
10,038
3,614
0
6,611
12,586
12,768
0
0
12,586
0
58,506
L
Yemoja
kittens53
Yemoja
4,159
1,473
635
1,031
11,399
8,375
0
5,348
6,051
23,169
0
W
Neith
leodamage
Neith
8,356
3,820
0
8,181
10,887
4,687
2,024
1,485
9,402
0
73,225
L
Vamana
6,322
3,690
0
4,290
13,350
10,325
0
395
11,982
0
62,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,787
Gold Earned
35,047
472
Minions Killed
418
0
Camps Cleared
0
1,531,803
Distance Traveled
1,245,918
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,867
591
109
7
0
351,402
4
L
Loki
7,482
499
104
7
0
316,594
7
L
Poseidon
7,007
467
95
6
0
243,435
4
L
Neith
5,953
397
64
4
0
210,361
1
W
Bacchus
8,441
563
27
2
0
326,960
2
W
Nox
9,048
603
127
8
0
300,228
5
W
Achilles
8,845
590
96
6
0
292,464
3
L
Yemoja
6,644
443
35
2
0
207,332
0
W
Neith
8,586
572
113
8
0
260,749
0
L
Vamana
7,961
531
120
8
0
268,196
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role