Player Matchup

Artio
Artio
LilLadyLuci
Artio
Level 14
God Stats
3W - 8L
1,582 SR
Queue Stats
3W - 11L
1,238 Elo+
Party 2
Hachiman
Hachiman
ScOtTjNiNjA
Hachiman
Level 26
God Stats
4W - 12L
1,493 SR
Queue Stats
4W - 13L
1,238 Elo+
Party 2
Bellona
Bellona
Sutnam
Bellona
Level 82
God Stats
1W - 4L
1,121 SR
Queue Stats
5W - 13L
1,357 Elo+
Party 2
Team Averages
Level 41
1,399 SR
1,278 Elo+

VS

Team Averages
Level 72
1,494 SR
1,474 Elo+
Atlas
Atlas
GREENBEAR329
Atlas
Level 41
God Stats
16W - 21L
1,494 SR
Queue Stats
19W - 32L
1,422 Elo+
Party 1
Chernobog
Chernobog
NTTGTJ
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,481 Elo+
Party 1
Sol
Sol
nainbravo1
Sol
Level 145
God Stats
2W - 1L
1,486 SR
Queue Stats
192W - 174L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
10,383
649
5,555
20,973
23,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ScOtTjNiNjA
Hachiman
18
5 / 4 / 0
12,295
768
14,592
16,318
8,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Sutnam
Bellona
15
1 / 4 / 2
10,478
655
9,634
23,073
27,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 7
11,810
738
15,686
15,975
10,802
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chernobog
NTTGTJ
Chernobog
15
1 / 2 / 10
10,696
669
11,804
10,101
4,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 2 / 6
12,628
789
19,775
16,750
8,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
13
13
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
1
5
2
0.4
W
Chernobog
NTTGTJ
Chernobog
1
2
10
3
L
Hachiman
ScOtTjNiNjA
Hachiman
5
4
0
1.25
L
Bellona
Sutnam
Bellona
1
4
2
0.5
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,781
Damage
47,265
60,364
Taken
42,826
59,766
Mitigated
24,033
6,386
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,686
4,807
0
0
15,975
10,802
582
2,495
13,480
32,664
0
L
5,555
960
224
1,633
20,973
23,385
0
11,469
9,504
19,986
0
W
Chernobog
NTTGTJ
Chernobog
11,804
7,325
0
1,032
10,101
4,936
619
1,019
9,082
0
42,746
L
Hachiman
ScOtTjNiNjA
Hachiman
14,592
9,029
0
0
16,318
8,417
1,468
9,399
6,919
0
59,097
L
Bellona
Sutnam
Bellona
9,634
2,991
0
4,529
23,073
27,964
2,114
13,558
9,515
0
49,409
W
19,775
8,388
0
10,179
16,750
8,295
2,874
2,108
14,642
66,480
6,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,156
Gold Earned
35,134
164
Minions Killed
161
0
Camps Cleared
0
734,693
Distance Traveled
832,269
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,810
738
20
1
0
277,042
1
L
Artio
10,383
649
22
1
0
217,565
1
W
Chernobog
10,696
669
50
3
0
271,122
1
L
Hachiman
12,295
768
84
5
0
244,255
1
L
Bellona
10,478
655
58
4
0
272,873
3
W
Sol
12,628
789
91
6
0
284,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role