Player Matchup

Chaac
Chaac
Bronze I
Cоdignus
Chaac
Bronze I
Level 58
God Stats
55W - 68L
1,428 SR
Queue Stats
61W - 81L
413 MMR
Solo
Vulcan
Vulcan
Silver III
Eragonxx
Vulcan
Silver III
Level 107
God Stats
3W - 2L
1,422 SR
Queue Stats
131W - 135L
707 MMR
Solo
Kali
Kali
Silver III
PlayfulDinosaur
Kali
Silver III
Level 126
God Stats
6W - 5L
1,621 SR
Queue Stats
230W - 255L
914 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
elpepinot
Ah Muzen Cab
Silver III
Level 154
God Stats
3W - 6L
1,641 SR
Queue Stats
247W - 265L
941 MMR
Solo
Cerberus
Cerberus
Bronze III
j0sH_YkPz
Cerberus
Bronze III
Level 57
God Stats
0W - 1L
1,539 SR
Queue Stats
15W - 40L
497 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,530 SR
695 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 82
1,501 SR
879 MMR
Arachne
Arachne
Silver V
 
Arachne
Silver V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver IV
IloveZpombo
Chiron
Silver IV
Level 125
God Stats
4W - 3L
1,597 SR
Queue Stats
35W - 38L
637 MMR
Solo
Horus
Horus
Silver IV
JohnnyTacos
Horus
Silver IV
Level 48
God Stats
16W - 7L
1,630 SR
Queue Stats
24W - 29L
963 MMR
Solo
Hera
Hera
Bronze I
TacoDestroy3r
Hera
Bronze I
Level 66
God Stats
1W - 1L
1,340 SR
Queue Stats
102W - 126L
425 MMR
Solo
Bellona
Bellona
Bronze II
tabaarnak
Bellona
Bronze II
Level 87
God Stats
3W - 2L
1,438 SR
Queue Stats
19W - 33L
869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cоdignus
Chaac
16
3 / 8 / 2
10,808
470
14,336
27,162
21,185
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
Eragonxx
Vulcan
16
2 / 4 / 2
10,620
462
13,704
13,347
6,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 6 / 3
10,061
437
6,835
23,146
10,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
elpepinot
Ah Muzen Cab
11
0 / 7 / 0
8,072
351
10,126
14,518
5,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
j0sH_YkPz
Cerberus
13
1 / 6 / 3
8,959
390
3,823
24,967
23,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
KhepriAthenaCernunnosAgni

VS

Bans
AchillesBakasuraAtlasNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
5 / 2 / 1
14,187
617
7,774
27,200
12,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
20
10 / 1 / 4
13,714
596
17,977
18,035
8,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 12
12,660
550
10,383
23,279
28,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
5 / 1 / 6
12,888
560
14,418
14,137
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
tabaarnak
Bellona
20
9 / 2 / 8
14,297
622
26,384
26,338
25,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
6
Kills
31
31
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
1
2.75
L
Chaac
Cоdignus
Chaac
3
8
2
0.5
L
Vulcan
Eragonxx
Vulcan
2
4
2
0.75
W
Chiron
10
1
4
12
W
2
1
12
8
L
0
6
3
0.25
W
5
1
6
8
L
Ah Muzen Cab
elpepinot
Ah Muzen Cab
0
7
0
0
L
Cerberus
j0sH_YkPz
Cerberus
1
6
3
0.42
W
Bellona
tabaarnak
Bellona
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,824
Damage
76,936
103,140
Taken
108,989
68,064
Mitigated
80,862
26,387
Healing
51,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,774
5,533
0
9,221
27,200
12,215
2,308
1,754
25,446
0
155,167
L
Chaac
Cоdignus
Chaac
14,336
2,297
0
5,665
27,162
21,185
1,068
3,874
23,288
0
88,428
L
Vulcan
Eragonxx
Vulcan
13,704
2,874
139
2,240
13,347
6,922
84
5,599
7,748
100,967
0
W
Chiron
17,977
8,601
1,515
9,547
18,035
8,416
6,811
3,039
14,996
0
128,112
W
10,383
4,890
4,217
10,254
23,279
28,649
1,616
7,165
16,114
0
48,553
L
6,835
3,398
0
9,443
23,146
10,648
0
2,841
20,305
0
87,457
W
14,418
3,511
109
2,741
14,137
6,523
4,073
6,465
7,672
102,552
0
L
Ah Muzen Cab
elpepinot
Ah Muzen Cab
10,126
2,627
0
1,666
14,518
5,318
871
735
13,783
0
62,337
L
Cerberus
j0sH_YkPz
Cerberus
3,823
196
0
7,234
24,967
23,991
15
1,456
23,511
22,767
0
W
Bellona
tabaarnak
Bellona
26,384
9,551
0
14,098
26,338
25,059
1,178
5,589
20,749
87
106,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,520
Gold Earned
67,746
619
Minions Killed
742
0
Camps Cleared
0
1,968,906
Distance Traveled
2,224,703
16
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,187
617
203
9
0
512,166
4
L
Chaac
10,808
470
145
6
0
397,549
7
L
Vulcan
10,620
462
169
7
0
381,938
2
W
Chiron
13,714
596
173
8
0
424,574
9
W
Horus
12,660
550
60
3
0
444,703
6
L
Kali
10,061
437
153
7
0
517,751
7
W
Hera
12,888
560
159
7
0
415,947
7
L
Ah Muzen Cab
8,072
351
90
4
0
272,222
0
L
Cerberus
8,959
390
62
3
0
399,446
0
W
Bellona
14,297
622
147
6
0
427,313
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role