Player Matchup

Ares
Ares
BigBoss21
Ares
Level 119
God Stats
11W - 2L
1,804 SR
Queue Stats
265W - 186L
1,645 Elo+
Party 2
Charybdis
Charybdis
Oddnodd
Charybdis
Level 140
God Stats
25W - 25L
1,587 SR
Queue Stats
314W - 238L
1,566 Elo+
Party 2
Vulcan
Vulcan
SirFlerfers
Vulcan
Level 110
God Stats
1W - 1L
1,524 SR
Queue Stats
197W - 130L
1,689 Elo+
Party 2
Team Averages
Level 123
1,638 SR
1,633 Elo+

VS

Team Averages
Level 64
1,462 SR
1,374 Elo+
Anubis
Anubis
Darwin1859
Anubis
Level 26
God Stats
1W - 3L
1,283 SR
Queue Stats
23W - 27L
1,349 Elo+
Party 1
Gilgamesh
Gilgamesh
RedCrown35
Gilgamesh
Level 40
God Stats
9W - 8L
1,446 SR
Queue Stats
67W - 79L
1,420 Elo+
Solo
Skadi
Skadi
dracoslayer15
Skadi
Level 125
God Stats
4W - 1L
1,657 SR
Queue Stats
101W - 135L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
5 / 3 / 11
14,002
737
18,467
26,348
43,918
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Oddnodd
Charybdis
19
7 / 3 / 4
13,431
707
22,530
19,950
9,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
17
4 / 4 / 5
12,940
681
14,287
12,394
6,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darwin1859
Anubis
20
5 / 5 / 3
13,996
737
17,657
19,584
10,527
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
RedCrown35
Gilgamesh
17
1 / 6 / 7
13,329
702
14,631
24,901
26,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 5 / 5
13,026
686
17,388
18,058
7,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
16
Kills
9
10
Deaths
16
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
5
3
11
3.5
W
Anubis
Darwin1859
Anubis
5
5
3
1.3
L
Charybdis
Oddnodd
Charybdis
7
3
4
3
W
Gilgamesh
RedCrown35
Gilgamesh
1
6
7
0.75
L
Vulcan
4
4
5
1.63
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,284
Damage
49,676
58,692
Taken
62,543
60,100
Mitigated
44,644
7,720
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
18,467
1,128
0
3,069
26,348
43,918
0
9,601
16,747
30,530
0
W
Anubis
Darwin1859
Anubis
17,657
2,020
0
7,818
19,584
10,527
0
10,945
8,639
59,844
0
L
Charybdis
Oddnodd
Charybdis
22,530
11,872
0
4,151
19,950
9,970
1,694
4,080
15,870
0
96,826
W
Gilgamesh
RedCrown35
Gilgamesh
14,631
4,498
1,392
2,563
24,901
26,204
1,379
11,306
13,595
0
44,470
L
Vulcan
14,287
2,165
0
500
12,394
6,212
336
4,582
7,812
59,354
0
W
17,388
8,779
0
1,112
18,058
7,913
1,733
10,620
7,438
0
80,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,373
Gold Earned
40,351
232
Minions Killed
227
0
Camps Cleared
0
979,173
Distance Traveled
971,832
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,002
737
14
1
0
349,210
2
W
Anubis
13,996
737
79
4
0
298,756
3
L
Charybdis
13,431
707
117
6
0
312,265
3
W
Gilgamesh
13,329
702
43
2
0
358,116
4
L
Vulcan
12,940
681
101
5
0
317,698
0
W
Skadi
13,026
686
105
6
0
314,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role