Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
REDHIVETYRANID
Achilles
Level 96
God Stats
0W - 2L
1,168 SR
Queue Stats
1W - 4L
1,308 Elo+
Solo
The Morrigan
The Morrigan
The-Knight-of-Ni
The Morrigan
Level 122
God Stats
0W - 2L
1,350 SR
Queue Stats
13W - 7L
1,576 Elo+
Solo
Chang'e
Chang'e
TheDavo777
Chang'e
Level 66
God Stats
225W - 267L
1,533 SR
Queue Stats
286W - 354L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vipero 06
Morgan Le Fay
Level 63
God Stats
4W - 4L
1,621 SR
Queue Stats
11W - 8L
1,513 Elo+
Solo
Team Averages
Level 93
1,434 SR
1,480 Elo+

VS

Team Averages
Level 124
1,542 SR
1,453 Elo+
Mulan
Mulan
Carlosnffc
Mulan
Level 142
God Stats
2W - 1L
1,376 SR
Queue Stats
56W - 65L
1,472 Elo+
Solo
Anubis
Anubis
Skl Echostar
Anubis
Level 136
God Stats
2W - 2L
1,689 SR
Queue Stats
11W - 18L
1,365 Elo+
Solo
Ymir
Ymir
SowSaBInkS
Ymir
Level 103
God Stats
1W - 3L
1,300 SR
Queue Stats
19W - 32L
1,345 Elo+
Solo
Cupid
Cupid
iBiirdyy x
Cupid
Level 149
God Stats
3W - 3L
1,564 SR
Queue Stats
14W - 8L
1,637 Elo+
Solo
Discordia
Discordia
ohm-vs-ampere
Discordia
Level 89
God Stats
14W - 3L
1,780 SR
Queue Stats
311W - 320L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 1 / 2
10,337
1,034
3,030
11,894
15,083
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
15
1 / 2 / 1
9,819
982
10,551
19,891
27,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

The Morrigan
The-Knight-of-Ni
The Morrigan
15
0 / 5 / 2
9,288
929
9,149
8,865
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chang'e
TheDavo777
Chang'e
15
2 / 1 / 1
10,275
1,028
10,503
11,975
4,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Vipero 06
Morgan Le Fay
15
0 / 3 / 0
9,288
929
10,776
11,226
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

226

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
5 / 0 / 5
11,064
1,106
20,725
14,793
22,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Anubis
16
1 / 1 / 11
10,182
1,018
10,268
7,281
5,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 0 / 11
9,809
981
6,584
12,611
19,402
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
16
5 / 1 / 6
10,901
1,090
19,053
6,911
4,012
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
ohm-vs-ampere
Discordia
16
1 / 1 / 5
9,894
989
4,193
6,314
3,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
12
12
Deaths
3
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
2
1
W
Mulan
5
0
5
7.5
L
Achilles
1
2
1
0.75
W
Anubis
1
1
11
6.5
W
0
0
11
5.5
L
The Morrigan
The-Knight-of-Ni
The Morrigan
0
5
2
0.2
L
Chang'e
TheDavo777
Chang'e
2
1
1
2.5
L
Morgan Le Fay
Vipero 06
Morgan Le Fay
0
3
0
0
W
Cupid
5
1
6
8
W
Discordia
ohm-vs-ampere
Discordia
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,009
Damage
60,823
63,851
Taken
47,910
56,542
Mitigated
54,075
21,390
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,030
569
8,939
2,921
11,894
15,083
0
4,520
7,374
9,361
0
W
Mulan
20,725
4,037
0
2,212
14,793
22,056
0
9,751
4,600
0
41,823
L
Achilles
10,551
3,273
0
1,119
19,891
27,271
0
6,931
12,960
0
20,936
W
Anubis
10,268
133
0
1,520
7,281
5,089
0
4,612
2,417
31,008
0
W
6,584
1,177
202
968
12,611
19,402
0
8,047
4,392
18,971
0
L
The Morrigan
The-Knight-of-Ni
The Morrigan
9,149
1,445
47
0
8,865
3,869
0
2,483
6,302
20,851
2,657
L
Chang'e
TheDavo777
Chang'e
10,503
26
2,891
3,978
11,975
4,885
0
3,279
8,696
35,855
0
L
Morgan Le Fay
Vipero 06
Morgan Le Fay
10,776
1,248
129
1,366
11,226
5,434
0
3,752
7,474
32,182
0
W
Cupid
19,053
10,750
337
1,421
6,911
4,012
0
4,932
1,928
0
44,964
W
Discordia
ohm-vs-ampere
Discordia
4,193
259
0
192
6,314
3,516
0
4,266
1,914
25,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,007
Gold Earned
51,850
182
Minions Killed
202
7
Camps Cleared
3
954,594
Distance Traveled
947,170
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,337
1,034
10
1
0
178,010
2
W
Mulan
11,064
1,106
33
3
1
212,686
1
L
Achilles
9,819
982
30
3
3
197,181
0
W
Anubis
10,182
1,018
41
4
0
178,597
1
W
Ymir
9,809
981
22
2
1
184,987
1
L
The Morrigan
9,288
929
33
3
1
185,381
0
L
Chang'e
10,275
1,028
57
6
3
210,234
0
L
Morgan Le Fay
9,288
929
52
5
0
183,788
0
W
Cupid
10,901
1,090
73
7
1
184,050
0
W
Discordia
9,894
989
33
3
0
186,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role