Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GETSOMEYEAH
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,704 Elo+
Party 1
Horus
Horus
Ibimsmeimudder
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,704 Elo+
Party 1
Ah Puch
Ah Puch
Yuena
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
xXRefasXx
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,565 Elo+
Solo
Team Averages
Level 50
1,500 SR
1,572 Elo+

VS

Team Averages
Level 70
1,509 SR
1,544 Elo+
Arachne
Arachne
SHAXXQ8
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 74L
1,523 Elo+
Party 2
Ra
Ra
catdogeturtles
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,670 Elo+
Party 2
Chaac
Chaac
extended
Chaac
Level 69
God Stats
2W - 2L
1,637 SR
Queue Stats
45W - 41L
1,515 Elo+
Party 2
Freya
Freya
qinvader8
Freya
Level 121
God Stats
2W - 3L
1,447 SR
Queue Stats
299W - 257L
1,551 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
roflanpominkin
Ah Muzen Cab
Level 66
God Stats
2W - 3L
1,462 SR
Queue Stats
366W - 416L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
8 / 1 / 21
12,702
794
15,074
9,493
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
20
11 / 3 / 16
13,297
831
23,195
17,720
14,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 5 / 23
12,810
801
16,597
26,693
43,554
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Yuena
Ah Puch
16
1 / 3 / 23
10,486
655
10,691
8,819
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xXRefasXx
Sun Wukong
19
7 / 3 / 24
12,125
758
22,580
25,438
26,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SHAXXQ8
Arachne
17
3 / 8 / 8
11,739
734
10,239
21,090
17,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 8 / 5
10,373
648
8,159
16,122
8,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
extended
Chaac
18
4 / 8 / 4
10,929
683
18,966
26,010
29,869
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
qinvader8
Freya
17
2 / 5 / 6
9,991
624
11,008
15,817
7,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
roflanpominkin
Ah Muzen Cab
17
5 / 7 / 4
11,013
688
17,765
16,701
6,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
42
36
Kills
15
15
Deaths
36
107
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
1
21
18.5
W
Anubis
11
3
16
6.33
W
9
5
23
4.1
L
Arachne
SHAXXQ8
Arachne
3
8
8
0.88
W
Ah Puch
Yuena
Ah Puch
1
3
23
4.17
L
1
8
5
0.44
L
Chaac
extended
Chaac
4
8
4
0.75
L
Freya
qinvader8
Freya
2
5
6
1
L
Ah Muzen Cab
roflanpominkin
Ah Muzen Cab
5
7
4
1
W
Sun Wukong
xXRefasXx
Sun Wukong
7
3
24
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,137
Damage
66,137
88,163
Taken
95,740
94,604
Mitigated
69,517
48,706
Healing
24,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,074
3,702
2,797
2,377
9,493
5,456
2,132
970
8,523
42,541
0
W
Anubis
23,195
536
2,449
6,776
17,720
14,336
1,622
5,379
12,341
52,457
0
W
16,597
5,837
9,657
10,150
26,693
43,554
1,050
6,172
20,521
0
22,668
L
Arachne
SHAXXQ8
Arachne
10,239
4,728
2,377
5,166
21,090
17,695
0
12,708
8,382
0
15,941
W
Ah Puch
Yuena
Ah Puch
10,691
1,441
959
523
8,819
5,208
1,685
1,161
7,658
23,232
0
L
8,159
1,116
3,777
2,139
16,122
8,160
0
7,757
8,365
44,128
0
L
Chaac
extended
Chaac
18,966
1,677
658
3,629
26,010
29,869
310
13,802
12,208
0
40,046
L
Freya
qinvader8
Freya
11,008
2,992
815
2,993
15,817
7,107
768
6,506
9,311
26,229
0
L
Ah Muzen Cab
roflanpominkin
Ah Muzen Cab
17,765
6,928
162
2,694
16,701
6,686
0
8,187
8,514
0
42,514
W
Sun Wukong
xXRefasXx
Sun Wukong
22,580
3,449
2,414
10,604
25,438
26,050
1,619
5,485
19,953
0
39,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,420
Gold Earned
54,045
220
Minions Killed
217
0
Camps Cleared
0
1,463,808
Distance Traveled
1,297,383
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,702
794
82
5
0
302,796
3
W
Anubis
13,297
831
45
3
0
281,343
0
W
Horus
12,810
801
14
1
0
286,870
2
L
Arachne
11,739
734
15
1
0
266,889
1
W
Ah Puch
10,486
655
33
2
0
286,424
0
L
Ra
10,373
648
81
5
0
240,002
0
L
Chaac
10,929
683
41
3
0
261,282
0
L
Freya
9,991
624
36
2
0
262,295
1
L
Ah Muzen Cab
11,013
688
44
3
0
266,915
2
W
Sun Wukong
12,125
758
46
3
0
306,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role